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BigPapa
post Apr 28 2010, 10:02 PM
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I can be taught.

Edited character stats and background above. Feel free to critisize and critique. I'd hate to do something stupid like load up on guns without ammo...

First time playing on a board, so please bear with me and be patient. Haven't played Srun in ages (1st edition) but picked up the 20th edition book and a couple of other resources, and really like it.

Thanks Grinder. 'preciate the help.

This post has been edited by BigPapa: Apr 28 2010, 10:03 PM
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toturi
post Apr 28 2010, 11:55 PM
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QUOTE (Xahn Borealis @ Apr 28 2010, 10:34 PM) *
I thought I was navigation officer? What's your Navigation Skill toturi? I've got Nav 4.

Outdoors 3
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Penta
post Apr 29 2010, 02:08 AM
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BigPapa: It's my tradition as a GM never to critique a sheet or bio in public - I'll wait til we can link up by email. It lets both of us be candid, and lets us talk in detail about things that you (or I) may not want to discuss where anybody wandering by can see.

That being said: I encourage everybody else to go over his sheet and bio closely. Cuz you can.(IMG:style_emoticons/default/smile.gif)
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Minchandre
post Apr 29 2010, 02:22 AM
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I'll critique Splash's charsheet: I find it unlikely that someone with that much 'ware (especially the muscle augmentation) would be able qualify for Blandness.
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toturi
post Apr 29 2010, 02:38 AM
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QUOTE (Minchandre @ Apr 29 2010, 10:22 AM) *
I'll critique Splash's charsheet: I find it unlikely that someone with that much 'ware (especially the muscle augmentation) would be able qualify for Blandness.

I believe that that is precisely the point of muscle augmentation as opposed to something like an obvious cyberarm. Sure, bioware may be better at evading scans but those ware should not make him stand out to normal metahuman senses.
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Minchandre
post Apr 29 2010, 02:44 AM
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QUOTE (toturi @ Apr 28 2010, 08:38 PM) *
I believe that that is precisely the point of muscle augmentation as opposed to something like an obvious cyberarm. Sure, bioware may be better at evading scans but those ware should not make him stand out to normal metahuman senses.


Yeah, but won't it make him super ripped? That's not conspicuous, but it's also not "bland".
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toturi
post Apr 29 2010, 02:51 AM
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QUOTE (Minchandre @ Apr 29 2010, 10:44 AM) *
Yeah, but won't it make him super ripped? That's not conspicuous, but it's also not "bland".

I do not see it that way. Unless Penta limits the idea of Blandness to only those people who are really inconspicuous, he is bland compared to someone with the same set of stats.
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Minchandre
post Apr 29 2010, 03:22 AM
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QUOTE
This character blends into any crowd. He is average in height,
weight, and appearance, and has a distinct lack of distinguishing physical
characteristics or mannerisms. Anyone attempting to describe the
character cannot come up with anything more precise than “he was
kinda average.”


I think that the current augmentations lead to "Oh wait, officer, actually, I remember that the dude was super ripped! Plus, he moved in kinda this weird jerky way."

Now, I have nothing against being heavily cybered, and nothing against Blandness, I feel that someone heavily cybered isn't going to be particularly Bland, unless you're in certain parts of certain cities.
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toturi
post Apr 29 2010, 03:31 AM
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QUOTE (Minchandre @ Apr 29 2010, 11:22 AM) *
I think that the current augmentations lead to "Oh wait, officer, actually, I remember that the dude was super ripped! Plus, he moved in kinda this weird jerky way."

Now, I have nothing against being heavily cybered, and nothing against Blandness, I feel that someone heavily cybered isn't going to be particularly Bland, unless you're in certain parts of certain cities.

I think that despite his augmentations due to his Blandness, he would not be super ripped nor does he move in a strange way.

It would be more along the lines of, "Oh officer, I don't know, he might have some cyber but this guy was kinda average." It is up to Penta how he wants to implement or allow Blandness for Splash.
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Minchandre
post Apr 29 2010, 04:05 AM
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QUOTE (toturi @ Apr 28 2010, 08:31 PM) *
I think that despite his augmentations due to his Blandness, he would not be super ripped nor does he move in a strange way.

It would be more along the lines of, "Oh officer, I don't know, he might have some cyber but this guy was kinda average." It is up to Penta how he wants to implement or allow Blandness for Splash.


It is, of course, always up to the GM to give final verdict; I just think that letting Blandness work that way makes it awfully powerful.

Incidentally, I invite any and all critiques of Cherry.
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GrimWulf
post Apr 29 2010, 04:51 AM
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Malachi Sheet
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fazzamar
post Apr 29 2010, 06:03 AM
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Penta: I'll send my 20 questions to you in the next day or 4. (IMG:style_emoticons/default/nyahnyah.gif) An essay that is due Saturday for Composition 2 has me seeing cross-eyed. Hell, I'm squinting as I type this cause my eyes hurt. (IMG:style_emoticons/default/biggrin.gif)

I just want to post that I'm still very interested in playing, and that I hope my n00bness at making SR4 characters isn't glaringly obvious when comparing my mage to the other one that'll be onboard.
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RedFish
post Apr 29 2010, 08:11 AM
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@GrimWolf

Synaptic Boosters do not stack with reaction enhancers. The latter only stacks with Wired Reflexes and Move-by-Wire.
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Faraday
post Apr 29 2010, 08:32 AM
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QUOTE (RedFish @ Apr 29 2010, 01:11 AM) *
@GrimWolf

Synaptic Boosters do not stack with reaction enhancers. The latter only stacks with Wired Reflexes and Move-by-Wire.

Though why you would bother with Reaction Enhancers AND MBW is beyond me.

EDIT: @ Michandre. I like Cherry, overall, but I think the Encephalon II is a waste of your money and essence. Level I is worth it, so if you kept that, you'd have 45k and .75 essence to play with. Plenty of money to get better attack and defense programs, assuming you want to be a heavy hitter in the matrix. Even buying several level 6 programs would leave you with enough left for a trauma damper (for better damage soak in matrix battle) and reception enhancers (for a bonus on perception tests, matrix included). You could also use the Perception active skill (a skill people commonly don't pick up), especially considering your background.
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BigPapa
post Apr 29 2010, 11:13 AM
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All,
In the background, you'll notice that Splash has the blandness trait, but it worked against him. If you've ever read Steven Brust's Jhereg series, there is a character that people just tend to forget about. He had been an army officer, but was discharged when his men didn't notice he was there giving orders. I was thinking of it more as he doesn't have much of a personal presence about him - tends to fade in people's memory. Sort of the guy who sits in the room and you forget about. Hadn't thought much about how the extra 'ware would change his appearance. Good point, and thanks. My thought was that he is about average height, average build, just more muscular than average, but nothing that stands out. The sort of guy who when down at the docks, wears jeans and a long sleeved white shirt. When going to a formal, he's wearing a tux. Not the powder blue tux, and not the latest fashion, and not a cheap rental. Just a normal tux. Nothing special.
I used to live next to a guy who was a Special Forces Engineer. Great with Explosives and building bridges. Spent 18 months in Iraq during the 1st Gulf war and some time in Columbia just after. He was 5'3", weight around 150, had a baby face, and was the last person you'd think of as a SF sort. He could bench 300 lbs (Although I think his short arms gave him a huge advantage) and walk for miles carrying 75lbs on his back. If you saw him in civilian clothes, he looked a little like a geek. Not noticable. That was sort of what I was going for with the blandness.
No worries though. I'll take a look and either drop the blandness or the muscle aug. What about muscle toner? Would that fit?


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Minchandre
post Apr 29 2010, 12:08 PM
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QUOTE (BigPapa @ Apr 29 2010, 04:13 AM) *
All,
In the background, you'll notice that Splash has the blandness trait, but it worked against him. If you've ever read Steven Brust's Jhereg series, there is a character that people just tend to forget about. He had been an army officer, but was discharged when his men didn't notice he was there giving orders. I was thinking of it more as he doesn't have much of a personal presence about him - tends to fade in people's memory. Sort of the guy who sits in the room and you forget about. Hadn't thought much about how the extra 'ware would change his appearance. Good point, and thanks. My thought was that he is about average height, average build, just more muscular than average, but nothing that stands out. The sort of guy who when down at the docks, wears jeans and a long sleeved white shirt. When going to a formal, he's wearing a tux. Not the powder blue tux, and not the latest fashion, and not a cheap rental. Just a normal tux. Nothing special.
I used to live next to a guy who was a Special Forces Engineer. Great with Explosives and building bridges. Spent 18 months in Iraq during the 1st Gulf war and some time in Columbia just after. He was 5'3", weight around 150, had a baby face, and was the last person you'd think of as a SF sort. He could bench 300 lbs (Although I think his short arms gave him a huge advantage) and walk for miles carrying 75lbs on his back. If you saw him in civilian clothes, he looked a little like a geek. Not noticable. That was sort of what I was going for with the blandness.
No worries though. I'll take a look and either drop the blandness or the muscle aug. What about muscle toner? Would that fit?


I like the fluff! Especially in light of that, and the fact that I guess someone super ripped can hide it if they dress right, I'm not saying that you have to drop the muscle aug or the Blandness, though you might want to consider Wired Reflexes (which is supposed to be incredibly distinctive, though IIRC you can turn it off).

Anyway, it's all up to Penta. I guess it's possible that Blandness here is acting like the anti-CHA. Just as an attractive person can have low CHA due to sheer personality, so can a physically remarkable person have low distinctiveness due to sheer lack of the same.

P.S. for those looking at my recent timestamps and scratching their heads, tonight was an all nighter! Whoo!
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Faraday
post Apr 29 2010, 12:16 PM
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QUOTE (Minchandre @ Apr 29 2010, 05:08 AM) *
I like the fluff! Especially in light of that, and the fact that I guess someone super ripped can hide it if they dress right, I'm not saying that you have to drop the muscle aug or the Blandness, though you might want to consider Wired Reflexes (which is supposed to be incredibly distinctive, though IIRC you can turn it off).
Agreed. Also, Wired Reflexes don't have really any "notability" to them, from what I've read and CAN be turned off. Or, at least, being able to activate them kind of suggests being able to do the opposite.

Also, in case you didn't see my edit of an earlier post:
QUOTE (Faraday @ Apr 29 2010, 01:32 AM) *
EDIT: @ Michandre. I like Cherry, overall, but I think the Encephalon II is a waste of your money and essence. Level I is worth it, so if you kept that, you'd have 45k and .75 essence to play with. Plenty of money to get better attack and defense programs, assuming you want to be a heavy hitter in the matrix. Even buying several level 6 programs would leave you with enough left for a trauma damper (for better damage soak in matrix battle) and reception enhancers (for a bonus on perception tests, matrix included). You could also use the Perception active skill (a skill people commonly don't pick up), especially considering your background.
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Minchandre
post Apr 29 2010, 12:52 PM
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QUOTE (Faraday @ Apr 29 2010, 06:16 AM) *
Also, in case you didn't see my edit of an earlier post:


I didn't. Unfortunately, I need that damn Encephalon II for fluff reasons: it boosts EW, and Cherry is all about being an EW girl who happens to hack.

Also note that I could optimize by gear a little (for example, saving 2.5k by getting the stock 4/4 commlink before upgrading it to 6/6, or not tricking out the rifle I'm never going to use, or not spending 6k on a piece of overpriced formalwear), but I wanted Cherry to have notable flaws as a hacker.

Also, where's the trauma damper? That's sounds handy.

Also also, I have 330 (IMG:style_emoticons/default/nuyen.gif) kicking around. I was thinking of using it to engrave Cherry's datajack, but I can't think of anything good. Maybe the Coding Theorem?
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Penta
post Apr 29 2010, 01:06 PM
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Since I've been asked for a ruling, I'll speak up.

My gut instinct, upon review, is precisely what's been mentioned. Blandness and muscle aug don't seem to mix. This, however, is not because of any quality with regard to blandness. It's because of the description of muscle aug, which SR4A states adds to the muscle mass. Leads me to think a person with muscle aug looks more ripped. Now, admittedly, your GM is a fat geek. It's been a long time since I was around football players.

That leads to something else I was thinking about. Splash, your character is a graduate of Annapolis. Even today, that's not an easy institution to get into - in part because those applying for a nomination are screened for leadership ability. After all, if they just need officers, they'd expand ROTC. If your character is that bland, how did he get accepted to Annapolis?

Finally, this is minor in comparison, in fact possibly sort of nitpicky, but going to go with it.

In the US Navy, and likely its UCAS successor (as well as CAS), officers are sorted into four communities. The Unresitricted Line, the Restricted Line, the Staff Corps, and Limited Duty Officers. Wikipedia gives a good description of it in their articles. Key thing here: Engineering officers and Gunnery types are two different categories. (Engineering is Restricted Line and not eligible for Command at Sea - Gunnery officers most frequently have their Surface Warfare Qualification, making them unrestricted line officers, and are eligible for Command at Sea.) Small Craft Warfare is another community altogether (Special Warfare, not Surface Warfare), though they are of the Unrestricted Line.

So in short, your character could not do all of what he is said to have done. You gotta focus.
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RedFish
post Apr 29 2010, 01:08 PM
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QUOTE (Minchandre @ Apr 29 2010, 01:52 PM) *
Also also, I have 330 (IMG:style_emoticons/default/nuyen.gif) kicking around. I was thinking of using it to engrave Cherry's datajack, but I can't think of anything good. Maybe the Coding Theorem?


Well, you could just spend the 300 (IMG:style_emoticons/default/nuyen.gif) to get you 1500 (IMG:style_emoticons/default/nuyen.gif) at the beginning of the game. Seeing as she has a high life style, I believe that's 3x 500 (IMG:style_emoticons/default/nuyen.gif) . The max you would be able to spend in that regard is 1200 (IMG:style_emoticons/default/nuyen.gif) I believe, which would net you 6000 (IMG:style_emoticons/default/nuyen.gif) , if you so choose.
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toturi
post Apr 29 2010, 01:11 PM
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[ Spoiler ]


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About 30 karma left for gear and such
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Faraday
post Apr 29 2010, 01:16 PM
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QUOTE (Minchandre @ Apr 29 2010, 05:52 AM) *
I didn't. Unfortunately, I need that damn Encephalon II for fluff reasons: it boosts EW, and Cherry is all about being an EW girl who happens to hack.

Also note that I could optimize by gear a little (for example, saving 2.5k by getting the stock 4/4 commlink before upgrading it to 6/6, or not tricking out the rifle I'm never going to use, or not spending 6k on a piece of overpriced formalwear), but I wanted Cherry to have notable flaws as a hacker.

Also, where's the trauma damper? That's sounds handy.

Ah, yeah, saw that the 'ceph ads to skill groups. Still overpriced, but I can see the benefit. (IMG:style_emoticons/default/smile.gif)

As for the trauma damper and reception enhancers, both are cultured bioware in Augmentation and they have less than 12 availability. Yeah, the trauma damper is basically a poor-man's pain editor. Subtract 1 box from any stun damage you take (this can reduce to 0) and if you take physical, you push 1 box of it to your stun track. As a side benefit, you also get to resist torture more effectively.
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Penta
post Apr 29 2010, 01:31 PM
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Toturi: sheet looks good upon my quick review, but what the heck is covert ops protocols supposed to cover?
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RedFish
post Apr 29 2010, 01:35 PM
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tutori, I know I've been getting in your hair a bit, but I'll come out and say that your character makes me feel... unfomfortable...

A covert ops specialist who has the absolute minimum str. and body for an orc. On top of that he has a quality that is never going to be an issue for him (sensitive system) and a harmless addiction.

I dunno... maybe it's just me.
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toturi
post Apr 29 2010, 02:42 PM
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QUOTE (Penta @ Apr 29 2010, 09:31 PM) *
Toturi: sheet looks good upon my quick review, but what the heck is covert ops protocols supposed to cover?

I dunno. I thought it would be a good skill to have. It sounded cool to me. I've been wanting to use it since I read it in Ghost Cartels.

QUOTE (RedFish @ Apr 29 2010, 09:35 PM) *
tutori, I know I've been getting in your hair a bit, but I'll come out and say that your character makes me feel... unfomfortable...

A covert ops specialist who has the absolute minimum str. and body for an orc. On top of that he has a quality that is never going to be an issue for him (sensitive system) and a harmless addiction.

I dunno... maybe it's just me.

That quality that is never going to be an issue is giving me second thoughts about getting the Attention Coprocessor implant, the betel addiction fits the character's asian background, and I am not going to apologise for the Str and Bod nor am I going to change it unless the GM takes issue with it, I simply changed my character's race from elf to orc. If you guys didn't lobby the GM for that 2*BP race cost, it would have been an elf with that strength and body.
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