Outlandish Characters, And the GM's who hate them |
Outlandish Characters, And the GM's who hate them |
Feb 2 2009, 08:49 AM
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#26
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Target Group: Members Posts: 60 Joined: 23-January 09 From: Greenock, Scotland Member No.: 16,803 |
Our GM tends to step on your outlandishness with a view for termination through quirkiness, if he allows it at all, such as Halfling riding dogs which batter your head off of tables and shelves every 5 mins, but i do have an orc gunmonkey who rolls 31dice for damage resistance-whose terrified of being hurt.
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Feb 2 2009, 09:02 AM
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#27
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Target Group: Members Posts: 35 Joined: 31-January 09 From: SEG Member No.: 16,829 |
My two most outlandish charakter concepts (which didn't make it into regular playing) were first, a totally eye- and earware equipped Pistolero with a tactical computer, giving him a near-infinite number of dice for attack. He couldn't do much, but just perceiving about everything and shooting on it.
The second one was an ork samurai with armored limbs and trunk (but we used to differentiate the armor by body part, thus it didn't sum up to 20+ armor in our group). He was wielding a double barreled SPAS, thus being able to shoot nearly anything between 1 and 12 bullets per round if I remember correclty. In addition he had several shotgun cartridges implated in primitive shooting devices all over the body, which turned him into a walking claymore. |
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Feb 2 2009, 09:35 AM
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#28
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The ShadowComedian Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
ah, yes, perceptors, allways a fun way to make your GM sweat ^^
i actually had mastered one of them in such a way that i did not have to ask:"do i see/hear/smell anything?" instead i asked:"WHAT do i see/hear/smell?" i think i had about 10 to 12 dice for every single one of those three modi operandi . . and that's SR3 mind you ^^ oh, another character just popped under: My German Terrorist Dwarf Burrowing Animal Shaman with completely maxed out Shape Earth Spell at level 8 in Character Creation. Mind you, the Dwarf was 1m tall, if he stood at his full height . . so he could basically do things like create an 8m long tunnel for himself just like that through most grounds ^^ further plans would have included to get that spell even better some time and get him a small little electrical powered bike with a rocket launcher mounted to it, so i could do things like NOD from Command and Conquer. i still fondly remember the szene of two Nod-Mods whirring into a tunnel, firing their shit and then doing a u-turn and racing away before retaliation can react ^^ factor in things like sustenance, create food spell, oxygenate spell and an infra-dead light and he could basically just walk into the earth and stay/live there for some time ^^ |
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Feb 2 2009, 11:45 AM
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#29
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Running Target Group: Members Posts: 1,266 Joined: 3-June 06 From: UK Member No.: 8,638 |
I was playing SR3 one time, and while my character had a kinda stupid background, prize for silliest character was a Troll PhysAd with the streetname Flash. He even wore red and gold FFBA under his lined coat. You can guess the stats and powers from the name.
The whackiest character ever never actually got played, as the potential player moved out of the country before actually taking part. He wanted to play a Renraku tech whizz that had his mind replaced by a nascent AI he was working with at the time of the crash. We hashed it out, and he ended up with a shit hot decker with no social skills, since the AI had no real experience of human interaction. He loathed his meaty prison, and the meatbags he was forced to associate with. Of course it was never determined either way whether the crash merely warped the human, or whether the AI actually was downloaded into his body. |
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Feb 2 2009, 12:22 PM
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#30
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Moving Target Group: Members Posts: 205 Joined: 7-January 07 From: Sydney, Australia Member No.: 10,558 |
With a name like Flash, I'm surprised he was wearing anything under his coat (IMG:style_emoticons/default/wink.gif)
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Feb 2 2009, 04:28 PM
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#31
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Target Group: Members Posts: 28 Joined: 27-January 09 Member No.: 16,818 |
craziest I'd ever had in a game were PC's I made for an epic earthdawn/shadowrun crossever explodapalooza.
we had an Otaku, The Mercury Messiah, who could bring his programs into the real world (just imagine, split and blackhammer and you get the idea of the craziness) we had a dragon, nuff said a Tir N' Nog cyber-zombie with enough anchored spells, deltaware, power foci, weapon foci and gear to break the bank of most nations an Aztlan research mage that was possessing the body of a Lightbearer, whose two personalities were vying for control. (this character was my favorite, as on his character sheet I scrawled all these conflicting thoughts and word puzzels, every week they'd change, so the entire group would pour over the character to figure out what had changed and piece together the clues about his character) and then a pretty mundane if highly initiated phys ad. that game probably still has the record for me for biggest combat (the 5 of them vs. 40ish vampire go-gangers 3rd edition rules...YIKES) As far as personal craziness, probably goes to my elven phys ad bodyguard for a prime runner game in 3rd. about 15 dice of swordsmanship dooling out 20D standard, with something like 17 bod of resistance and gimped out Increased Reflexes. We determined that this was the guy you hired if Teachdaire was hired to kill you. |
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Feb 2 2009, 05:57 PM
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#32
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The ShadowComedian Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
the newly aquired medic of this board pieced together a troll whose preferred modus operandi would probably be best described with his name:"DEATH FROM ABOVE" not really maxed climbing OR jumping, but both good enough so he could scale something, then jump up and drop on whatever he wanted to hurt using the ramming or falling rules or something like that . .
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Feb 2 2009, 06:04 PM
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#33
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Neophyte Runner Group: Members Posts: 2,168 Joined: 15-April 05 From: Helsinki, Finland Member No.: 7,337 |
That troll just needs a load of cushioned military armor and the ability to roll himself into a cannonball. Or just a big belly-flop from above. (IMG:style_emoticons/default/grinbig.gif)
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Feb 2 2009, 06:06 PM
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#34
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Target Group: Members Posts: 35 Joined: 31-January 09 From: SEG Member No.: 16,829 |
Cyberlegs with Hydraulic Jacks should come in handy for that character. Or a MilSpec with the same...
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Feb 2 2009, 06:08 PM
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#35
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The ShadowComedian Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
i think the legs are in there, actually.
i don't really know, as i am right now at work and the character is stored safely at home. |
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Feb 2 2009, 06:13 PM
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#36
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Running Target Group: Members Posts: 1,162 Joined: 16-November 07 Member No.: 14,229 |
Wow, even in my rocking-the-fabulous-pink-mohawk days, the weirdest thing I think I've played was my sr2-era combat shaman (Shark totem), named Lucifer Miles-Longfeather. Albino human. Half Hopi, half anglo. Wore a leather duster decorated with bones. Carried a power focus made from a hellhound thighbone and a machete weapon focus. He was pretty mellow until fighting happened, at which point he lost all common sense, even when he did resist Shark's frenzy.
Not really outrageous, but funny... In my brief SR3 game, one girl decided to play a Weapons Specialist. For some reason, she decided the character was French. Somehow the rest of the group decided she was from Quebec, not France. She spent the rest of the campaign trying to convince the group that she was, in fact, from Europe. In retrospect, it probably wasn't to bright of the team to be taunting the sniper... (IMG:style_emoticons/default/spin.gif) -paws |
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Feb 2 2009, 06:19 PM
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#37
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Shooting Target Group: Dumpshocked Posts: 1,755 Joined: 5-September 06 From: UCAS Member No.: 9,313 |
Most of our groups insane PC's have been more offbeat flavor then anything. Super Troll who wore a armored T-shirt with the Superman S on it and was convinced he was invincible. ( He met a horrible end.) Garrison and Garrison twin street sammies who were constantly confusing the team. Red Hot Acid Drop a drug addict who went out with a bang, slapping on a whole bag of kamikaze patches. A gator shaman who insisted on using gibberish Cajun in game. Bozo a mentally unstable clown who lives out his psychosis both in and out of the matrix including unique encryptions involving candy land and agents who inhabit custom drone dolls with twisted personalities.
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Feb 2 2009, 06:25 PM
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#38
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Target Group: Members Posts: 13 Joined: 25-January 09 Member No.: 16,810 |
Maybe the oddest SR character I have had would be Shank the cyberpsychotic BTL using serial killer. That was his past.
During the game he was semi stable except for a bit of meglomania. He started up a pirate group in the Carribean named the Spinebenders which gave him an outlet for his meglomania and other violent pyschosis. He ended up dragon food when he pissed of the Welsh dragon (cant remember its name) on the way to Tir Na Nog. In hindsight it was kind of a dumb character. But I wasnt very familiar with SR back then. A year later I made a street sam named Bushi who was a former Shiawase security operative. Things went bad and he had to vamoose. Maybe the only odd thing about him was he had a signature style of wearing a mempo all the time. |
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Feb 2 2009, 06:51 PM
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#39
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Target Group: Members Posts: 11 Joined: 13-November 08 Member No.: 16,593 |
2nd edition troll adept with maxed out bod. Then started stuffing bio ware and a bow and I think you can figure that one out.
Currently running a high karma bear shifter adept who has been pumping it all into initiation and magic. Dressed in traditional Taoist robes and carrying a couple rolls of copper coin he tends to waltz right through those pesky security scanners, problem being he can put one of those coins through a mans chest pretty easy once he is inside. Throwing 26 dice at regen is not to shabby either. |
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Feb 2 2009, 08:00 PM
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#40
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Moving Target Group: Members Posts: 497 Joined: 16-April 08 From: Alexandria, VA Member No.: 15,900 |
SNIP I also created his Son Blackjack,a Technomancer that looks like Prince from Purple Rain ( but only 1 Meter tall) SNIP Isn't that actually taller than Prince is? (IMG:style_emoticons/default/biggrin.gif) |
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Feb 2 2009, 08:34 PM
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#41
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Running Target Group: Members Posts: 1,162 Joined: 16-November 07 Member No.: 14,229 |
Isn't that actually taller than Prince is? (IMG:style_emoticons/default/biggrin.gif) Only by 1mm or so. |
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Feb 2 2009, 08:53 PM
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#42
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Shooting Target Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 |
i think the legs are in there, actually. i don't really know, as i am right now at work and the character is stored safely at home. Friend Stahlseele owns the Brother ,whose a Hunter/Ninja/Traceur (Troll & Bow & Str 14 = (IMG:style_emoticons/default/wink.gif) has about 15 to 18 Dice Jumping , 12 to 15 Dice Climbing as a starting Char with the potencial to get 25 to 30 Dice for both ) Raptor Legs included I Made the Pitfighter for Myself. with all Tricks included (MA Capoeira and Sángre Y Aceiro ,Charge,Jump Attack,Higher Ground, Raptor Legs, Climbing Claws,Offensive Attack, Sweep Attack,Finishing Move) He Jump-attacks from 10 Ft Height,,topples the Target and kills him: Base dam. 7K, 20 Dice to Attack,Target on the Ground,Finishing Move another 7K with 12 to 15 Dice. Both Trollbrothers have a beautiful Backgroundstory ,the late awakening advantage and have yet to be played HokaHey Medicineman |
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Feb 4 2009, 01:34 AM
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#43
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Running Target Group: Members Posts: 1,416 Joined: 4-March 06 From: Albuquerque Member No.: 8,334 |
Craziest character I ever allowed (in my naivete) was a vampire phoenix shape-shifter mage back in the SR2 days. There weren't any rules saying you *couldn't* allow something to be converted to a vampire, and he wanted to be something unusual from a shifter perspective. In hindsight, not the best idea to allow this.
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Feb 4 2009, 01:54 AM
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#44
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Moving Target Group: Members Posts: 158 Joined: 9-October 08 Member No.: 16,463 |
As a player, my most outlandish Shadworun character and one of my most favorite to play was a split-personality radiation toxic shaman named Alexi Chekov. Alexi's other personalityh was an Aztechnology middle-manager named Chet Alex who believed Alexi was his own personal troubleshooter to help sheppard runners and give him a heads up on the running scene. Alexi wore a latex mask and full face gas mask when out and aboute, as he beleived himself a priest of the Holy Fire. The group loved to hate him and he was packing enough magical boogy to make him scary, plus nobody likes to get shot in the testicles by a radiation spirit (IMG:style_emoticons/default/rotate.gif) .
As a GM the most outlandish character I ever allowed would probably be either an HMHVV infected Halloweener who was based off of the Dark Knight's joker (he didn't last too long) or a metasapient AI that was formally in charge of some part of Horizon Disney World and was now a runner trying to figure out how being alive worked exactly. He was definately a favorite of mine. |
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Feb 4 2009, 05:44 AM
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#45
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Shooting Target Group: Members Posts: 1,745 Joined: 30-November 07 From: St. Louis Streets Member No.: 14,433 |
craziest character I ever came up with? a little child technomancer and her cyberzombie plaything. Both of whom were scarily good at what they did. Her, at raping everything remotely mechanical, and it, at killing everything that wasn't.
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Feb 4 2009, 06:00 AM
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#46
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Shooting Target Group: Members Posts: 1,849 Joined: 26-February 02 From: Melbourne, Australia Member No.: 872 |
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Feb 4 2009, 12:38 PM
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#47
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Target Group: Members Posts: 35 Joined: 31-January 09 From: SEG Member No.: 16,829 |
Both Trollbrothers have a beautiful Backgroundstory ,the late awakening advantage and have yet to be played HokaHey Medicineman And then the GM lets them awake with a pacifistic totem (IMG:style_emoticons/default/grinbig.gif) |
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Feb 4 2009, 12:45 PM
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#48
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Shooting Target Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 |
I took Precautions.
Their Awakening is connected to a huge Tournement at the Crossroad of Dimensions to Protect the Earth from being conquered by an Evil Force (IMG:style_emoticons/default/wink.gif) with Mortal Dance Medicineman |
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Feb 4 2009, 01:05 PM
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#49
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Target Group: Members Posts: 35 Joined: 31-January 09 From: SEG Member No.: 16,829 |
Well, you can't... that's the deal with latent awakening.
QUOTE At some point during gameplay, the gamemaster may decide that the character Awakens. This decision is completely in the gamemaster’s hands [...] The gamemaster also chooses either the Adept, Astral Sight, Magician, Mystic Adept, or Spell/Spirit Knack quality [...] The gamemaster may also choose one spell, adept power, or spirit type (as appropriate for the character’s tradition) for the character to start with. [...] The gamemaster chooses which qualities (positive or negative) to apply. Any deals set with the GM in advance are kinda cheating... why not then just taking the full BP costs and threat it as if it where latent awakening, just because it happens later during gameplay for a good story? Oh, sorry. I forgot that I'm posting in a thread about outlandish characters (IMG:style_emoticons/default/biggrin.gif) |
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Feb 4 2009, 01:46 PM
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#50
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Moving Target Group: Members Posts: 171 Joined: 30-August 08 Member No.: 16,291 |
Some guy I knew once played a satanistic albino night one adept from pomorya (the frackin' German elf island) with dikoted cyberspurs, arsenic bioglands, a severe allergy to nicotine, and apparently several heavy cerebral hemorrhages.
Then I allowed a player to begin the game as Jane Frosty Foster from Harlequin's Back who mutated into a security armor wearing, two Savalette Guardian using, trauma damper and unerratad mnemonic enhancer using, double-digit initiate-freak. She also acquired that unique masking artifact from Blood in the Boardroom. Boy, that was a mistake. I once created a third edition wolf shapeshifter who was brainwashed by the Japanese government to believe to be a loyal, heavily armored, and human supersoldier. All animal stats at 1 and partial amnesia. Think of Jin-Roh. |
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