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#1
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
So i got bored again and . . COME BACK YOU COWARDS!
OK, where was i? Ah, yes, i was bored. So i started thinking after having had a bit too much caffeine i think . . If you run away again, i will frigging tie you down and make you listen <.< . . Generally speaking, thinking is not a bad thing. But in the Hands of an unskilled user, that ability becomes dangerous . . don't you dare say anything about me being a dumb troll . . Me being me, my thoughts sooner or later come back to Violence. How to avoid it is in there too, but how to cause it and be effective while at it is about 90% of it i am afraid. As probably are most of the people that know me . . weak squishies the lot of them . . OK, enough introduction, let's get down to business about how to hurt people and what posibilities/options you have to do it. This is not bound to SR3 or 4, but i know my way around 3 a bit better than 4, so my examples will probably stem from there too. As you probably all know . . Well, maybe not the magophile kind that shuns Cyber as if it were Vitas 4 . . there are Cyber-Implant-Weapons. Close Combat, meaning fine Cutlery for most of us and the fun stuff that makes Holes in things from a Distance. Let's ignore Cutlery for now. I was tinkering around in the NSRCG again with a new Character, because i somehow remembered OMAC(One Man Army Corp). and other such Stuff. So i take a look at the implantable Guns. Because, let's face it, Having a Gun at Hand even if your Hands are full is quite Handy(excuse the pun, i could not help myself ^^) There's implantable Tasers, Dart-Guns, Squirt-Guns, Hold Out Pistols, Light-Pistols, Machine-Pistols, Heavy Pistols, SMG's and Short-Motherfragging-Guns. I am in heaven, or so i think. and then i notice one little thing: There's only that STANDARD-Stuff in there. No Variety like . . AT ALL! Now on the extern part, there's different Guns for different Tastes . . There's litterally more or less a Gun for EVERY Taste. And i should know, i think i have most of them lyring around one of my Hidey Holes somewhere. And if i can't remember if i do have a specific gun yet, i will probably try to aquire one, just to have it. But IMPLANTABLE? Nope, no Dice. There's ONE Heavy Pistol, there's ONE SMG, there's ONE Shortgun. But why? I want more Dakka! It has to be more Shooty! Or i will be more Stompy. Why can i not, for example, instead of the implantable Version of a Remington 990 (8S Damage, so my best guess) get an implantable Version of the Defiance T-250(10S Damage) for a Change? Or a CMDT with Burst-Fire? Heck, if i wanted to be more silly than i am right now, i would ask for an Implant-Version of the Enfield AS-7 modded for fully automatic fire. What is there, from a RULES Point of View to hinder me in this? I can nowhere find anything in this regard somehow. Same for the Heavy Pistol. The SR3 Implant Heavy Pistol deals 9M Damage. So i guess it's an Implant of the Predator, which is, in itself, cool enough. But why can i not get . . say . . the Ruger Super Warhawk? Or the Thunderbolt? Or the Savalette Guardian? Or the Viper Slivergun? If you get the Cyber-Implant-Version of one of those Gyrojet Pistol thingies, you can have your very own implanted miniature rocket launcher! And then there's the Stuff that is a bit more exotic, but also a bit more shiney so to me it'd probably be worth it. Lasers. Nuff Said i think . . No? OK, let me elaborate. Why is there NO Cyber-Implant-Ares-Redline? CAN i do it? If i indeed CAN do it, then HOW am i supposed to do it? If someone asks, i will simply tell them that it's just a work/cutting laser. And if i can control the power-output, i can use it as such too. And what about the Ares Screech or however that Sonic-rifle is called? THAT one could be disguised as HEAVY Voice-Work-Hardware. But i would not want that implanted without a full Ear-Setup to protect myself from that thing either. Still, it sounds nifty enough to consider. And i we wanna be just a BIT more silly right now, think about Trolls and their Meta-Variants. Or those Horse-People that i can never remember the Name of. Ah, now i remember, Centaurs. Or Drakes. Or other such big . . do i want to say People? Does that even fit? Do i insult something if i do? Ah frag it. Back to Gun-Nut-Talk ^^ Why not have an Implant-Version of an Assault-Rifle? Why stop there? There's LMG's. Panther-Cannons. Gauss-Rifles and MINIGUNS . . *wipes drool away* Now, i know you lot. You're my kind of crazy. So do go crazy. Answer me. Constructive Criticism. Or Silly ideas. I don't mind a bit off topic, i don't mind a bit silly. But please, be creative and play nice okay? ^^ |
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#2
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,894 Joined: 11-May 09 Member No.: 17,166 ![]() |
I was tinkering around in the NSRCG again with a new Character, because i somehow remembered OMAC(One Man Army Corp). and other such Stuff. So i take a look at the implantable Guns. Because, let's face it, Having a Gun at Hand even if your Hands are full is quite Handy(excuse the pun, i could not help myself ^^) There's implantable Tasers, Dart-Guns, Squirt-Guns, Hold Out Pistols, Light-Pistols, Machine-Pistols, Heavy Pistols, SMG's and Short-Motherfragging-Guns. I am in heaven, or so i think. and then i notice one little thing: There's only that STANDARD-Stuff in there. No Variety like . . AT ALL! Now on the extern part, there's different Guns for different Tastes . . There's litterally more or less a Gun for EVERY Taste. And i should know, i think i have most of them lyring around one of my Hidey Holes somewhere. And if i can't remember if i do have a specific gun yet, i will probably try to aquire one, just to have it. But IMPLANTABLE? Nope, no Dice. There's ONE Heavy Pistol, there's ONE SMG, there's ONE Shortgun. But why? I want more Dakka! It has to be more Shooty! Or i will be more Stompy. Why can i not, for example, instead of the implantable Version of a Remington 990 (8S Damage, so my best guess) get an implantable Version of the Defiance T-250(10S Damage) for a Change? Or a CMDT with Burst-Fire? Heck, if i wanted to be more silly than i am right now, i would ask for an Implant-Version of the Enfield AS-7 modded for fully automatic fire. What is there, from a RULES Point of View to hinder me in this? I can nowhere find anything in this regard somehow. Same for the Heavy Pistol. The SR3 Implant Heavy Pistol deals 9M Damage. So i guess it's an Implant of the Predator, which is, in itself, cool enough. But why can i not get . . say . . the Ruger Super Warhawk? Or the Thunderbolt? Or the Savalette Guardian? Or the Viper Slivergun? If you get the Cyber-Implant-Version of one of those Gyrojet Pistol thingies, you can have your very own implanted miniature rocket launcher! OK, I don't see why you couldn't go with variants of your own. Especially in 4th Ed where all the weapons are nigh identical anyhow... but that's another thread. The way I see it, they're describing a bare-bones weapon; that means the rules from Arsenal come into play. A couple of the modifications wind up modifying the "concealability" of the weapon. Neat trick here, now: each category of weapon is 2 higher than the last. So, if you apply dual-clip to a light pistol, it goes up to heavy pistol size - so adjust the cpacity accordingly relative to the space needed in the cyberarm. You can still have a finite number of mods per weapon, but I don't see why you couldn't put a shortened barrel on, silence it, add a dual clip system, smartgun it, and add electronic firing for example. Put simply: every two FULL points of change in "concealability", treat the weapon (for capacity ONLY) as one size larger or smaller as apropriate. That shoud be about as much flexibility as you need for most things. The hard thing is going to be for things like a Warhawk. I think that to balance it, I would decrease the ammunition by a certain amount to go up. Again, I think that the damage on things like the P93 Praetor should 4P/-2AP as opposed to the usual SMG 5P/-, and it would also go up in capacity - those rounds are SMALL. The Guardian is just essentially a major ROF modification. Slivergun could be ammunition. Oh: Gyrojets. Bad idea. Every design I have seen has a ported barrel to bleed out the round's exhaust. Not something I see being compatible with being inside a cyberlimb, unfrtunately. And they may be rocket projectiles, but their diameter isn't much more than heavy pistol rounds; After the US Army demonstrated the viability of the Excaliber GPS-guided 155mm artillery round, the guidance package can go into a normal bullet if you can make it small enough, deleting one of the theoretical advantages of the Gyrojet, saying nothing of their minimum range problem. Just not worth it for the limited pay-back. Auto-shotguns have a much more complicated loading mechanism, but that could be addressed with the normal weapon mods; the AS-7 is a good bit bulkier than a Mosberg. That doesn't matter in an external weapon, but internal it would, so you'd have to modify those base-line tubes and breeches the rules basically describe. Make sense? QUOTE And then there's the Stuff that is a bit more exotic, but also a bit more shiney so to me it'd probably be worth it. Lasers. Nuff Said i think . . No? OK, let me elaborate. Why is there NO Cyber-Implant-Ares-Redline? CAN i do it? If i indeed CAN do it, then HOW am i supposed to do it? If someone asks, i will simply tell them that it's just a work/cutting laser. And if i can control the power-output, i can use it as such too. And what about the Ares Screech or however that Sonic-rifle is called? THAT one could be disguised as HEAVY Voice-Work-Hardware. But i would not want that implanted without a full Ear-Setup to protect myself from that thing either. Still, it sounds nifty enough to consider. OK, unfortunately, lasers are going to be a no-go right off. Even in 4th ed, the weapons are depicted as being about the size of a bullpup assault rifle, and that's just too big to shoehorn into a cyberlimb. Keep in mind, a large part of what makes it possible to stuff in a cybergun in the first place is that you can COMPLETELY dispense with the external control hardware, stock, sights, all of it. Look at any individual firearm, and you will find an awful lot of space that has nothing to do with actually putting rounds downrange or reloading - either empty space or bulk to make the thing managable. A laser has to have most of the available space taken up with all kinds of things in order to be small enough to be man-portable. You need circuitry, the lasing chamber, optics, heat transfer and disposal (read: heatsinks), power conditioning, probably an on-board capacitor bank, charge controler, and so forth. All of that takes up SPACE. And even at that, the smallest of the laser weapons in 4th Ed only get ten shots on a fairly big power pack. The larger "support" weapon is getting to LMG proportions. So, how do you manage all that heat inside a cyberlimb? Individual bullets are pretty small for pistol (and smg) calibers, but that powerpack has to have a rather large minimum size on the power pack or it's going to be a single shot item. You probably COULD shoehorn all that stuff into a cyberleg, but... I don't think it's going to be at ALL concealable. Keep in mind, a cybergun can have caseless ammo, removing the need for a telltale ejection port, and a long metal tube isn't too out-of-place in a cyberarm for example. Sorry, I just say it can't be done. Now, by 2080 when they probably introduce a laser PISTOL (given how their miniturization an price reductions have kept pace since 1st ed) then I would say they have all the primary hurdles overcome to get one in, but in 4th Ed? No way. And 3rd Ed is even worse. QUOTE And i we wanna be just a BIT more silly right now, think about Trolls and their Meta-Variants. Or those Horse-People that i can never remember the Name of. Ah, now i remember, Centaurs. Or Drakes. Or other such big . . do i want to say People? Does that even fit? Do i insult something if i do? Ah frag it. Back to Gun-Nut-Talk ^^ Why not have an Implant-Version of an Assault-Rifle? Why stop there? There's LMG's. Panther-Cannons. Gauss-Rifles and MINIGUNS . . *wipes drool away* A troll is big, true, but a troll-scale cyberlimb is going to have to include more massive/powerful joints, structure, myomer, power supplies and so forth, so a lot of the extra space you might expect isn't really available. Also, the rounds themselves are bigger - a LOT bigger. Keep in mind the capacity requirements for that sawed off shotgun. The shortest (production) assault rifles I have seen have at LEAST a 14.5" / 37cm barrel; that doesn't include the receiver and bolt assemblies, nor any recoil distances required for operation. SMG's can get away with a 10" / 25cm barrel; 4.5" / 11.5cm may not seem like much, but comparing that to a forearm... you get the idea. I personally disagree with a shotgun managing to shoehorn in 10 internal rounds, but if it's a tube up the arm... no I still don' buy it. 12 guage shells are at least 2.75" / 7cm long; that would make 10 in the tube 27.5" / 70 cm long. That's not going to go. Three shots + one up the spout, sure. 10? Nuh uh. (Didn't it used to be a lot less in 1st/2nd ed?) Anyhow, I just don't see it happening, even for a troll, though there MIGHT be the length in a forearm to pull it off... but that's an awful lot of bits, Stahl. As to drakes: sorry. Runner's Companion, P. 75: Drakes, Augmentation Drakes can accept any augmentation, but only in their human form. These implants do not carry over to their dracoform, but aren’t expelled by the body��"they simply disappear and their bonuses are not available while the character is in dracoform. There is no known augmentation currently available for dracoforms. QUOTE Now, i know you lot. You're my kind of crazy. So do go crazy. Answer me. Constructive Criticism. Or Silly ideas. I don't mind a bit off topic, i don't mind a bit silly. But please, be creative and play nice okay? ^^ It's been forever since I had a character that actually packed a cybergun, but thanks for the ideas, because now I'm actually thinking about it. That what you were hoping for? |
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#3
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Moving Target ![]() ![]() Group: Members Posts: 509 Joined: 16-June 09 Member No.: 17,282 ![]() |
This isn't strictly on-topic, but the best reason I can think of to have a cyberweapon is concealability. Now I know that it's possible to get a holdout pistol down to -19424 concealability, but there's one very frustrating problem with this; any millimeter wave detection system (cyberware scanner) needs only one hit to detect your weapon! Now, I suspect you could circumvent this with the weapons that turn into toiletry items, but A. why are you bringing your toiletries to work, wageslave 50046467? And B. you then need to unpack your toiletries and assemble your gun before any bang-bang. Now, on the other cyberhand, a deltaware implanted gun (or, I'd imagine, a gun implanted into a deltaware cyberlimb) requires 4 hits from a scanner the maximum rating of which is normally 6. Further, it's undetectable to a pat-down (I presume), and you can use ceramic-plasteel components (not that you'd even need to), and I'd imagine it's not hard to hermetically seal the ammo inside your arm, so deltaware implanted heavy pistol or even perhaps something bigger can be virtually indetectable and instantly available.
Thoughts? |
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#4
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
QUOTE That what you were hoping for? Unfortunately, yes ._. You raise a few good points there . . which sadly pretty much take these ideas straight out of my hands <.< QUOTE Thoughts? Yep, good reason for cyberimplant-guns. Also, nice pun there ^^ |
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#5
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,803 Joined: 3-February 08 From: Finland Member No.: 15,628 ![]() |
Now, by 2080 when they probably introduce a laser PISTOL (given how their miniturization an price reductions have kept pace since 1st ed) then I would say they have all the primary hurdles overcome to get one in, but in 4th Ed? No way. And 3rd Ed is even worse. What exactly you think that Ares Redline laser pistol is. |
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#6
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
OK, i'll admit, i did overread that . .
Ares Redline is in HeavyPistol/SMG Size. Then there's the Ares MP Laser, which i would put at Assault Rifle/LMG Size. And the King of them all, the Ares Heavy MP Laser, which i would place at HMG/PAC/Gauss/Minigun Size. Sadly, no such Sizes are really given anywhere, as far as i can tell from a quick skim over my copy of Arsenal. In SR3, there were Pictures of these, but it seems they did not make it into SR4 for some reason. |
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#7
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,803 Joined: 3-February 08 From: Finland Member No.: 15,628 ![]() |
Redline is mentioned to be a lightly larger then a standart heavy pistol in Cannon Companion.
MP Laser 3 is mentioned to be about size of a large assault rifle in Arsenal. |
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#8
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,849 Joined: 26-February 02 From: Melbourne, Australia Member No.: 872 ![]() |
If someone has cyberspurs, what stops them from being arrested if they walk through an airport?
I presume (and this is unlikely by RAW) is that you'd need fake permits (for a Forbidden weapon mind you). The only way I could see that fly is if you SOMEHOW had a fake megacorporate SIN - i.e. for an extraterritorial entity - that permitted the use of such weapons for their (security?) staff. - J. |
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#9
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
1. Go to Lagos
2. ??? 3. PROFIT! Also, i mentioned disguising it as some kind of working laser did i not? O.o You agree to NOT carry Batteries for that Thing with you on the plane. Why should they bother you then? Why would anybody bother you, if you carry a gun on a plane if you can prove that there is no ammo to shoot out of it? Also, the Screech thingie does not even deal real damage, if i remember correctly. so THAT is much more likely to be esxplainable. But that one, i would not use in an Arm, that one i would disguise as serious voice cyber. Also: Exchangeable Limbs ftw! |
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#10
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Moving Target ![]() ![]() Group: Members Posts: 503 Joined: 3-May 08 Member No.: 15,949 ![]() |
1. Go to Lagos 2. ??? 3. PROFIT! Great idea! Tell you what, just give me your account number and I'll split the proceeds with you 50/50. QUOTE Also, i mentioned disguising it as some kind of working laser did i not? O.o Would you let someone on a plane with a welding torch? QUOTE You agree to NOT carry Batteries for that Thing with you on the plane. Why should they bother you then? Why would anybody bother you, if you carry a gun on a plane if you can prove that there is no ammo to shoot out of it? Situation: you're on a plane, someone pulls out a gun. Do you: A) Closely examine the firearm to determine if it is loaded, or B) Panic? QUOTE Also, the Screech thingie does not even deal real damage, if i remember correctly. so THAT is much more likely to be explainable. But that one, i would not use in an Arm, that one i would disguise as serious voice cyber. "Well, officer, I need this riot-control weapon implanted in my throat because I live in a really rough neighborhood and sometimes I have to hold off a dozen gang-bangers with nothing more than my own chutzpah." QUOTE Also: Exchangeable Limbs ftw! NOW you've finally got the right idea. If you're going to have horrifyingly illegal stuff in your cyberlimbs, and you want to be able to get into horrifyingly high-security areas, you pretty much need a modular limb so you can switch in a "clean" arm when need be. Remember that attribute enhancements are all perfectly legal, including optimization and even armor, so you can replace that cybergun with a nice +6 strength if you still need an ace in the hole (melee is better for sneaky jobs anyway, unarmed combat has a concealability of -infinity). |
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#11
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,894 Joined: 11-May 09 Member No.: 17,166 ![]() |
Redline is mentioned to be a lightly larger then a standart heavy pistol in Cannon Companion. MP Laser 3 is mentioned to be about size of a large assault rifle in Arsenal. Hmm, the last time I recall seeing the weapon pictured, it was still very bulky; Yes, it may be capable of 1-hand firing, but it still was into the SMG "concealability" range because of overall size/shape. Now if there's a more recent picture (and I don't have a copy of CC handy to go back to) that shows it's gotten to REALLY heavy pistol size, about half of my objection will vanish. On the other hand, I stand by my comment about a power pack (What are you going to call that on the security scan, anyhow?) and more importantly, heat dissipation. Now, if somebody like Ancient History who knows somebody that is Somebody or knows Somebody directy wants to pipe in and tell me the INTENTION was to have a Heavy Pistol class weapon in all respects, or maybe a smallish Machine Pistol, I will happily reconsider my objections (and probably buy one for my character - no ballistic evidence, don'cha know?), since to get that small, heat dissipation would HAVE to have been overcome (the lasing process and optics would have to generate less heat through MUCH greater efficiency) or you'd wind up burning the hand that wields it. Or did you WANT steam coming out of your cyberarm? |
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#12
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,894 Joined: 11-May 09 Member No.: 17,166 ![]() |
If someone has cyberspurs, what stops them from being arrested if they walk through an airport? I presume (and this is unlikely by RAW) is that you'd need fake permits (for a Forbidden weapon mind you). The only way I could see that fly is if you SOMEHOW had a fake megacorporate SIN - i.e. for an extraterritorial entity - that permitted the use of such weapons for their (security?) staff. - J. Yeah, that's pretty much it for all "F" items, the way I (and our table) read it. Basically, "F" means no PRIVATE "citizen" has legitimate need for the item under any circumstances... so the trick is to not be private. |
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#13
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Moving Target ![]() ![]() Group: Members Posts: 509 Joined: 16-June 09 Member No.: 17,282 ![]() |
Do I want to vent steam from my cyberarm after every shot? Hell yes I do!
If I wanted to be even more of a badass (and assuming I turned off sensation in the limb), could I press the superheated barrel/heat sink (whichever) into my opponents face, and give him a neat scar? |
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#14
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,803 Joined: 3-February 08 From: Finland Member No.: 15,628 ![]() |
[font="Lucida Console"]Hmm, the last time I recall seeing the weapon pictured, it was still very bulky Where was that, i haven't been aple to find a picture of Redline from anywhere. I would say that a description of lightly larger then a standart heavy pistol means that it's not that big. Yeah, that's pretty much it for all "F" items, the way I (and our table) read it. Basically, "F" means no PRIVATE "citizen" has legitimate need for the item under any circumstances... so the trick is to not be private. Yeah better have your SIN say that your a recistered bodyquard or something similar. |
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#15
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,894 Joined: 11-May 09 Member No.: 17,166 ![]() |
Also, i mentioned disguising it as some kind of working laser did i not? O.o You agree to NOT carry Batteries for that Thing with you on the plane. Why should they bother you then? Why would anybody bother you, if you carry a gun on a plane if you can prove that there is no ammo to shoot out of it? Also, the Screech thingie does not even deal real damage, if i remember correctly. so THAT is much more likely to be esxplainable. But that one, i would not use in an Arm, that one i would disguise as serious voice cyber. Also: Exchangeable Limbs ftw! The problem with the "tool" explantion is that you'd just have an external power port, not a high-density PEAK-DISCHARGE capacitor pack. There's a WORLD of difference between a tool laser for cutting and welding and a weapon laser, James Bond to the contrary. To count as a cybergun, it's got to be able to fire from internal ammuniton like all the others. Hell, the eye tool laser from Augmented is enough to bring down an airliner if you're unsupervised and have a little time. And remember the power packs are pretty restricted (14F), too, so just bringing in the weapon without power is pretty pointless. In fact, if you're willing to try smuggling the power in separately, just go with a break-down version stowed in the RF-Shielded smuggling compartments of your troll-size cyberlegs. Addressing something in another response: Bigger than normal heavy pistol roughly equals machine pistol, so if there is note of being HP/SMG size, that tells me it's usable one-hand due to balance, weight and so forth, but it's bulky enough to lose another two points of concealability. And if everybody agrees (as they seem to) that a LMG is roughly equivalent to a Squad Automatic Weapon in the US Army, then a "large assault rifle" is goint to be approaching the size of an LMG like I said. The pain inducer is a fairly large weapon in the picture, about bulpup assault rifle class, and it has an internal power supply, not a replacable clip if you look it up in 4A. I would say that you couldn't use it as voice-ware unless you were willing to a) give up "normal" speech entirely, b) get a cybertorso and cyberskull and c) take your meals through a tube. It's not a big speaker, except in the crudest sense. Remember that your "voice" starts in your chest, and the vocal chords are what actually generate the vibrations we hear as your voice. From what I have seen, the technology for LRADs (Long Range Audio Device) are all based on fairly hefty (and LARGE) sound generators;In order to get it from crew-served (think 81mm mortar baseplate for size and weight) to rifle would require some serious advancements in several categories of materials science, but this is the 6th World, so let's let that one go. MY problem is that even in the future, sound is sound, and if you generate it as something you can pass off as "voice 'ware", you're going to have to start with the "beam" firing vertically towards your skull though your windpipe, then wave-guide it through ninety degrees inside your mouth. Things like a tongue, teeth, and all those other pesky "eating" bits would REALLY get in the way. Now, if they got the thing down to say... Hold-out Pistol size, I would say you could get all the needed parts in the skull and fire from the back of the throat PAST the teeth and tongue, but then it's not really passing for "voice 'ware" any more. On exchangable limbs, if you want something so large and exotic as some of the things I have wagged my finger at, it's absolutely, but now you're up to cyber-MOUNT weapons, and they're effectively external - think like (I can't believe I'm actually using this as a reference) RoboCop's machine-gun hand replacement with the stupid clip sticking out the side. Anything I miss? Oh, and you didn't comment at all on my suggested modification rules, Stahl. |
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#16
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,894 Joined: 11-May 09 Member No.: 17,166 ![]() |
Do I want to vent steam from my cyberarm after every shot? Hell yes I do! If I wanted to be even more of a badass (and assuming I turned off sensation in the limb), could I press the superheated barrel/heat sink (whichever) into my opponents face, and give him a neat scar? OK, seriously? I recommend the internal SMG with the extended/dual clip option(s) and Hypervelocity. That way you can jack a pair of external 36-round clips into the thing, saw the joker in half and then press the white-hot barrel into the largest remaing piece and leave convincing evidence of your presence for the clean-up crew on aisle six. Why not have your initials put into the edge of the barrel as a raised detail to make CERTAIN they know who butchered the corpse? Oh, wait... hypervelocity is AR and higher only. Oh, well, it was a neat idea. (That's exasperated sarcasm, by the way, not nasty sarcasm. I thought your response was ammusing, and pretty in-line with Stahl's OP and usual commentary track.) |
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#17
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Moving Target ![]() ![]() Group: Members Posts: 204 Joined: 16-June 07 From: Finland Member No.: 11,928 ![]() |
Was it just my imagination, or didn't they have all kinds of neat gadgets to disable cyberware, in the future? If your paperwork is in order, I don't see why you couldn't fly with your ware.
"Sir, I'm gonna have to ask you wear this bracelet for the duration of the flight to disable your implanted weaponry." *click* "Move along." |
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#18
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Moving Target ![]() ![]() Group: Members Posts: 138 Joined: 14-July 09 Member No.: 17,394 ![]() |
Gotta ask-- has anyone ever done Raptor Legs without some kind of blade or spur? (IMG:style_emoticons/default/smile.gif)
Second on the modular limbs advice; I envision someone keeping a couple duffels in the back of the Team Van with 'spares'. As far as implanted firearms-- why not have a specific model of a type of one's choice adapted for a cyberlimb? A 'cyber pistol' doesn't sound nearly as cool as a 'H&K 9mm custom-modded to slot right into my forearm.' |
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#19
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
QUOTE Oh, and you didn't comment at all on my suggested modification rules, Stahl. OK, THAT i just forgot. Because, really, there wasn't much to comment . . That's the case with most of your postings for me actually. I read them, then i RE-Read them and try to understand them. And then i think about it, nod and think:"yeah, sounds about right . . should have thought about that myself" QUOTE Was it just my imagination, or didn't they have all kinds of neat gadgets to disable cyberware, in the future? If your paperwork is in order, I don't see why you couldn't fly with your ware. "Sir, I'm gonna have to ask you wear this bracelet for the duration of the flight to disable your implanted weaponry." *click* "Move along." There was something SIMILAR to this in SR3 at least . . but those very horribly expansive, restrictive and not very effective. QUOTE Gotta ask-- has anyone ever done Raptor Legs without some kind of blade or spur? Do Climbing Claws fall in this category? Also, if i wanted external mounts, i would SO go with Cyber-Legs. The only other Idea i had for Guns in Legs was a Shotgun in the Lower Leg so the Weapon can be fired out of the knee. Would make for interesting Moments with japanese-Style sitting. Or with kicking someone with the knee. Or having someone on your lap (IMG:style_emoticons/default/silly.gif) |
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#20
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,894 Joined: 11-May 09 Member No.: 17,166 ![]() |
As far as implanted firearms-- why not have a specific model of a type of one's choice adapted for a cyberlimb? A 'cyber pistol' doesn't sound nearly as cool as a 'H&K 9mm custom-modded to slot right into my forearm.' See, I was thinking that way, too, until Stahl actually made the OP, and I stopped to think about it. Even with gerer-o-weapons in 4th Ed, there's still a lot of detail variability. So why did they get so vague on implant weapons? That's when it occured to me that an implant weapon, if you're allowing for the modifications rules from Arsenal, represent just the absolute bare-bones minimum parts necessary to make things work. For all intents and purposes, the core functional bits of most guns in any category are basically the same, and if you add the caveat that it has to be able to hide relatively well inside a (meta)human cyberlimb and still function. If you stop and think about it, most of the differences we all talk about between Gun A and Gun B are in the ancillary bits: magazine capacity, grip style, balance, sights, trigger feel, control ergonomics and so forth. NONE of those has a single thing to do with the CORE functionality of the weapon: putting rounds downrange. The only CORE diferences are going to be things like recoil compensation methods (the Browning action is going to be problematic inside a cyberlimb for example) and possible ammunition feed. From a GAME perspective, neither of those is especially important. What it all boils down to is that in each rough "class" of weapon, there certain limitations on design from an engineering perspective that would constrain you to a maximum number of internal rounds for example, or barrel length and so on. If the ancilliary details don't matter for an internal gun, you don't need alternate stats. Then you mod it to mimic other weapons if you please. The exception, as I noted, would be alternate ammunition types, but that would have to either be a single table somewhere somebody came up with (I'd be willing, if people really want my take and ideas on the Crunchy BitsTM) or you'd have to eyeball it one at a time as GM. Like I said: I have a problem with exactly how generic things have gotten in 4th Ed, and have been toying with the idea of working up tables for the individual weapons based on earlier printings (things like extra-compact light pistols or the P93 like I mentioned based on the IRL 5.7x28mm round which doesn't have the raw stopping power of a .40 S&W or .45 ACP against an unarmored target, but can penetrate a class III vest at 200 meters) but again, that's my own personal tastes. Does that make sense? |
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#21
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
QUOTE Does that make sense? Probably if one knows a bit about that stuff. I don't, so to me, it doesn't. But don't let that stop you. You seem to know your stuff, i think you will be able to translate it to SR4 just fine. Over in the german official Shadowrun Board Rasumichin suggested what we seem to be closing in on here too. Make it a weapons modification. he/she/it gave these stats for his/her/it's idea: QUOTE Weapon Mod : Cybergun Adaptation
Slots : 2 Threshold : 40 Tools : Facility Cost : Weapon cost x2 Availability : 16R Special Skill : Cybernetics |
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#22
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Target ![]() Group: Members Posts: 66 Joined: 15-January 09 Member No.: 16,768 ![]() |
As far as implanting laser weapons goes, you could strip out the cooling and attempt to use the subject's own blood as a heatsink. Every shot fired would be one point of physical damage, unresisted. It would make an interesting choice - do you take the damage in exchange for possibly ruining someone else's day with a surprise shot from a chest mounted laser weapon?
Another option would be decorative cyber-fins on the back, that are actually used to radiate the excess heat. And make you an awesome target for people with thermal vision. |
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#23
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,894 Joined: 11-May 09 Member No.: 17,166 ![]() |
Probably if one knows a bit about that stuff. I don't, so to me, it doesn't. But don't let that stop you. You seem to know your stuff, i think you will be able to translate it to SR4 just fine. Over in the german official Shadowrun Board Rasumichin suggested what we seem to be closing in on here too. Make it a weapons modification. he/she/it gave these stats for his/her/it's idea: Um, no, actually that's the polar OPPOSITE of what I was suggesting. I was suggesting you add NORMAL weapon mods to the BASE cybergun to customize it, since the base listing is what all cyberguns of the "class" essentially have to be in order to work from the confines of a cyberlimb at all. Remember, the system is abstract enough that certain details that would make for different "models" on the market would be functionally identical in the game system. Modding the base gun isn't going to work because it's not formatted from the beginning to fit entirely inside a cyberlimb - period. Put simply: use the cybergun listing as the base firearm and modify it to your heart's content or 6 slots, whichever comes first. Incidentally I figured out how a shotgun could work for a 10-shot ammo feed, but it has to go THROUGH the elbow from the upper arm - that's a nightmare and I'm glad I don't have to engineer it, but it's possible it COULD work. On the other hand, look at the capacity requirements. As far as implanting laser weapons goes, you could strip out the cooling and attempt to use the subject's own blood as a heatsink. Every shot fired would be one point of physical damage, unresisted. It would make an interesting choice - do you take the damage in exchange for possibly ruining someone else's day with a surprise shot from a chest mounted laser weapon? Another option would be decorative cyber-fins on the back, that are actually used to radiate the excess heat. And make you an awesome target for people with thermal vision. *shudders* OK, you're pulling my leg now, just to see if it comes off, right? I promise you, it doesn't. Do you have ANY idea just how damaging playing with blood temperature in spikes like that would be?! Forget "boxes of damage", raise blood temperature in a spike by say, three degrees celcius and it's "roll body against threshold 4 or die!" I can see where it's an interesting CONCEPT but it's a non-starter... though the fins could be added to the cyberlimb itself easily enough... but then why not just go external in the first place? You've eliminated the main point of a cybergun - concealability. |
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#24
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Old Man Jones ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 ![]() |
If someone has cyberspurs, what stops them from being arrested if they walk through an airport? I presume (and this is unlikely by RAW) is that you'd need fake permits (for a Forbidden weapon mind you). The only way I could see that fly is if you SOMEHOW had a fake megacorporate SIN - i.e. for an extraterritorial entity - that permitted the use of such weapons for their (security?) staff. - J. I cannot ever see an airline allowing weapons of any kind aboard a plane, unless it was carried by airline security (aka Air Marshal). Extraterritoriality shouldn't matter, nor megacorp status of a passenger. Even if the airline is owned by a megacorp - you let one corp have weapons on a plane, and you start getting MAJOR pressure from the other megas to allow THEIR guards to have weapons, and it snowballs. Not to say it'd be impossible to get one aboard either by sneaking it or paying off the right people, but I cannot see the public policy to ever, EVER, allow weapons aboard. As registered, secured, locked cargo, sure. In the passenger compartment? Not happening. Incidentally I figured out how a shotgun could work for a 10-shot ammo feed, but it has to go THROUGH the elbow from the upper arm - that's a nightmare and I'm glad I don't have to engineer it, but it's possible it COULD work. On the other hand, look at the capacity requirements. Could go with a helical magazine. A tube mag would be too long, with 10 shells. -karma |
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#25
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,894 Joined: 11-May 09 Member No.: 17,166 ![]() |
Could go with a helical magazine. A tube mag would be too long, with 10 shells. -karma How big are YOUR forearms/bicepts? A shotgun shell is at LEAST 2.75" / 7cm long, so that means a helical magazine would have a diameter of at LEAST 6" / 15.25cm. Some shot shells are up to .75" longer than that, so add another 1.5" / 3.75cm to that unless you want them to be LIMITED to the short shells. And you still need to allow space in the arm for structure and synthetic musculature, meaning a helical magazine for shot shells is out anywhere but MAYBE a thigh... unless you want to allow an over-muscled troll to have a coffee can in their bicept, but then that's a HECK of a lot more than 10 shells, right? I'm mostly ok with the capacities given for everything there except the light pistol, which could be a couple higher perhaps, but the shotgun is way high IMHO. IIRC, it used to get like 2 shots or something equally reasonable (short tube in the forearm + 1 in the pipe) in older editions, if somebody (Chibu, I'm talking to you) has 2nd Ed handy. |
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