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Octopiii
post Aug 1 2009, 08:40 PM
Post #1


Moving Target
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Joined: 10-January 09
From: Des Moines, WA
Member No.: 16,758



I've been thinking about adding hacking/rigging capabilities to my Street Samurai, both to fill out a need and to give him something to do other than killing people. Now, I have never played a Matrix character before, and while I think I have a good grasp of the matrix rules, there's always something to be said about actual application of said rules. For the immediate future, all I'm likely to do is buy a Fly-Spy to give the team some extra scouting ability. For long term planning, I am thinking about getting a(n) Agent(s) to handle all my common use programs and just focusing on illegal applications, allowing me to ignore the Data Search and Computer skills and having him focus on Hacking and (maaaybe) Cybercombat. I will likely remain in AR for my hacking/rigging purposes, unless I am planning to do a slow probe of a target.

Here's my character, currently:

[ Spoiler ]

Now, I will have ~20 karma and if we actually succeed on our run ~40k once we get back from B.F.E. to the sprawl to play with. What skills should I get? I should probably pimp my commlink out, right? (I think it is currently at 4 in every stat, and I have all common use programs at 4). Is a rating 6 agent worth the cost to upgrade everything, or should I be happy with rating 3/4? I think I pretty much have spy-type rigging covered with my current skills, except for combat which I will honestly be more effective doing in person and vehicle driving skills which is a niche that is currently filled anyway.
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Posts in this topic
- Octopiii   Transitioning to a Hacker Role...   Aug 1 2009, 08:40 PM
- - Jaid   just thought i'd mention, you need computer. a...   Aug 1 2009, 08:54 PM
|- - PirateChef   QUOTE (Jaid @ Aug 1 2009, 03:54 PM) just ...   Aug 1 2009, 09:15 PM
|- - CodeBreaker   QUOTE (PirateChef @ Aug 1 2009, 10:15 PM)...   Aug 1 2009, 09:20 PM
|- - Jaid   QUOTE (PirateChef @ Aug 1 2009, 04:15 PM)...   Aug 1 2009, 09:27 PM
|- - PirateChef   QUOTE (Jaid @ Aug 1 2009, 04:27 PM) err.....   Aug 1 2009, 11:25 PM
|- - Jaid   QUOTE (PirateChef @ Aug 1 2009, 07:25 PM)...   Aug 2 2009, 04:10 AM
- - Octopiii   I don't think Skillwires are the way to go; 3 ...   Aug 1 2009, 11:27 PM
|- - PirateChef   QUOTE (Octopiii @ Aug 1 2009, 06:27 PM) I...   Aug 2 2009, 12:41 AM
- - BlackJaw   If you are playing with Unwired rules, you can buy...   Aug 2 2009, 12:11 AM
- - HappyDaze   If you can convince the group that your hacking sk...   Aug 2 2009, 01:12 AM
- - Orcus Blackweather   The agent has some serious limits in what it can d...   Aug 2 2009, 01:20 AM
- - The Jake   Upgrade your Wired (2) to MBW (2). Get the Skillw...   Aug 2 2009, 08:06 AM
- - Rotbart van Dainig   Skip on Cybercombat - it's only used for attac...   Aug 2 2009, 09:07 AM
- - Orcus Blackweather   QUOTE (Octopiii @ Aug 1 2009, 02:40 PM) N...   Aug 2 2009, 06:57 PM
|- - PirateChef   QUOTE (Orcus Blackweather @ Aug 2 2009, 01...   Aug 2 2009, 08:21 PM
|- - The Jake   QUOTE (PirateChef @ Aug 2 2009, 09:21 PM)...   Aug 3 2009, 10:22 PM
|- - Rotbart van Dainig   QUOTE (The Jake @ Aug 4 2009, 12:22 AM) B...   Aug 4 2009, 07:44 AM
|- - The Jake   QUOTE (Rotbart van Dainig @ Aug 4 2009, 07...   Aug 4 2009, 07:56 AM
- - Orcus Blackweather   Not sure why it works that way, but for whatever r...   Aug 2 2009, 09:03 PM
- - Octopiii   Thanks for the replies. Another Q: In the Matrix...   Aug 2 2009, 09:57 PM
- - Summerstorm   Gunnery for both. It is the question of: How is it...   Aug 2 2009, 10:48 PM
|- - Orcus Blackweather   QUOTE (Summerstorm @ Aug 2 2009, 04:48 PM...   Aug 2 2009, 10:51 PM
- - Aaron   The reason my hacker never beat anyone to death wi...   Aug 3 2009, 02:11 AM
- - Rotbart van Dainig   Sure I do, because if he doesn't, he won't...   Aug 4 2009, 08:31 AM


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