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Karoline
post Aug 7 2010, 01:41 AM
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QUOTE (Mongoose @ Aug 6 2010, 07:17 PM) *
It might be something some AI's already do between themselves...

Wasn't there something in RC about AIs being able to merge parts of their programs to create an AI 'child'?
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Inpu
post Aug 7 2010, 03:58 AM
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QUOTE (Tsuul @ Aug 7 2010, 01:19 AM) *
I think the AI gains a walking meat sack and the Techno gains a backseat...


My AI character would be immensely interested.
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CanRay
post Aug 7 2010, 05:16 AM
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QUOTE (Karoline @ Aug 6 2010, 08:41 PM) *
Wasn't there something in RC about AIs being able to merge parts of their programs to create an AI 'child'?

Hey! This is a family board!

The Virtual Reality Stork drops off the little bunde of code joy! (IMG:style_emoticons/default/nyahnyah.gif)
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DeathStrobe
post Aug 8 2010, 05:04 AM
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One of the problems with living nodes is that only technomancers can hack them. Computer programs just don't know what they're looking at. So to get an AI in to a living node you'd have to turn it in to a technomancer first. Over all, it really just sounds like a bad idea...

Well, if we had to try and make this work, I'd have to say the Technomancer would have to first find a way to turn himself in to an e-ghost. This way the AI and the technomancer can have a way too merge. This should have the risk of the technomancer maybe never being able to get his body back. Also, run the risk of killing the technomancer, because they might have to simulate Crash 2.0. Heck, most technomancers were created from Crash 2.0, and Crash 2.0 was made from two Super AIs having a super Matrix war, so I don't know how easily it would be to simulate that, or if Crash 2.0 didn't kill or e-ghost the technomancer in the first place, why would it have a different effect the second time? Anyway...lets assume it somehow works or finds another way to make the technomancer an e-ghost...

Now that both the technomancer and AI are now both AIs, they should be able to do some kind of code swapping to make a new AI or merge in to a single AI, which should have the risk of having a personality getting swallowed up by the other or the risk that the codes simply can't work together killing both of them.

Lets assume, it does some how work, and the code merging doesn't kill them both, now another trick comes in to play of trying to hack back in the the living node. But if the technomancer's e-ghost code gets corrupted from the merging he may not be able to get back in to any living nodes. Thus making the technomancer just another AI on the Matrix. But if he does keep enough of himself he might be able to hack in to a living node, himself hopefully and set up shop there again, and maybe "rig" his own body.

Over all, it doesn't sound like a good idea. Too many maybes and a lot of ways to die. Also I don't know if there would be any mechanical advantage behind it...but maybe this technomancer is just crazy enough to want to do it anyway...
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Karoline
post Aug 8 2010, 06:52 AM
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QUOTE (DeathStrobe @ Aug 8 2010, 01:04 AM) *
Now that both the technomancer and AI are now both AIs

Of course at this point the TM has achieved the goal of 'gaining the processing power/etc of an AI' and so merging really isn't that important any more.
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Tanegar
post Aug 8 2010, 04:07 PM
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QUOTE (Socinus @ Aug 6 2010, 06:14 PM) *
To gain the raw processing and logical power of an AI. He feels that if he is able to do this, he will be equipped to convince other Technomancers to do the same thing and he will lead them to use their power to lead the world, tempering raw logical processing power with humanity. He sees Technomancers as a sort of "chosen people" whose purpose is to lead humanity.

What crunch benefits does the technomancer expect to gain? If it's gamebreaking, the GM says no. Flatly. If it's not, the GM handwaves it, possibly with a test of some description to determine how much of a benefit you actually gain.
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Pat
post Aug 8 2010, 09:54 PM
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For getting the AI into the biological node..... .Maybe resonance trodes? It specifically says you can drag people into it with the power. Lay hand on whatever they happen to be in, maybe easier to accept if the AI is jumped into a drone or something, but basically the same thing as putting your hands on a harddrive hosting the node they are occupying.
Suck them right in.
Hmmm...that makes me think.....
If you have resonance trodes echo, could you use it while in the trix yourself? I know the rules say nothing about it, so personally I would say no, but it makes for an interesting thought. Sucking someone from the node they are in, into your Bio node? Well, peoples persona can be in more than one node at once, so I guess it wouldn't actually suck them in so much as make them be in that node as well....
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Karoline
post Aug 9 2010, 01:46 AM
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Resonance trodes rely on physical contact with the person they are forcing onto the matrix, so they wouldn't be usable on an AI because you can't physically contact an AI, and AIs can't use trode, which, while not a stated requirement, I would imagine is a requirement.

So, this also means no grabbing people on the matrix and pulling them to your bionode, especially since the power never actually says that they go to your bionode in the first place (Simply that they are forced onto the matrix), that is just a general assumption on an Echo that has basically no rules.
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Pat
post Aug 9 2010, 01:57 AM
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QUOTE (Karoline @ Aug 8 2010, 09:46 PM) *
Resonance trodes rely on physical contact with the person they are forcing onto the matrix, so they wouldn't be usable on an AI because you can't physically contact an AI, and AIs can't use trode, which, while not a stated requirement, I would imagine is a requirement.

So, this also means no grabbing people on the matrix and pulling them to your bionode, especially since the power never actually says that they go to your bionode in the first place (Simply that they are forced onto the matrix), that is just a general assumption on an Echo that has basically no rules.


Yeah, you're right, I let what everyone else said to color my memory of the echo, it only says drag them into hotsim VR, nothing about the Bio-node.

It was just the closest thing I could think to being able to accomish the attempt.
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Karoline
post Aug 9 2010, 02:03 AM
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QUOTE (Pat @ Aug 8 2010, 08:57 PM) *
Yeah, you're right, I let what everyone else said to color my memory of the echo, it only says drag them into hotsim VR, nothing about the Bio-node.

It was just the closest thing I could think to being able to accomish the attempt.

Very understandable.

It is however something that is disallowed by both rules and fluff. Rules don't allow for the AI reaching a person's Bionode, and provides no 'merging' rules, and fluff at several points makes it very clear that while a TM's complex form is similar to a program in results, it is entirely different in what it actually is.
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