![]() |
![]() ![]() |
![]() |
![]() ![]()
Post
#1
|
|
Moving Target ![]() ![]() Group: Members Posts: 347 Joined: 28-June 10 Member No.: 18,765 ![]() |
I did not know how much damage ramming can do. I realized that slamming into someone wile under the effects of the critter movement power and immunity to normal weapons would mean dishing out a tun of damage and likely taking no damage. If this is combined with a ram plate (or possibly a big shield) then the ramming can be done at a lower speed for less damage against the person ramming.
A person ramming into a person in not strictly covered by rules. I guess you would call it normal unarmed combat, but even if trolls plowing through people does not count as a ramming, a small vehicle or drone should work just as well. If a meta human would do it. Anything that adds to run speed ( Celerity, Satyr Legs, Raptor Cyberlegs, and Inline Skates each add one half movement. Skimmer Discs double movement. Celerity seems to stack with every thing. Skimmer Disks probably can't stack with Satyr Legs or Raptor Cyberlegs.) If you do the math super high body ends up being not that desirable at the start because of how it effects movement and the damage that needs to be resisted. Relying on Immunity to Normal Weapons means armor does not need to by higher than normal, if speed is 61–200 meters per turn and body is less than or equal to magic of the spirit with Immunity to Normal Weapons. ramming damage table [ Spoiler ] Ramming [ Spoiler ] Ram Plate (Standard, Groundcraft and Watercraft Only) [ Spoiler ] Hardened Armor [ Spoiler ] Immunity [ Spoiler ] Movement [ Spoiler ]
|
|
|
![]()
Post
#2
|
|
Moving Target ![]() ![]() Group: Members Posts: 219 Joined: 16-November 09 From: United States Member No.: 17,876 ![]() |
Most GMs will rule that celerity does not stack with Skimmerdisks, as it's basically a personal hovercraft.
|
|
|
![]()
Post
#3
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,911 Joined: 26-February 02 From: near Stuttgart Member No.: 1,749 ![]() |
Good points. I was always wondering why the modifiers for targets that are moving faster than the attacker didn´t come along to SR4. But stuff like that would give the movement power a little bit more bang for your bucks. It would be sufficent enough if it would help you leap longer, but jumping doesn´t seem to be linked to your speed.
|
|
|
![]()
Post
#4
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
Have you played Prototype? One of my favorite ways of getting around town was to sprint through the streets with a shield out. If it was a car, it would need good windshield wipers. As to your question, you can treat it like falling damage, using your meter per Combat Turn as the distance fallen. I don't think there is a rule that covers it exactly, but that's the closest mechanic I know of.
|
|
|
![]()
Post
#5
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
|
|
|
![]()
Post
#6
|
|
Old Man Jones ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 ![]() |
Then celerity should not stack with retractable roller blades either, because it's more or less the same way to move in . . Hm. I've always thought of skimmerdisks as "you stand there and the disks take you places". Whereas you actually push off surfaces with rollerblades. -karma |
|
|
![]()
Post
#7
|
|
Moving Target ![]() ![]() Group: Members Posts: 219 Joined: 16-November 09 From: United States Member No.: 17,876 ![]() |
Hm. I've always thought of skimmerdisks as "you stand there and the disks take you places". Whereas you actually push off surfaces with rollerblades. -karma Sort of? You still have to control the vector and thrust of the skimmerdisks, but the power comes from the disks themselves. I can see how celerity would stack with rollerblades since you have to push off with them yourself, but you would look like a bloody ridiculous gangly rollerblading monkey man. |
|
|
![]()
Post
#8
|
|
Moving Target ![]() ![]() Group: Members Posts: 516 Joined: 22-July 10 From: Detroit Member No.: 18,843 ![]() |
Sort of? You still have to control the vector and thrust of the skimmerdisks, but the power comes from the disks themselves. I can see how celerity would stack with rollerblades since you have to push off with them yourself, but you would look like a bloody ridiculous gangly rollerblading monkey man. Goes well with monkey paws and prehensile tail I suppose^^ Yay Surge =) |
|
|
![]()
Post
#9
|
|
panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
iirc, skimmer disks adds to the base movement rate of the person "wearing" them, so imo they are basically rollerblades with near zero friction.
|
|
|
![]()
Post
#10
|
|
Moving Target ![]() ![]() Group: Members Posts: 219 Joined: 16-November 09 From: United States Member No.: 17,876 ![]() |
iirc, skimmer disks adds to the base movement rate of the person "wearing" them, so imo they are basically rollerblades with near zero friction. The problem is that the skimmerdisks would have to automatically generate thrust equal to the force of the pushing leg, if power actually "comes" from the person wearing them. This leads me to think, "Why can't somebody just crank up their skimmerdisks past normal (for their metatype) thrust?" Skimmerdisks sure are wonky. |
|
|
![]()
Post
#11
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Skimmerdiscs are basically like Marty McFly's Hoverboard.
Not like Biff Tannon's Killer-Board. Not self propelled. But if you stand on them, other people can push you around. |
|
|
![]()
Post
#12
|
|
panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
The problem is that the skimmerdisks would have to automatically generate thrust equal to the force of the pushing leg, if power actually "comes" from the person wearing them. This leads me to think, "Why can't somebody just crank up their skimmerdisks past normal (for their metatype) thrust?" Skimmerdisks sure are wonky. maybe i am missing some elementary physics in all this, but how so? The disks are turned to carry the weight of the person a certain distance above ground. If then the person tries to push down against that he is more likely to push himself forward then push the disk down, as that will be the direction of least resistance. The disk is pushing upwards with a force equal to the persons weight after all, and if one try to push that down the air will compress further to create more resistance. It would behave pretty much in the same manner as if one attempted to walk on a couple of springs that was able to carry the persons weight without compressing. tho sure, i guess one could always crank the engine up there and go for something like what the helicopters do. But i suspect that much of the design of the disks makes use of ground effect: https://secure.wikimedia.org/wikipedia/en/w...ect_in_aircraft once one move out of ground effect, the energy needed to stay aloft increases. This in turn decreases the endurance of the system. So for a compact system like the skimmer disks, i dont think relying on the disks engines for propulsion is a good bet if one plan on cover a useful distance. |
|
|
![]()
Post
#13
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Best way to get around town:
One or two cyber-arms with grapple-hands and magnetic system, two replacement feet with skimmer discs. Do the McFly Flyboy! And worry if someone pushes you above a lake or something like that ^^ |
|
|
![]()
Post
#14
|
|
panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
how about a magnetic grapple and some rollerblades with smartwheels (or skateboard with same)? (IMG:style_emoticons/default/cyber.gif)
|
|
|
![]()
Post
#15
|
|
Moving Target ![]() ![]() Group: Members Posts: 347 Joined: 28-June 10 Member No.: 18,765 ![]() |
I figured skimmer disks stacked with Celerity and nothing else, because they are not something worn they are a replacement for your legs. But I don't really care if it stacks because celerity, satyr Legs, and inline Skates get you up to 2.5 your normal movement rate with no essence cost. But it is actually not really necessary because the movement power gets you going very fast with out any surge. But I do like the idea of someone who can out run most cars (with movement power). Also having a high walk rate could come in handy.
QUOTE The target must be within the vehicle’s Walking or Running Range (a –3 dice modifier applies if the driver has to resort to running). One use of a high walk speed here. |
|
|
![]()
Post
#16
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
how about a magnetic grapple and some rollerblades with smartwheels (or skateboard with same)? (IMG:style_emoticons/default/cyber.gif) The german Arsenal actually does have the motorized Skateboard with Smart Wheels, called power board . . COWABUNGA! |
|
|
![]()
Post
#17
|
|
Target ![]() Group: Members Posts: 44 Joined: 26-February 10 Member No.: 18,204 ![]() |
2 words:
Thrust Boosters. Just strap these on your back, take off from 0 to 200 in 3 seconds and slam into something at 200 miles per hour wearing MilSpec armor. One of you will be a pancake. |
|
|
![]()
Post
#18
|
|
Moving Target ![]() ![]() Group: Members Posts: 347 Joined: 28-June 10 Member No.: 18,765 ![]() |
Well that is how a street sam would do it. (IMG:style_emoticons/default/cyber.gif)
The whole immunity to normal weapons, ignore damage if it is less than magic times two physical is what makes this more survivable. But the sam will still take half the damage the other guy does and be able to resist some of it and have the rest be stun, wile the other guy is likely in bits even if they are not quite dead. |
|
|
![]()
Post
#19
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 ![]() |
Now are you trying to get an actual person to follow the Ramming rules? The flow of this thread is confusing.
|
|
|
![]()
Post
#20
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
BASE MOVEMENT Ow. |
|
|
![]()
Post
#21
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,373 Joined: 14-January 10 From: Stuttgart, Germany Member No.: 18,036 ![]() |
be careful with high BOD.
QUOTE This power has its limits. If the Body of the target exceeds the critter’s Magic, reduce the Movement multiplier by half. If the Body of the target exceeds Magic x 2 then Movement has no effect. well, you'll need a force 10 spirit, then you'll enjoy a multiplier of 5 |
|
|
![]()
Post
#22
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
|
|
|
![]()
Post
#23
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,373 Joined: 14-January 10 From: Stuttgart, Germany Member No.: 18,036 ![]() |
|
|
|
![]()
Post
#24
|
|
Moving Target ![]() ![]() Group: Members Posts: 347 Joined: 28-June 10 Member No.: 18,765 ![]() |
So the question is who would actualy allow this in a game? Like i said this could be done with a drone easy. So is it fair game for a metahuman to do it too?
One could argue that vehicle body and metahuman body are not totally same for some reason, or that metahumans are usualy softer so dish out less damage, but a troll in combat armor is a very solid projectile object. |
|
|
![]()
Post
#25
|
|
Moving Target ![]() ![]() Group: Members Posts: 424 Joined: 9-July 10 From: Voice with an Matrix Connection Member No.: 18,806 ![]() |
Maybe the troll is charging in for a subduing attack?
|
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 7th May 2025 - 06:40 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.