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#76
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
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#77
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Suppressive fire covers area that Gil is standing in, up to 2 meters, and 5 meters on either side. Kensei is prone, so unaffected by suppressive fire. Gil can stay put, dive to cover, or drop prone without eating the suppressive fire. If Gil makes an attack, he rolls [REA+Edge+(Dodge if Full Defense)](7) or gets hit by the bullets. The bullets are gel rounds with tracers, so the DV is 7S vs [BOD+Impact Armor+2]. If hit by the bullets, BOD is considered to be 2 less for purposes of Knockdown. I love not being in the physical. QUOTE 3) Librarian is a Tutor Sprite. Somehow, I'd guessed that (IMG:style_emoticons/default/wink.gif) |
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#78
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Moving Target ![]() ![]() Group: Members Posts: 265 Joined: 15-September 08 From: Florida Member No.: 16,346 ![]() |
Gil can stay put, dive to cover, or drop prone without eating the suppressive fire. If Gil makes an attack, he rolls [REA+Edge+(Dodge if Full Defense)](7) or gets hit by the bullets. The bullets are gel rounds with tracers, so the DV is 7S vs [BOD+Impact Armor+2]. If hit by the bullets, BOD is considered to be 2 less for purposes of Knockdown. So let me get this straight. I can drone prone as a Free Action, but if I try to use my real actions to return fire, I get hit anyway? Or am I missing something? |
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#79
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Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
So let me get this straight. I can drone prone as a Free Action, but if I try to use my real actions to return fire, I get hit anyway? Or am I missing something? QUOTE Shadowrun4.com FAQ If a character is an area covered by suppressive fire, does he need to make a defense test immediately when the shooter starts firing? Or is he safe as long as he doesn't attempt to move? If he is in the suppressed area and he is not behind cover or prone—then yes, he must resist the attack as soon as the bullets start flying. Note that any character that moves in, out of, or within a suppressed fire area (other than taking cover/going prone) must resist the attack as normal. Dropping Prone also gives you Good Cover (-4 to be hit) and you incur a -1 penalty for shooting from cover, but overall prone seems to be pretty wicked. |
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#80
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Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
Program what? I know how to program. I need to learn how to connect an SQLite Database to a NetBeans GUI. I haven't taken any classes on it, so I'm having to sift around through the entire JDBC book to find out what I need to go find out in order to design and build it. I bit off a bit more than I could chew with this contract. |
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#81
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Moving Target ![]() ![]() Group: Members Posts: 265 Joined: 15-September 08 From: Florida Member No.: 16,346 ![]() |
I am going to take a Free Action to drop prone, resist getting shot with +4 for cover, then spend two simple actions to take aim and fire.
REA+EDG+Cover=14 (14d6.hits(5)=5) Resisting 9S (7S+2 net hits) with BOD+Impact+2=9 (9d6.hits(5)=4) Spend a point of Edge to reroll misses (5d6=25) I forgot to stick in the .hits(5) part, but that's no shit two 5s, two 6s, and a three. So I take 1S damage. Simple Action to Take Aim. Simple Action to fire one round. 7d6.hits(5)=2 For two hits. |
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#82
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 ![]() |
Sorry if I've missed this in earlier posts, how far away is the water from the hotel room? How far off shore (if at all) is the boat? I'm sneaking down that way as rapidly as I can...
Thanks A |
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#83
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Sorry if I've missed this in earlier posts, how far away is the water from the hotel room? How far off shore (if at all) is the boat? I'm sneaking down that way as rapidly as I can... Thanks A Think about 60m came up at some point. Not sure if that was official or not. with no commcodes yet for the rest of the team May not have commcodes, but B Bandit already hooked everyone up so they could talk at the meeting. |
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#84
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 ![]() |
May not have commcodes, but B Bandit already hooked everyone up so they could talk at the meeting. Ah, well that's one less thing to worry about at least (IMG:style_emoticons/default/smile.gif) Good to have a TM on board (no pun intended... (IMG:style_emoticons/default/nyahnyah.gif) ) |
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#85
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
I need to learn how to connect an SQLite Database to a NetBeans GUI. I haven't taken any classes on it, so I'm having to sift around through the entire JDBC book to find out what I need to go find out in order to design and build it. I bit off a bit more than I could chew with this contract. Yeah, no idea there (IMG:style_emoticons/default/nyahnyah.gif) Good luck with that. |
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#86
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Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
I am going to take a Free Action to drop prone, resist getting shot with +4 for cover, then spend two simple actions to take aim and fire. REA+EDG+Cover=14 (14d6.hits(5)=5) Resisting 9S (7S+2 net hits) with BOD+Impact+2=9 (9d6.hits(5)=4) Spend a point of Edge to reroll misses (5d6=25) I forgot to stick in the .hits(5) part, but that's no shit two 5s, two 6s, and a three. So I take 1S damage. Simple Action to Take Aim. Simple Action to fire one round. 7d6.hits(5)=2 For two hits. If you drop prone you are not hit by the suppressive fire at all, so you should keep your Edge point. Also, which target are you shooting at? There are three humans, one troll, and one ork. The humans and the ork are equipped with Ingram Smartguns, and the Troll has a Franshi SPAS-22 with an underbarrel flamethrower. |
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#87
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Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
Sorry if I've missed this in earlier posts, how far away is the water from the hotel room? How far off shore (if at all) is the boat? I'm sneaking down that way as rapidly as I can... Thanks A The dock is about 60 meters long, and Gil's boat is at the end of it with the pirate squad. The dock starts directly from the hotel, which is sort of hanging over the water, so if you wanted to get into the water directly from the hotel room, sliding out the window would get you there directly. |
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#88
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Moving Target ![]() ![]() Group: Members Posts: 265 Joined: 15-September 08 From: Florida Member No.: 16,346 ![]() |
I could have sworn I wrote it in there. Hmmm, maybe that was the IC thread. But I'm shooting at the one doing the suppressing.
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#89
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Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
Oh, right, I'm supposed to tell you that Initiative Pass 2 is starting, so B Bandit is up.
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#90
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Oh (IMG:style_emoticons/default/smile.gif)
I thought there were still some pirates to go. Working on it. |
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#91
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Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
Oh (IMG:style_emoticons/default/smile.gif) I thought there were still some pirates to go. Working on it. Yea, sorry. I used up their Complex Action and their Free Action, but I'll make sure to explicitly post that here next time. The Agents on the different commlinks started a routine that sends a status report to the other commlinks, if you'd like to spoof that. |
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#92
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Yea, sorry. I used up their Complex Action and their Free Action, but I'll make sure to explicitly post that here next time. The Agents on the different commlinks started a routine that sends a status report to the other commlinks, if you'd like to spoof that. That'd be a complex action yeah? I have better things to do with my complex actions (IMG:style_emoticons/default/wink.gif) |
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#93
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Okay, another long turn for me (IMG:style_emoticons/default/smile.gif)
non-action: Dropping attack program. non-action: Threading Sniffer (15d6.hits(5)=6) Creating rating 6 Sniffer CF Resist Fading (17d6.hits(5)=5) 1S fading, negated by Trauma Damper (I love that thing) non-action: Eavesdropping on the encrypted communications (12d6.hits(5)=7) Anyone wanting to notice the conversation is being tapped needs to make 7 hits on a matrix perception check. non-action: Threading Decrypt (13d6.hits(5)=3) creating rating 3 decrypt CF Resisting fading (17d6.hits(5)=6) No fading damage. Complex Action: Decrypting channel (7d6.hits(5)=3) Woo, broke rating 1 encryption, multiple threading hurts (IMG:style_emoticons/default/frown.gif) Free Action: Eject clip (no roll) Free Action: Deactivate sensor (no roll) Currently at a -4 to most of my stuff! Luckily the agents won't be able to both detect me and attack me on the same turn *whew* |
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#94
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Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
What Stealth threshold are the Agents working against for you?
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#95
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
What Stealth threshold are the Agents working against for you? It's an opposed roll. They get Rating + Analyze I think, and I'll get Stealth + Hacking, and with my two threading penalties, I'm down to a measly 8 DP for that. Hiding from the IC! (8d6.hits(5)=4) There you go, 5 hits to find me. Neat, might actually be safe for a turn. |
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#96
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Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
It's an opposed roll. They get Rating + Analyze I think, and I'll get Stealth + Hacking, and with my two threading penalties, I'm down to a measly 8 DP for that. Hiding from the IC! (8d6.hits(5)=4) There you go, 5 hits to find me. Neat, might actually be safe for a turn. But do they get to roll after you are in the system? The books seems to say that they get a chance to catch you when you come through the Firewall, but if they don't overcome your Stealth then, they have no idea. Don't they need something to come up wrong before they get to check? |
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#97
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
But do they get to roll after you are in the system? The books seems to say that they get a chance to catch you when you come through the Firewall, but if they don't overcome your Stealth then, they have no idea. Don't they need something to come up wrong before they get to check? They need to actively look, and in general they won't actively look unless something comes up wrong. I'd imagine the one agent not responding would indicate something wrong, so they will all come in and have a look around, if they don't spot me, they might figure it just crashed on its own and go back, telling the person to reload the agent when they get a chance. If they find me, then the battle begins, but since it will be a simple action for them to look for me, they won't be able to attack that IP at least (And they might not all spot me either. One will tell the others that I'm in the system, but they'll still have to keep making checks to actually find me.) |
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#98
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Moving Target ![]() ![]() Group: Members Posts: 419 Joined: 22-May 10 From: Germany Member No.: 18,604 ![]() |
When my action is up I'll use a simple action to stand up, a free action to run towards the troll and another simple action to draw my wakizashi with my left hand since I can't attack anymore anyway in this IP. (Too bad that Kensei left all his guns at the apartment (IMG:style_emoticons/default/wink.gif) )
Guess I'll have to eat the flamethrower before I can cut up the troll. The big guy is mine! (IMG:style_emoticons/default/biggrin.gif) |
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#99
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Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
Allright, the Agents are currently running an update script, so they'll know something is up by their next pass. No one notices B Bandit's hacking.
Kensei and the Troll move to engagement distance, so they can start murdering each other next pass. Keys is up next. I'll post a description in the IC thread in a bit. Oh, I should mention that I'm going to GenCon, so I probably won't be posting until I get back. I leave tomorrow morning, and I have no idea what I'm doing while I'm there. I'm GMing, but I don't know when or if I'll have internet access. If any of you are going to be there, I'm GMing for the CthulhuTech game. |
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#100
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Handy, that means that we'll be hitting 4th IP after they find me, which they don't have.
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Lo-Fi Version | Time is now: 8th May 2025 - 06:41 AM |
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