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#51
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
*shrug* Specific trumps general. It explicitly says that ghoul blindness is non-neuro.
Haha, I didn't realize passing security was your goal. I don't think you'll succeed, then, because of your smell, hideous face, infected aura… |
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#52
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Moving Target ![]() ![]() Group: Members Posts: 825 Joined: 21-October 08 Member No.: 16,538 ![]() |
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#53
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Moving Target ![]() ![]() Group: Members Posts: 372 Joined: 2-March 10 Member No.: 18,227 ![]() |
Haha, I didn't realize passing security was your goal. I don't think you'll succeed, then, because of your smell, hideous face, infected aura… Clean Metabolism = no more smell. Dermal Sheath or Silky Skin + Fiberoptic Hair = no more hideous face. Infected aura = gotta Initiate to mask that, but how common are Awakened checkpoint guards? We've been discussing ways to hide ghoulishness for a while. You just now realized it was a goal? |
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#54
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The King In Yellow ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,922 Joined: 26-February 05 From: JWD Member No.: 7,121 ![]() |
QUOTE how common are Awakened checkpoint guards? Not as common as guard spirits who report back to awakened sec guards. |
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#55
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Moving Target ![]() ![]() Group: Members Posts: 322 Joined: 19-July 09 From: CAS Member No.: 17,410 ![]() |
They do mention getting cosmetic surgery and cybereyes in RC iirc. Heck, my assassin isn't infected and she constantly wears full body chemically sealed stuff with gloves and wigs.
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#56
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
Yeah, Biosculpting, Severe Modification. :/ Anyway, there are lots of options.
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#57
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Dumorimasoddaa ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,687 Joined: 30-March 08 Member No.: 15,830 ![]() |
Just play that -5bp to be a second gen Ghoul your not infectious then. You have have to put up with the eatting humman fleash from brith issue.
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#58
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Moving Target ![]() ![]() Group: Members Posts: 322 Joined: 19-July 09 From: CAS Member No.: 17,410 ![]() |
Speaking of ghouls, this is reminding me I need to write more on that story of mine >.>
Not at all? Well, you could bo the bleeding heart but I am yet human emo route or something. Play off the teen angst everyone hates me trope and all. Only thing these characters are good for, IMO. Only if you have a severely limited imagination. |
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#59
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Moving Target ![]() ![]() Group: Members Posts: 376 Joined: 20-June 10 From: Nerva L3 Station Member No.: 18,735 ![]() |
One way to cover up the smell is through a Cybergland to pump out something nice smelling. You could also load it with something to screw up anyone with enhanced pheromone reception bioware. I also find the Gastric Neurostimulator to be a cheap and effective method of dealing with the inability to eat cooked food. It's also good for attacks that cause nausea.
The ghoul ork I made, Gork (yes, it's a painfully unoriginal name. It's ironic enough to be hipster) has a street doctor that he is in debt to that provides full body clones to eat. I began thinking that since it is cheaper to keep a full body alive than a specific organ, people with good medical insurance will likely have a full body on tap. When they make use of them, for a heart or a spine or something, they don't keep the rest around. Disposing of the remaining body is very expensive (currently any human remains must be fully incinerated, which is very expensive), so an unscrupulous doctor could charge customers for the incineration and feed the body to a ghoul instead. Here is a BBC news article dealing with someone who buried bodies instead of cremating them and pocketed the difference: [link], [link] For the link-shy: QUOTE Georgia state authorities say they have now recovered 139 bodies from the grounds of a crematorium in the town of Noble. [...] The operator of the crematorium, Ray Brent Marsh, 28, has been arrested and charged for fraud - in the absence of any state laws prohibiting the desecration of corpses. And for the purposes of writing, we have the Due To The Dead trope [link], proving that anyone doing this to people who were considered alive are the worst people, ever. So the question remains; Is this Street Doctor horrifically immoral, or is it merely fraud when done with a clone?I'm glad I used the drop-bear icon on this thread now. This post has been edited by SkepticInc: Jul 11 2010, 07:03 PM |
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#60
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Moving Target ![]() ![]() Group: Members Posts: 322 Joined: 19-July 09 From: CAS Member No.: 17,410 ![]() |
Thats .. honestly not an easy question to answer. Everyone is going to have a different opinion on it. -Everyone-, the thing to figure out, is how your characters and your NPC feel about it themselves. Morality is a sea of greys, for a lot of things, not black and white.
(IMG:style_emoticons/default/wink.gif) I encourage you to check out the link in my sig for one take on how you can handle ghoulism away from the mold. |
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#61
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The King In Yellow ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,922 Joined: 26-February 05 From: JWD Member No.: 7,121 ![]() |
QUOTE Only if you have a severely limited imagination. Okay, you're right, the psychopath and the psychopath frankenstein are also viable possibilitieres. Given how limited these characters are - touch vector and all (even injection would be rather limiting), not to mention the food and prejudice baggage - they always are ghoul first and anything else second. Unless you play a special all-ghoul campaign, of course, then everything's possible because the ghoul factor fades into the background. |
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#62
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,444 Joined: 18-April 08 Member No.: 15,912 ![]() |
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#63
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Moving Target ![]() ![]() Group: Members Posts: 372 Joined: 2-March 10 Member No.: 18,227 ![]() |
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#64
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The King In Yellow ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,922 Joined: 26-February 05 From: JWD Member No.: 7,121 ![]() |
Watchers. And if you have two mages on the payroll, it's certainly cheaper than risk being caught with your magical pants down. Of course, leeches, biofibers, critters, glow moss ect. also help.
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#65
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Moving Target ![]() ![]() Group: Members Posts: 372 Joined: 2-March 10 Member No.: 18,227 ![]() |
Watchers. And if you have two mages on the payroll, it's certainly cheaper than risk being caught with your magical pants down. Of course, leeches, biofibers, critters, glow moss ect. also help. So, Watchers can act as an "astral alarm" (SR4A p.189) "Astral Alarm: Watchers can be instructed to watch or patrol an area of astral space, and to alert a specified person if they spot an intruder." -- you're assuming dual-natured critters count as astral for the purpose of triggering this astral patrol? That could make sense. Then the Watcher spirit wakes up the wagemage who projects to the appropriate checkpoint and he looks at the aura with a moderate assensing check, and that could detect the infected with some kind of accuracy. I gotta standardize my security patrol / checkpoint tech some day. |
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#66
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The King In Yellow ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,922 Joined: 26-February 05 From: JWD Member No.: 7,121 ![]() |
QUOTE Then the Watcher spirit wakes up the wagemage who projects to the appropriate checkpoint and he looks at the aura with a moderate assensing check, and that could detect the infected with some kind of accuracy. And takes an elemental with him, since he is not stupid. Those cameleon thingies or any critter with magicsense could do to trigger the alarm - position them close to the entrance, put some glowmoss or leeches thwere so that it'S detected if someone manabolts the critters, and have a cam with an agent in it running an animal analyse proggie monitor the critters. If the animals react oddly, the wage mage comes. Alternatively, a watcher positioned at an entrance could be instructed to yell bloody murder if an awakened moves past a specific checkpoint, without being given some astrally active token, but that'S an easier to break system IMO. |
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#67
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Moving Target ![]() ![]() Group: Members Posts: 372 Joined: 2-March 10 Member No.: 18,227 ![]() |
And takes an elemental with him, since he is not stupid. Those cameleon thingies or any critter with magicsense could do to trigger the alarm - position them close to the entrance, put some glowmoss or leeches thwere so that it'S detected if someone manabolts the critters, and have a cam with an agent in it running an animal analyse proggie monitor the critters. If the animals react oddly, the wage mage comes. Alternatively, a watcher positioned at an entrance could be instructed to yell bloody murder if an awakened moves past a specific checkpoint, without being given some astrally active token, but that'S an easier to break system IMO. The thing that you have to take into consideration, though, are the large number of false positives you're going to see with any non-sentient detection system. A mage walking through a checkpoint with an active Focus isn't necessarily breaking any rules. Same deal for a dude with a dual-natured paracritter pet. You might want to keep an eye on him, but then, you might want to keep an eye on a troll in a trench coat, too. |
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#68
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The King In Yellow ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,922 Joined: 26-February 05 From: JWD Member No.: 7,121 ![]() |
QUOTE The thing that you have to take into consideration, though, are the large number of false positives you're going to see with any non-sentient detection system. Depends. There are not THAT many awakened things roaming about. QUOTE A mage walking through a checkpoint with an active Focus isn't necessarily breaking any rules. Same deal for a dude with a dual-natured paracritter pet. You might want to keep an eye on him, but then, you might want to keep an eye on a troll in a trench coat, too. Depends on the installation. If therer'S a ward, neither the active focus nor the critter pet will go though easily. If it's a secure site, odds are they're not allowed there, either. You really cannot generalise there; of course an open-access placelike a mall or something is very different from a Zero Zone. |
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#69
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,116 Joined: 26-February 02 Member No.: 1,449 ![]() |
If you are trying to make a ghoul whose nature is a dark secret, they have plenty of options to hide their nature, many of which have already been touched upon:
Infertile Infected (which gives you BP) means you don't have to worry about turning other people into ghouls. A severe biosculpting modification will make the ghoul look like a normal metahuman. The clean metabolism bioware will get rid of those annoying odors. Cybereyes give you normal (or more likely, improved) vision again. Note that for a mundane ghoul, getting any 'ware will cause them to lose their starting point of Magic, which means they will lose their dual nature (which is more of a hindrance than a boon to a mundane character). So no more worrying about wards, or about an astral mage hovering 20 feet above you peppering you with manabolts. Assensing can still detect your infected status, but it is a higher Threshold than simply noticing that someone is dual-natured. Finally, deltaware digestive expansion will let the ghoul eat more normal food without suffering nausea, although you would need a Type O system to begin play with this. I'm not quite sure how I would handle Ogre Stomach. It duplicates digestive expansion, but does it duplicate deltaware digestive expansion? |
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#70
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Moving Target ![]() ![]() Group: Members Posts: 376 Joined: 20-June 10 From: Nerva L3 Station Member No.: 18,735 ![]() |
Finally, deltaware digestive expansion will let the ghoul eat more normal food without suffering nausea, although you would need a Type O system to begin play with this. I'm not quite sure how I would handle Ogre Stomach. It duplicates digestive expansion, but does it duplicate deltaware digestive expansion? Gastric Neruostimulator. Makes a character immune to nausea and the disorientation caused by nausea. The ghoul can then eat cooked veggies, and not suffer the secondary effects of being hit with a shock weapon. |
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#71
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Dumorimasoddaa ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,687 Joined: 30-March 08 Member No.: 15,830 ![]() |
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#72
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 ![]() |
Using Severe Biosculpting, anyone can be twins. (IMG:style_emoticons/default/smile.gif)
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#73
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Moving Target ![]() ![]() Group: Members Posts: 376 Joined: 20-June 10 From: Nerva L3 Station Member No.: 18,735 ![]() |
If he has a contact/relative/team mate called Mork you win. Though they should really be identical twins and even they should have issues knowing who's who. I just went with Ghoul ORK. I guess Magician ORK could be his brother. Sadly, I didn't intend the pop-culture reference; that would have been more creative. |
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#74
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,444 Joined: 18-April 08 Member No.: 15,912 ![]() |
How about paracritters? Anything relatively cheap and non-sapient you could train to sniff out nasty auras? Paracritters, if duel natured are a better bet, as once trained they mostly just cost you food, which is far cheaper then the conveyor belt of binding materials you'd need for spirit guarded checkpoints. |
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#75
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Moving Target ![]() ![]() Group: Members Posts: 298 Joined: 15-March 09 Member No.: 16,974 ![]() |
Paracritters, if duel natured are a better bet, as once trained they mostly just cost you food, which is far cheaper then the conveyor belt of binding materials you'd need for spirit guarded checkpoints. 500¥ for the materials to bind a force 1 spirit, which a good mage with a binding focus should be able to get 6 or so services. |
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