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> Social Assassine with Nanoifectors....., .....or how Sex could kill you?
Meschler
post Dec 9 2008, 07:47 AM
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Good Morning Folks,

today i have an unusual question about an Assassine-NPC i want to use and want to ask for your help about the functioning of the Nanoinfectors.

The NPC is something of a social Assassine. She talks her way in (Dryad with high charisma and social skills), pick her target (Specialisation in Seduction) and went straight to bed with her victim. She has an Nanohive installed which supports Nanoinfector-Nanites as a body fluid system. The Nanoinfectors carries Carcerand-Plus nanites filled with Nova Scorpion Venom causing death long after the char is gone. Since she have Genewipe no DNA-Samples is left which could be used to track her down. This is the concept so far.

My question is now: In which ways could the nanoinfectors be assigned? Is it possible to transfere them by kissing also as by having "real" Sex with her? On how many body possitions are the nanites present? Must i choose one during installation? As they are in the body fluid system i think they are present in the whole body and such one system may be enough to be transfered regardless of the sexual preferences of her victim, right? Have i got the functioning of this things right or do i miss something here? The discription in Augmentation is vague about how they function.

Also must the NPC use some special protection against her own Nanoinfectores to be save or does she poissen herself in using the system?

I hope, you could help me here and can bring some light in the darkness. Thank you.

Best wishes,
Meschler

P.S.: I hope i do not break any forum rules because i have started this topic.
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Stahlseele
post Dec 9 2008, 08:05 AM
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sex allways was able to kill you . . if it wasn't for STD's, then it was for the homicidal boyfriend or father or brother of the girl *snickers*
and i think those things swim around in the blood stream and nowhere else O.o
there simply IS no such system as the body fluid system . . none of the fluids in your body are suposed to mix on most occassions . .
which is why spitting blood usually means something has gone wrong somewhere . .
you could simply get the bio-ware version and have that be spit vector. that's the most conveniant.
and with the bio version, you do get am immunization against your own kind of toxicity too
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The Jopp
post Dec 9 2008, 08:08 AM
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Since they are "afloat" in the characters body you should be able to relay commands to them as to where they should cluster and be ready for transportation to the target.

If the character cannot communicate with the nanites then I have a feeling that his/her social life could be really crappy when he/she accidentally kills a few of her dates.

I would think that you need a rather large amount of nanites to accomodate a dose of posion so smaller doses/deliveries might be safer unless a perception test might make the target notice the nanites (odd taste, texture etc)
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TheOOB
post Dec 9 2008, 08:20 AM
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Well, with a nanohive you could simply have the nanites sleep when you wanted a more...lethal coupling, though I imagine a sex assassin....a sexassin if you will would see sex as a profession act and derive little pleasure from it...unless they are seriously mentally ill. Then again, no one said everyone in shadowrun is chemically balanced.
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Meschler
post Dec 9 2008, 08:20 AM
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@Stahlseele

Good Morning Landsmann and thank you for your help.

QUOTE
Fluid-vector systems are
particularly insidious, because they can transmit colonies through
sexual contact.


Since the above text is from the discription of the Nanoinfectors i think my concept might be possible. I am not sure how it worked exactely and thats the cause i am asking. I want to install a Nanoinfectors rating 6 system and i am not sure, if thats enough to cover the whole body.

Thank you again and best wishes,
Meschler
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AllTheNothing
post Dec 9 2008, 11:26 AM
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I wonder if a DMSO/carcerand lipstick wouldn't be better, use those tech-skin nanites to on your face to avoid absorbing it; have her geneteched to make her immune to the poison. Same effect with much lower essence cost. Than you could have her be a mystic adept, wonderfull social skills + influence + alter memory/laes, if you play her smart she can arrange the demise very effectively, without tech that might incriminate her and without making her a complete fuckup for your PC.
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Uli
post Dec 9 2008, 12:41 PM
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I doubt that sex could be considered a safe way to kill someone. Till you are where you want to be, you leave lots of traces: body hair, skin under the nails, danders, exchanged bodyfluids, fingerprints all over the body.
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Meschler
post Dec 9 2008, 12:46 PM
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@Uli

No DNA due to genewipe and only the fingerprints she wants to left behind (thanks to the dynamic handprints nanoware)

Best wishes,
Meschler
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Dragnar
post Dec 9 2008, 01:09 PM
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My main gripe with the concept would be its integration with the rest of the group. The concept is a loner, which isn't too useful in a team based game, so you should make sure not to disrupt the game with it.
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Larme
post Dec 9 2008, 01:27 PM
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I agree. Assassins are great at assassination. Most shadowrunning isn't assassination though. It's a lot more useful to seduce someone, get their knowledge (like passcodes, security procedures, and such) than it is to kill them. But I assume the above character would have no problem doing that...
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KCKitsune
post Dec 9 2008, 01:33 PM
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QUOTE (Dragnar @ Dec 9 2008, 08:09 AM) *
My main gripe with the concept would be its integration with the rest of the group. The concept is a loner, which isn't too useful in a team based game, so you should make sure not to disrupt the game with it.


The assassin is a NPC and not a player character.
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Fuchs
post Dec 9 2008, 01:35 PM
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It's an NPC, as the OP explained.

(Edit: KCKitsune was faster)
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Chrysalis
post Dec 9 2008, 02:14 PM
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You can use a metabolized poison which the assassin is immune to. There are a large amount of enzymes made by the body that break down quite quickly making identification difficult. Even small amounts of an enzyme can be lethal.

If you wish to retain the preying mantis of killer than these poisons can be applied through contact with the body or in the form of various liquids or gels used in sex play.

Some traditional aphrodesiacs such as atropine are also deadly in large enough doses.
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Larme
post Dec 9 2008, 02:38 PM
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QUOTE (Fuchs @ Dec 9 2008, 08:35 AM) *
It's an NPC, as the OP explained.

(Edit: KCKitsune was faster)


Oh really? I hope your PCs aren't all guys, because that NPC will assassinate all of them (IMG:style_emoticons/default/eek.gif) I mean, they might be suspicious of the GM making some chick come onto them and suspect a trap, but a deadly nanoinfecting toxin isn't really something they can notice and avoid with a perception check...
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Neraph
post Dec 9 2008, 04:46 PM
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It'd be able to make this assassin a guy and have the nanohive somewhere, ah, 'special', attached to a penile implant that'd inject the nanites during intercourse.

And, upon my original reading of this thread, I wondered for about 4 seconds what S E X was an acronym for...
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Chrysalis
post Dec 9 2008, 09:34 PM
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You met her at your local night club. She says she was stood up by her boyfriend. She smiled and laughed at your stories. She ordered champagne and said that she got drunk off the bubbles. She got closer and rested her head on your chest, her perfect nails running along your upper body.

You find yourself in a taxi grinning like a school boy, kissing her in the back seat as you between breaths take her out to the fanciest five star hotel you can think of.

She sways against and giggles in the lobby, playfully asking you to continue on a different club. She kisses you and asks the concierge to bring up a bottle of champagne as she pulls you into the elevator. Her hands are already down in your pants, her tongue pressed against yours as you reach your floor. You grab her and carry her giggling over your shoulder into the hotel room and throw her on the bed.

Her skin is ever so smooth and silky as you caress her and she caresses your forearms. The only thing that stops is the knock on the door fo the suite as the champagne is brought in. She winks at you and asks for you to pour her a drink as she freshens up for a moment.

She comes back in something you have only seen in lingerie pictures, she complains she is sobering up and drains her glass and asks for another playfully inviting you into a drinking competition which leads to you chugging straight from the bottle. Each drink seems to get harder, your throat constricting. You drop the bottle on the floor and it splashes its yellow fluid along the floor. Your body now feels like it is in a vice, sweat is coming out of every pore. You want to say something but your tongue seems to have swollen to twice its size. You make some gurgling noises as you slump on the floor, your body finally twitching in near unconciousness and then you go black.

The woman shrugs and puts on her clothes and leaves you be. In ten minutes your heart will finally stop and that expensive biomonitor you have got will inform Doc Wagon that you are in cardiac arrest. By the time they arrive you have been already dead for two to four minutes. Enough time for her to send a message to her two handlers to come and pick her up.


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Larme
post Dec 9 2008, 09:37 PM
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Somehow I think that if you were my GM Chrysalis, I wouldn't be all that mad at you railroading my character into sleeping with the toxic wench, because you paint such a vivid picture of it (IMG:style_emoticons/default/grinbig.gif)
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SincereAgape
post Dec 9 2008, 09:38 PM
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Seriously. Chrysalis do you have room in your game?
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Chrysalis
post Dec 9 2008, 10:03 PM
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I am afraid all positions have been filled, but try again later.
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Blacken
post Dec 10 2008, 12:17 AM
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QUOTE (TheOOB @ Dec 9 2008, 03:20 AM) *
Then again, no one said everyone anyone in shadowrun is chemically balanced.


Fixed that for ya.
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AllTheNothing
post Dec 10 2008, 01:21 AM
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QUOTE (Chrysalis @ Dec 9 2008, 11:03 PM) *
I am afraid all positions have been filled, but try again later.



Oh too bad, that would have been pretty.
Yet disposing a PC in that way is plainly wrong and unfun for the player. It's not impossible make a perfect PC-killing machine (or hooker if you want), but making it in a way that is satifying is very hard.
Also why do this girl do that? What are hers reasons, she can dispose easily madium class and lower target, she can give a good shot to high class too, but lets face why it, would Mr.J. hire her for such targets, a few good marks and peoples high enough will take notice and hers effectiveness will be seriously reduced; at AA and AAA where real target are control will be much more accurate, not to mention servants (who are on call and be there in a less than a minute) will have some training in first aid (also biomonitors control the chemicals in the blood stream) and there will be enough medical suplyes to make a little clinic envious, not to mention a small army of bodyguards allerted immidiatly that would probably disagreed with the chica leaving the place.
From an economic point of view she doesn't have enough market, very expensive implant and procedures to go after low targets? Unless the target is someone well connected or the murder happens to be broadcasted the Lone Star won't be too pressed to find the killer, after a week and they will have given up, so an ordinary assassin can do the same with much lower expenses; also what happens if the target doesn't let her near? Hers tactic is based completely on the target playing along, but sooner or later sha will become notorious (she attract the attenction with her beauty and sex appeal, and the men she sleep with die shortly after, no wonder if people call her "the black widow") and someone could take an interest in her and make some inopportune checks (also if you read Sprawl Survival Guide, full service hotels p.15-16, corps tend to cover that angle for valuable or sensible assets).
The concept of the femme fatale (letteraly here) is an appealing one but realisticaly speaking it's unrealistic it being applied for common assassination, this tactic has been used for specific targets for espionage, abduction and murder at the time of the cold war, but the operative were prepared for specific tasks, minly seduce the target to marry the him and send information or seduce the target and bring to a certain place (to be apprended or disposed); the questions are "did the runners do something that deserves a such investment?" and "could the same thing be done more effectively/cheaply in other ways?", the answer is that if the runners pissed of someone with enough clout to deploy a such bitch this individual(s) can just put a contract on their heads, or if the individual(s) is(are) not concerned about time he/she(they) can just wait to have some property to dispose (with any incriminating proof) have him/her(them) hire the team to do the job, at esecution time things will differ from the plan (at least the one proposed to runners) and the damage will be done with the team dieing in the process, after that the operation of removal of the wreckage will cancel the last traces of whatever had to be hidden and the individuals will be able to ask for damage being covered by insurance (I suppose that terroristical attacks are covered in 2070).
Now a completely different scenario is if the girl's target is someone else and the runners have the chance of interacting with her, maybe they are hired to help her, maybe they are hired as bodyguards of the target. An interesting possibility is that the girl is a slave prepared for a suicide hit (bought, mentaly conditioned and augmented) that broke (mostly) free from the brainwashing and escaped trying to save her life, her "emploier" wants to silence her and she obviously can't ask for assistence to the Star, while she trying to hide she stumbles on the runners dragging them into the mess; it becomes especialy interesting if the mental conditioning actes up and she tries to carry out hers mission on a runner until she regain control.
To conclude the post I'll suggest to make her a complete character in hers own right, she's not grunt, she's the femme fatale, not just another opponent, lets say she has 8 cha + glamour + (probably) tailored feromones + 6 on influence group with specialization in seduction for a total of 22 dices (assuming she's not a pornomancer), she's going to be noticed and leav hers mark on the story, give her the chance to be developed, instead of just being kill her or fuck her and die, let har have the depth she deserves.
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pbangarth
post Dec 10 2008, 02:04 AM
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A bit of a tangent here, but a good read is:

Evil Sisters: The Threat of Female Sexuality and the Cult of Manhood, by Bram Dijkstra.

Peter
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KCKitsune
post Dec 10 2008, 05:08 AM
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All the more reason to get a nanohive in a cyberlimb and load up on Universal Nanidotes, Nanosymbiotes, and universal nanite hunters. I mean honestly, with crazy ladies like her running around is it really paranoia? =^.^=
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Meschler
post Dec 10 2008, 06:02 AM
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@ Chrysalis

You got my plan (IMG:style_emoticons/default/biggrin.gif)

@ all

The NPC is not send out to kill the players. She is a member of a very special team which work for a AAA concern. Her targets are other high personalities which would be dangerous for her employers.

The players would be hired from an underground boss to find her and bring her to him. He will be take revenge on her for killing his brother (the former boss). In the long run the girl should be a ressourcefull contact to the players (if they try it right and didnt go over board and try to kill her). Thats the plan so far......i think, this could be a very interessting adventure (IMG:style_emoticons/default/wink.gif)

Her cyber-/bio-loadout so far is:

- falsfront 4 (to change apperance and kill in many different "forms")
- chemical gland to produce signal drug for falsfront
- vocal range enhancer
- muscle augmentation
- DNA Masking: genewipe
- DNA Masking: masque
- Dynamic Handprints nanocybernetics
- 2 Nanohives Rating 4 with nanotattoos, 0-cells, universal nantidods, universal nanitehunters, symbiotes, trauma control system, nanoinfectors (touch system build into her lips; carcerand-plus filled with narcoject) and nanoinfectors (fluid system build into her private parts for transfere during sex; carcerand-flus filled with nova scorpion venom)
- cyber breasts with cybergland (filled also with narcoject)
- cyber eyes
- cyber ears

and some other minor things. I know essence wise it would be better to build the hives in an cyberarm or cyberleg but i want to go for an all natural look since her targets are in the high society.

She is also capable of martial arts, sillent infiltration, hacking and so on.......

I am interested how she "works" and develops in the long run and that my players didnt go overboad and try to kill her by al means.

By the way.......she rolls 22 maybe 24 dice (charisma 8 + 2 due to the optional operation rule + 3 for glamour + 3 for pheromones + 5 influence skill group + 1 vocal range enhancer and maybe +2 for first impression). I think, thats high enough no one can ressist her (IMG:style_emoticons/default/wink.gif)

I hope this make things clearer and i want realy develop her to a full character with great impact to the story.

Best wishes,
Meschler
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Fix-it
post Dec 10 2008, 06:06 AM
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did anyone point out this method has kind of a short life, as you're leaving DNA at the scene, and the same method every time?
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