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#26
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Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 ![]() |
Just got the german version of the book - the new cover looks great, much better than the one of the english version (IMG:style_emoticons/default/smile.gif) But the weapon pictures range from good to crappy, especially in the melee weapons part. Why can't only one artist be hired to do all pictures? I know that much art is recycled from older editions, but the resulting mix of styles looks bad.
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#27
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,991 Joined: 1-February 08 From: Off the rock! Back In America! WOOOOO! Member No.: 15,601 ![]() |
Hey! I happen to like the English cover, ork Suicide Girls with anti-tank missiles rock!
I'd have to say the art is a mix primarily for financial reasons and also because it's notoriously hard to find good RPG artists on the cheap. CGL also hires a lot of freelancers so I'm sure it's hard to get a single person who's willing to commit to and undertaking like that. I mean... especially for Arsenal, that's a lot of goddamn art. |
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#28
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
anyone got a shot of the german cover?
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#29
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Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 ![]() |
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#30
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,991 Joined: 1-February 08 From: Off the rock! Back In America! WOOOOO! Member No.: 15,601 ![]() |
Not going to lie, I like our cover better.
Is there a different German augmentation cover? |
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#31
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Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 ![]() |
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#32
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
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#33
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,183 Joined: 5-December 07 From: Lower UCAS, along the border Member No.: 14,507 ![]() |
I'm not a fan of the english Augmentation cover either. It's too plastic-y and Poser like.
Arsenal though, I love. And I ain't an ork kinda guy (IMG:style_emoticons/default/biggrin.gif) |
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#34
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,991 Joined: 1-February 08 From: Off the rock! Back In America! WOOOOO! Member No.: 15,601 ![]() |
Yeah, not a fan of Aug's cover.
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#35
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,650 Joined: 21-July 07 Member No.: 12,328 ![]() |
The problem with arsenal is that it basically straight powers up your game across the board. FFBA in particular is a 'duh' moment. But it has some cool stuff - martial arts in particular makes melee fighters viable characters.
But I'd get street magic and augmentation over it, straight up. |
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#36
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
like augmentation or street magic is not a power up (move-by-wire, more initiation tricks, adept powers).
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#37
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,991 Joined: 1-February 08 From: Off the rock! Back In America! WOOOOO! Member No.: 15,601 ![]() |
And uh... isn't that kind of the point of expansion books? To give players somewhere to go after they've bought everything in the core rulebook?
Arsenal's my table's favorite, everyone from the mage to hacker can find something they could use or would help flesh out their character. Securtech PPP can be kinda twinky but it also helps squishy characters die less quickly so it all even outs. Besides, if the PC's can get it so can the opposition, it all balances. |
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#38
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,192 Joined: 6-May 07 From: Texas - The RGV Member No.: 11,613 ![]() |
The problem with arsenal is that it basically straight powers up your game across the board. FFBA in particular is a 'duh' moment. But it has some cool stuff - martial arts in particular makes melee fighters viable characters. But I'd get street magic and augmentation over it, straight up. Have to agree here with a caveat that I thought that the martial arts rules aren't written well so a smart player will just mix and match the best bits from multiple martial arts (like every PC we've made since the book came out). I give it a straight C+ grade for blatant fan service power creep and so many nonsensical factual errors as to make the firearm modification section a complete farce. |
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#39
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Moving Target ![]() ![]() Group: Members Posts: 944 Joined: 19-February 03 Member No.: 4,128 ![]() |
Whoa! I might have to print that out and tape it over my Arsenal cover.
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#40
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,328 Joined: 28-November 05 From: Zuerich Member No.: 8,014 ![]() |
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#41
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,269 Joined: 18-September 06 Member No.: 9,421 ![]() |
Not from a marketing standpoint.
Chris |
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#42
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,009 Joined: 25-September 06 From: Paris, France Member No.: 9,466 ![]() |
I think that Augmentation and Street Magic add more to the game than Arsenal. Aug and SM have their share of "powerups" (which are hopefully not as overpowered as additional material in many other games) but they also give character new ways to do things (drone hand or possession traditions for example). Arsenal has a few of these, but has mostly "powerups". Besides while both SM and Aug have interesting fluff parts, Arsenal has just a quite useless (in my opinion) chapter about black market.
I am not saying that Arsenal is a bad book, but most of its content will help you munchkinize an existing character more than it'll give you new character concepts. |
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#43
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,328 Joined: 28-November 05 From: Zuerich Member No.: 8,014 ![]() |
If only all new stuff would add options with advantages and drawbacks, and not straight power ups.
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#44
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,851 Joined: 15-February 08 From: Indianapolis Member No.: 15,686 ![]() |
Bleh. Not a fan. I'll stick with my Anglophone cover. |
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#45
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Moving Target ![]() ![]() Group: Members Posts: 697 Joined: 18-August 07 Member No.: 12,735 ![]() |
If only all new stuff would add options with advantages and drawbacks, and not straight power ups. I completely agree here.. In order of usefulness I'd go BBB Runner's Companion Arsenal Street Magic Unwired Augmentation I know there's a lot of cool stuff in Aug... but aside from customized cyberlimbs... I rarely put anything else from it in any of my cybered or bio'd characters. The stuff I care about in character creation is all in BBB now. |
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#46
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
If they just add dp to everyone, since everyone needs them, then that's a sign the item design failed. Making everyone buy new stuff just so they stay the same is stupid. plus ca change... (IMG:style_emoticons/default/smokin.gif) |
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#47
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,650 Joined: 21-July 07 Member No.: 12,328 ![]() |
It doesn't have to come with drawbacks, there just has to be some sort of choice. Move by wire isn't that huge a powerup because its expensive, and you know, synaptic boosters may actually be better. There is actually a viable set of reasons to take either of them
Okay a couple of the spirits in SM are probably straight up better than the basic ones, but atleast I can pretend hey. On the flip side, FFBA just makes everyones dicepools bigger. Hurray. Yuo have two choices A) Wear FFBA B) Suck. Or wear milspec, but that really isn't that much of a choice of 95% of the games. |
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#48
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Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 ![]() |
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#49
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Moving Target ![]() ![]() Group: Members Posts: 483 Joined: 16-September 08 From: Madison, WI Member No.: 16,349 ![]() |
I thought Arsenal was good. More gear is always fun, and more bigger guns is EXTRA fun. But yeah, I agree that the weapon drawings in Arsenal are more than a little disappointing. A lot of them are low-res copies from older sourcebooks, and consequently the weapon drawings don't have any sort of consistent feel. That's my only gripe with the book, and it's really a pretty minor one. Other than that, anything you don't like about it, just don't allow in your group.
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#50
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,192 Joined: 6-May 07 From: Texas - The RGV Member No.: 11,613 ![]() |
I thought Arsenal was good. More gear is always fun, and more bigger guns is EXTRA fun. But yeah, I agree that the weapon drawings in Arsenal are more than a little disappointing. A lot of them are low-res copies from older sourcebooks, and consequently the weapon drawings don't have any sort of consistent feel. That's my only gripe with the book, and it's really a pretty minor one. Other than that, anything you don't like about it, just don't allow in your group. My personal favorite Arsenal pic is the Scout holdout pistol without a trigger guard so if a character (re)holsters it they shoot themselves. Whee! (IMG:style_emoticons/default/indifferent.gif) |
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