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CanRay
post Apr 17 2009, 03:23 PM
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QUOTE (Ancient History @ Apr 17 2009, 09:58 AM) *
CSI.

Which is also the thing that will ensure that the Shadowrunners don't want to try another 'Run, and work at Call Centres that don't check into your SIN too close.
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The Jake
post Apr 17 2009, 03:27 PM
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Discretion is one.

Weigth encumberance another. Time, being chased by multiple bad guys (or one really big bad one like a spirit).

Although if I were wearing my 'Assh*le GM' hat, I'd let the RFID tags in the items stolen allow groups of NPCs to rock up to their favorite hideout. I think having their base of operations being blown up once and the entire party sour on one guy for ruining it all would send a not so subtle message.

- J.
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Kingboy
post Apr 17 2009, 05:03 PM
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QUOTE (The Jake @ Apr 17 2009, 10:27 AM) *
Although if I were wearing my 'Assh*le GM' hat, I'd let the RFID tags in the items stolen allow groups of NPCs to rock up to their favorite hideout.


Heck, depending on the group, just start throwing a big batch of dice behind the screen everytime they start looting. If they're not completely thick, one of them will probably metagame it out and suggest a change of plans. If not, well there's been plenty of suggestions here for applying negative reinforcement.
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InfinityzeN
post Apr 17 2009, 06:19 PM
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Tag Erasiers don't always work ether. Just stick some hardened stealth tags in em.
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Method
post Apr 17 2009, 06:26 PM
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Wow. This thread made it to the second page without any reference to the Search Function?
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AllTheNothing
post Apr 17 2009, 06:47 PM
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If they are in a corporate owned facility almost everything is tagged and it's position can be tracked, all the employes have a biomonitor wristband to track them and check their health conditions, sensitive gear (security gear, weapons, keycards, anything valuable) is tied to a biomonitor/container/location/whatever, if said gear has the owner killed/is taken out of the container or location without autorization an allarm is raised and it start broadcasting the position of the runners making their way out much more eventfull (the drones WILL know where to look for the runner); this can be resolved using bags made of wireless inibiting fabbric, but that kind of bags should be used for the important stuff (the one you are supposed to aquire) and going around loaded with several of them is going to cause some eyebrow to raise, the runners also need a wirelessproof place for storing the loot untill it has been cleaned.
Let the players know that looting is possible if safety misures are taken, but it's just not worth the time and effort.
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AllTheNothing
post Apr 17 2009, 06:49 PM
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QUOTE (Method @ Apr 17 2009, 08:26 PM) *
Wow. This thread made it to the second page without any reference to the Search Function?

Search Function of what?
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InfinityzeN
post Apr 17 2009, 06:52 PM
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QUOTE (Method @ Apr 17 2009, 02:26 PM) *
Wow. This thread made it to the second page without any reference to the Search Function?

Have you seriously tried to use the search? Most of the time, five hundred bazillion things pop up that have no relation to what you were searching for at all.
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AllTheNothing
post Apr 17 2009, 07:07 PM
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Ah, that Seach Function..... which happens to be almost a topic in its own.
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DireRadiant
post Apr 17 2009, 07:23 PM
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QUOTE (Method @ Apr 17 2009, 01:26 PM) *
Wow. This thread made it to the second page without any reference to the Search Function?


Still on page one for me.
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Kerrang
post Apr 17 2009, 07:46 PM
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The sound of Lone Star (or your sprawls equivalent) sirens rapidly approaching is usually all it takes to discourage looting. If you aren't in a sprawl where authorities are likely to arrive quickly, then using the Advanced Safety mod from Arsenal on the first few guns the team attempts to loot should be helpful as well. If they don't notice the gun mod, so much the better, when they try to use the gun for the first time and it does not fire, that will give them a quick wake-up call. Fences won't buy the gun with the mod, and if they sell it to someone on the street for next to nothing, then that person is going to be looking them up when the gun does not work.
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Draco18s
post Apr 17 2009, 07:49 PM
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QUOTE (DireRadiant @ Apr 17 2009, 03:23 PM) *
Still on page one for me.


Two pages of posts.
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paws2sky
post Apr 17 2009, 07:54 PM
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He probably adjusted the number of posts he canveiw at a time, rather than using the default. I changed it to 100/page and its showing page 1 for me.

-paws
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Semerkhet
post Apr 17 2009, 08:06 PM
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Speaking of the Search function, but otherwise totally off-topic, can someone tell me what RAW stands for? I've seen it several times already, and the forum won't let me use it as a search term because it's less than four letters.
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Method
post Apr 17 2009, 08:08 PM
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An advance search for "loot" or "looting" using the "search topics only" feature yeilds only about a dozen threads, most identical to this one. But that's cool.
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paws2sky
post Apr 17 2009, 08:10 PM
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QUOTE (Semerkhet @ Apr 17 2009, 04:06 PM) *
Speaking of the Search function, but otherwise totally off-topic, can someone tell me what RAW stands for? I've seen it several times already, and the forum won't let me use it as a search term because it's less than four letters.


RAW = Rules As Written

Also related:
RAI = Rules As Intended
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Martin Silenus
post Apr 17 2009, 08:12 PM
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QUOTE (Semerkhet @ Apr 17 2009, 01:06 PM) *
Speaking of the Search function, but otherwise totally off-topic, can someone tell me what RAW stands for? I've seen it several times already, and the forum won't let me use it as a search term because it's less than four letters.


Rules As Written.
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TBRMInsanity
post Apr 17 2009, 08:12 PM
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Just start having security personal with biometric safeties on their weapons. This effectively makes them useless on the black market and to the runners. You can even be nasty and have a one time shocker for someone picking up the weapon that doesn't match the biometric code. I had a GM do that to use when we started picking up Lone Star guns. After two or three weapons we got the hint and never picked up another weapon ever again.
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Draco18s
post Apr 17 2009, 08:28 PM
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http://xkcd.com/242/
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DireRadiant
post Apr 17 2009, 08:35 PM
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QUOTE (Draco18s @ Apr 17 2009, 02:49 PM) *
Two pages of posts.


You are right, my own eyes deceive me... or maybe they got hacked!

But I still only see one page of posts for me so far in this thread.
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CanRay
post Apr 17 2009, 08:57 PM
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Lawgiver them!

"Cool! A Ruger Thunderbolt!" *Boom* "Cool, I can get a cyberhand now!"
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Mäx
post Apr 17 2009, 09:06 PM
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QUOTE (DireRadiant @ Apr 17 2009, 11:35 PM) *
But I still only see one page of posts for me so far in this thread.

Me too, it's a post per page think.
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TBRMInsanity
post Apr 17 2009, 09:27 PM
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QUOTE (Draco18s @ Apr 17 2009, 02:28 PM) *


(IMG:style_emoticons/default/rotfl.gif) So true, so very true (IMG:style_emoticons/default/rotfl.gif)
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JaronK
post Apr 17 2009, 10:38 PM
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My group actually loots stuff to deal with CSI. Now, we're SR3, but after a battle we collect all spent casings, cleanse the area of magical residue, take all the guns and as much armor as we can, cast Fashion on the armor to make it look like different armor (and occasionally so it can fit us... thank you free medium security armor), cast ignite on all biological matter and all areas where we've been, clean up that magical residue, and occasionally bleach for good measure.

And hey, now our entire group has matching security armor, making it much harder to figure out who the mage is that they have to geek.

JaronK
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SpasticTeapot
post Apr 17 2009, 10:49 PM
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My solution is a sort of "all of the above". While I'm not entirely sure about the street prices rule (if a used gun costs seven times as much as its' resale value, fixers must be loaded), I can definitely say that after hacking the biometric security, wiping the (hardened) tags, and finding someone willing to fence guns with 'Shiawase" stamped into the side, it's probably not worth the hassle.

QUOTE (InfinityzeN @ Apr 17 2009, 09:53 AM) *
Just give the AI the Lilacor personality as seen in the "Lilacor Mod" in the Elderscrolls games and your good.


Actually, this is from Baldur's Gate II. I think I muted the game for a while....
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