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#26
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Target ![]() Group: Members Posts: 60 Joined: 4-October 05 Member No.: 7,811 ![]() |
QUOTE That doesn't help the hellhounds or the merrow or any other dual natured critters who aren't using a weapon focus. If they are dual-natured, shouldn't their claws/bite/tail be dual-natured too? I mean what does dual-natured really mean? Their claws are represented on the physical plane and the astral plane. And if such a dual natured claw cuts through a wholly astral entity, it should still wound it as the two astral forms cannot occupy the same astral space at the same time. |
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#27
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Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 ![]() |
If they are dual-natured, shouldn't their claws/bite/tail be dual-natured too? I mean what does dual-natured really mean? Their claws are represented on the physical plane and the astral plane. And if such a dual natured claw cuts through a wholly astral entity, it should still wound it as the two astral forms cannot occupy the same astral space at the same time. I agree. And the skill which represents whether or not they can put their dual-natured claw through an astral body is apparently Astral Combat. The quote on pg 192 that seems to contradict that refers specifically to weapon foci and only weapon foci. Dual natured creatures, as far as I can see, follow the general rule for astral combat which clearly and unambiguously states that dual natured creatures attack purely astral entities with Willpower + Astral Combat. Which is stupid, but that's what it is. There needs an errata, either in the skills of every paracritter, or in the rules for astral combat. (I'd prefer the latter) edit: Or in the Astral Combat skill, to allow for defaulting. |
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#28
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 ![]() |
Actually incorrect. Active foci are dual natured. Weapon foci are "effective against astral foes" whether you are astrally active or not (SR4, p. 192). It's only an Astral Combat test if you are personally astrally projecting (same page). So yeah, if you are physical and it's astral, you can still use your blades skill to attack the astral target with your dual natured weapon. I suggest throwing reflective chaffe dust into the air so that the shadows of the astral forms are cast in visible 3-dimensional real space. -Frank By definition, any attempt to hit an astral target involves Astral Combat Skill. |
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#29
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,026 Joined: 23-November 05 From: Seattle (Really!) Member No.: 7,996 ![]() |
Following this a bit it sounds like we've got a case of Rules as Written don't quite match up with Rules as Intended (I'm assuming that one or more of the participants had a hand in actual development).
My short Recap. RAW states that any attack against a purely astral Entity requires Astral Combat Skill, RAW aslo states that Merrow, Hellound et.al. do not possess this Skill, ergo they cannot attack purely astral entities. RAI suggests that dual nature creactures should be able to attack purely astral entities instinctively, which is a disconnect with the RAW. Sounds like until an official fix is made, either allowing dual natured creatures to engage the purely astral with Physical COmbat Skills or by adding Astral Combat skill to all dual natured creatures this will have to be house ruled to fit your individual game sensibilities. |
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#30
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Moving Target ![]() ![]() Group: Members Posts: 305 Joined: 15-January 08 From: Milwaukee, WI Member No.: 15,298 ![]() |
Actually incorrect. Active foci are dual natured. Weapon foci are "effective against astral foes" whether you are astrally active or not (SR4, p. 192). It's only an Astral Combat test if you are personally astrally projecting (same page). So yeah, if you are physical and it's astral, you can still use your blades skill to attack the astral target with your dual natured weapon. I suggest throwing reflective chaffe dust into the air so that the shadows of the astral forms are cast in visible 3-dimensional real space. -Frank If you read the sentence before the one that you quoted, it becomes clear that, in its context, that one refers to an astrally perceiving character weilding the weapon focus. This is in opposition to a character who is astrally perceiving and weilding a non-magical 2x4, which would pass harmlessly through an astral form. It doesn't say in that sentence that the focus has to be active, either, by the way. |
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#31
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Moving Target ![]() ![]() Group: Members Posts: 698 Joined: 26-October 06 From: Iowa, United States Member No.: 9,720 ![]() |
I read it as adepts don't need astral combat if they have a weapon focus. The dual nature of the weapon focus is what allows it to hit astrally not your astral combat" I will myself to hit your soul" ability. You're limited to your physical body still, wheras the astral being is going off of mental stats which will be reflected in its new dodge (unless he was faster on his feet than in his head). Same goes for dual-natured beings they are dual natured, they don't need to will themselves to hit something astrally they can do it since they exist simultaneously in two places.
When projecting you of course would use astral combat, because you no longer have an agility score, so your blades skill is kind of useless now. You "will yourself to hit". Dual natured could astral combat, if they are some type of spirit devourer, who has a lower physical attack, than astral combat attack. But it would be by no means their only attack. |
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#32
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Moving Target ![]() ![]() Group: Members Posts: 305 Joined: 15-January 08 From: Milwaukee, WI Member No.: 15,298 ![]() |
Oh yeah. My contention was just with him saying that the weapon focus could hit an astral form without the weilder being astrally active. I guess I should have edited off the rest of the quote.
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#33
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Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 ![]() |
@stevebugge: I agree with your summary completely.
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#34
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Moving Target ![]() ![]() Group: Members Posts: 201 Joined: 26-February 02 Member No.: 862 ![]() |
Following this a bit it sounds like we've got a case of Rules as Written don't quite match up with Rules as Intended (I'm assuming that one or more of the participants had a hand in actual development). My short Recap. RAW states that any attack against a purely astral Entity requires Astral Combat Skill, RAW aslo states that Merrow, Hellound et.al. do not possess this Skill, ergo they cannot attack purely astral entities. RAI suggests that dual nature creactures should be able to attack purely astral entities instinctively, which is a disconnect with the RAW. Sounds like until an official fix is made, either allowing dual natured creatures to engage the purely astral with Physical COmbat Skills or by adding Astral Combat skill to all dual natured creatures this will have to be house ruled to fit your individual game sensibilities. Aside from Watchers being able to clear the world, this also goes against written canon. Recall back in SR3-2-1 where there were bounties on ghouls? Why then was there not a single mage just zooming around in Astral mass extincting all the ghouls that were not majically active with his meatbody buddy following the chaos with a garbage truck or dozen? Yes sir I agree, RAW is not As Intended. There is a serious disconnect. |
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#35
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Moving Target ![]() ![]() Group: Members Posts: 198 Joined: 26-December 03 Member No.: 5,935 ![]() |
Well, as pretty much everyone is n agreement that RAW is in the wrong here. Which method makes most sense to fix the problem?
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#36
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Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 ![]() |
Yes sir I agree, RAW is not As Intended. There is a serious disconnect. And, I will add, if there were a single obvious way to fix it there really wouldn't be a problem. We could all look at it, say "Mmm hmmm, that's absurd, they obviously intended X," and move on. The problem is, there are multiple valid ways to fix the problem, and it's not even a complete impossibility that it works they way it's stated, just that the official way has horrible, unavoidable conclusions, and that's exactly the sort of thing that breeds rabid flamewars until we get a 100% official answer. Or at least 99% official. (I'm looking at you, SR4 FAQ) (IMG:style_emoticons/default/wink.gif) j/k |
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#37
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Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 ![]() |
Well, as pretty much everyone is n agreement that RAW is in the wrong here. Which method makes most sense to fix the problem? But....I'd rather just bitch. (IMG:style_emoticons/default/grinbig.gif) Seriously, I'm not sure. I think all dual-natured and astrally perceiving entities should be able to attack with their physical attributes and skills, whether they're using a weapon focus or not. However I'm still unsure on whether 1) their damage should be physically based (i.e. strength based) or astrally based (i.e. charisma based), and 2) if they should be able to ALSO use Willpower+Astral Combat, if that would benefit them more. I could make something up, but I'd prefer an official answer and an entry in errata 1.6. edit: In the meantime, I could be happy with someone chiming in with "I wrote the Astral Combat section, and I intended it to work thusly." |
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#38
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Target ![]() Group: Members Posts: 60 Joined: 4-October 05 Member No.: 7,811 ![]() |
I think my solution is going to be simple. Dual Natured critters can use their natural weapons as a weapon focus for purposes of hitting astral entities (as detailed on 192-193). This doesn't prevent them from using astral combat if they have it, but without it they are not helpless to weak astral beings whom they can already see and must watch as they tear their soul apart.. because it's not like they could easily run and hide.
If they really are "dual natured" they should have survival instincts and methods against both planes. It doesn't make sense that they wouldn't - as natural selection would have ended their existence long long ago (the mage and the ghoul example, above). |
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#39
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Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 ![]() |
Raij: What about astrally perceiving characters?
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#40
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Target ![]() Group: Members Posts: 60 Joined: 4-October 05 Member No.: 7,811 ![]() |
Raij: What about astrally perceiving characters? Without a weapon focus? I suppose they should still be considered dual natured too and going by my fix above that means they should be able to walk up and punch a spirit in the eye with their bare hand. (IMG:style_emoticons/default/frown.gif) That brings up a further issue I suppose, guess it's not as easy a fix as I thought. I imagine some line needs to be drawn between astral perception and dual nature as it relates to natural weapon use in the astral (even though the book says astrally perceiving characters are considered dual natured). |
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#41
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Moving Target ![]() ![]() Group: Members Posts: 201 Joined: 26-February 02 Member No.: 862 ![]() |
I dont have anybooks before me at the moment, but as I recall (again pre SR4) a perceiving character is dual natured.
He can be struck from astral and still must move his meat body. Hence I would call it the same a dual natured creatures, the perceiver would attack with unarmed combat with his feet/hands and so on doing physical based damage. Now, if the perceiver was using the mundane 2x4 (from above) then that 2x4 would be useless as a physical attack, but I suppose you could use that Astral combat + willpower test with appropriate charisma damage (iirc) and the 2x4 is just a prop. |
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#42
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Moving Target ![]() ![]() Group: Members Posts: 305 Joined: 15-January 08 From: Milwaukee, WI Member No.: 15,298 ![]() |
I think my solution is going to be simple. Dual Natured critters can use their natural weapons as a weapon focus for purposes of hitting astral entities (as detailed on 192-193). This doesn't prevent them from using astral combat if they have it, but without it they are not helpless to weak astral beings whom they can already see and must watch as they tear their soul apart.. because it's not like they could easily run and hide. Well, actually, if they can only attack purely astral entities with Astral Combat skill, having a weapon focus wouldn't help, since they aren't allowed to default to the skill from their willpower. What they could do, possibly, is make an attack of will. Street Magic p.94 QUOTE When in melee with a spirit, a character may elect to make an attack of will rather than a normal melee strike. The character rolls his Banishing+Willpower (or just Wilpower) as his dice pool, and the base damage is (Charisma)P I suppose that is actually the same as defaulting to Astral Combat, but without the -1 die penalty for defaulting. The downside to that theory is that it seems that the attack of will is intended for use against physically present spirits. It could be our answer, though. |
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#43
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Moving Target ![]() ![]() Group: Members Posts: 346 Joined: 17-January 08 Member No.: 15,341 ![]() |
heh, i don't know why i didn't think of this sooner. if the Lucifer Lamp produces a dual natured beam of light, then that can be amplified and focused into a dual natured laser.
probably need a magicaly active focusing lense, and the illuminating coil would have to be replaced with every use...vehicular powered, obviously... |
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#44
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 ![]() |
You'd want to get a dual natured lasing substance. I suggest going to Nag Kampuchea and picking up some Naga Emeralds.
-Frank |
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#45
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,650 Joined: 21-July 07 Member No.: 12,328 ![]() |
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#46
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Mystery Archaeologist ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,906 Joined: 19-September 05 From: The apple tree Member No.: 7,760 ![]() |
So you endorse the Watcher beats every single dual natured creature currently in print solution? I'd say that the obvious solution is that who ever did the stats for critters screwed up. There are several other examples of this just look at the first printing spirit stats. An errata that gave all the dual actives Astral combat would fix things. |
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#47
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 ![]() |
I'd say that the obvious solution is that who ever did the stats for critters screwed up. There are several other examples of this just look at the first printing spirit stats. An errata that gave all the dual actives Astral combat would fix things. But it still wouldn't be desirable, because many dual critters have a Charisma of 1. Dual critters should be using their natural weaponry (and thus their unarmed combat) against astral foes. Otherwise they can't hand out real damage on the astral and dual critters become a joke instead of a threat. -- That and Ancient History's statement that any attack against an astral target is Astral Combat is flat wrong, because we are primarily speaking about Weapon Foci, which specifically use your physical attributes and close combat skills to attack astral forms. As stated in the description of the focus in question. So the universal general case that Ancient History is alluding to does not exist. And attempting to make it universal law would be bad for the game and the world. -Frank |
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#48
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 ![]() |
Except that astral combat clearly covers attacks with weapon foci against astral targets, as given in the table, whereas your suggestion is "I attack the air and hope to hit something."
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#49
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 ![]() |
Except that astral combat clearly covers attacks with weapon foci against astral targets, as given in the table, whereas your suggestion is "I attack the air and hope to hit something." All attacks go through the air and hope to hi something. But in any case, astral combat covers attacks with weapon foci by astral wielders, not neceessarily ones against astral targets. QUOTE (Weapon Foci @ page 192) The character still relies on her Physical attributes and skills in combat; the weapon focus merely makes him more effective. This also applies to astrally perceiving characters fighting an opponent on the astral plane. Weapon foci are effective against astral forms and continue to add their Force in dice against such enemies. Got that? Physical attributes and skills against astral forms. Black and white. Ancient History: read the book. -Frank |
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#50
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 ![]() |
QUOTE ("p192 @ SR4") Making an attack with a weapon focus in astral space relies on the character's Willpower + Astral Combat dice pool (see Astral Combat, p.184) I could say the same to you, Frank. There's no precedent for trying to stab astral space. |
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