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#1
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Running Target ![]() ![]() ![]() Group: Banned Posts: 1,105 Joined: 23-August 10 Member No.: 18,961 ![]() |
So, was writing my characters background, all the way back to the original goblinization.
For simplicity, I'll reduce names to titles. Human A is in love with Human B. Human B turns into an Orc. Human A says screw it, and they have kids anyway. 4 kids. Orcs mature twice as fast as humans. That would put them sexually able around 6. So in 2022, the first orclets are born. In 33, Each of the orclets has an average of 8 kids of their own In 42, after going through the Night of Rage, the orcs are encouraged to have more children, and do, having an average of 16 children each. in 53, the same trend continues, with an average of 20 children each. In 63 the trend cools down, and averages 12 each in 72 it settles around 10 children each. Human A is around 70 years old in 72, and the proud father of around 1.2 million descendants. Figure 20 percent go off and travel, 25 percent die, and 5 percent turn out human or other meta. Still leaves 600k orcs sending him birthday cards. |
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#2
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,000 Joined: 30-May 09 From: Germany Member No.: 17,225 ![]() |
What is with orks choosing not to multiply like insane? Not because i CAN have children doesn't mean i will have. Sure humans can have children at.. what 12-16 (for female) and every year one-two of them. Does that mean they have 40 children until it is all done?
Orks grow up in a slow world. All their elf/human counterparts are much less mature (at least with their bodies) and they are still forced to keep that same pace (school for example). Sure... a lot of poor kids and sinless just go out to fuck around when they are ten or so... But after they have their first children, bound to a crappy wife and trying to get enough money so they won't starve... the next pregnancy will be resolve with a kick to the stomach. (Yeah sorry for being so gloomy... but it is damn dystopia shadowrun) |
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#3
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
I do believe that's why its called an average.
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#4
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Moving Target ![]() ![]() Group: Members Posts: 673 Joined: 9-May 08 Member No.: 15,965 ![]() |
It just scares me that the society got so bad that families feel they can be the next octo-mom at 11.
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#5
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Shooting Target ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 1,989 Joined: 28-July 09 From: Somewhere along the brazilian coast Member No.: 17,437 ![]() |
Besides, something happened with the Ork population that made their "litters" dwindle. The reason/source of this is currently unknown.
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#6
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Moving Target ![]() ![]() Group: Members Posts: 673 Joined: 9-May 08 Member No.: 15,965 ![]() |
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#7
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Moving Target ![]() ![]() Group: Members Posts: 347 Joined: 28-June 10 Member No.: 18,765 ![]() |
Probably one of the devs got hold of a calculator but you could rationalize it with some set of odd circumstances.
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#8
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,139 Joined: 31-March 10 From: UCAS Member No.: 18,391 ![]() |
The numbers in the original post are way way off. Orks don't start kicking out 'litters' at age 6.
That's taking something to extreme insane .... well extremes. I think technically a few human females have had children at age 9 but the entire world population doesn't have a kid at age nine, then every 10 months afterwords for the rest of their sexually mature lives. If you crunch humanity numbers in this nature the numbers get stupid as well. It's a misrepresentation of the setting. And in the new Runner's companion it does state that the orcs are down to one or two kids, and that the slowdown and change is unknown and not natural. It's artificially caused, but no one knows why/how yet. |
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#9
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Moving Target ![]() ![]() Group: Members Posts: 673 Joined: 9-May 08 Member No.: 15,965 ![]() |
Do we have an idea what the SRverse counts as artificial? Or what counts as natural, since that would be a shorter list.
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#10
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Running Target ![]() ![]() ![]() Group: Banned Posts: 1,105 Joined: 23-August 10 Member No.: 18,961 ![]() |
The numbers in the original post are way way off. Orks don't start kicking out 'litters' at age 6. I assumed that they *could* at 6. Much in the same way a girl can give birth at 12 now. Just... really uncommon. Thats why I went with the base age of 10, as that would be equivalent to a human 20. QUOTE And in the new Runner's companion it does state that the orcs are down to one or two kids, and that the slowdown and change is unknown and not natural. It's artificially caused, but no one knows why/how yet. That part I didn't know. Does it say when this started happening? |
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#11
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,705 Joined: 5-October 09 From: You are in a clearing Member No.: 17,722 ![]() |
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#12
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Moving Target ![]() ![]() Group: Members Posts: 572 Joined: 6-February 09 From: London Uk Member No.: 16,848 ![]() |
If you look at most mammal species which have large numbers of young the average number to live long enough to reproduce tends to be about 2 for 2, by this I mean the odds of any given young surviving to maturity is balanced against the number of young born giving you a net population which varys little based on the provided resources / dangers.
There was alot of orks being born but most of them were dying before they reached maturity. Given the distopia style of culture for most people in shadowrun the implication of welfare and such would limit any uplift in the maturity rates meaning the average would be nearer to balance but with a pronounced uplift over time possibly with a 4 for 2 in the low to middle classes with a 2 for 2 in the sinless classes. Population growth would be above human but nothing to silly. we see similar figures when you look at the difference in culture between westen and easten parents most westen or first world populations are actually dropping below the 2 for 2 level into population decline where as it has been seen in some easten parents that the rate is more 4-5 for 2 meaning a net population growth (this growth is only noticable when in a first world setting normally) |
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#13
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
There's something to prevent SINner Orks from starting to have a family at 6: Statutory Rape Laws.
That's right, folks! They haven't changed. Just because they're physically mature and have the feelings of your average teenager... It's still Squick for the average SINner. Especially the overly religious types, even if they aren't racist (There are a few.). SINless Orks, on the other hand... Well, still probably Squick, but they're less likely to have to worry about such things as Law... |
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#14
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Moving Target ![]() ![]() Group: Members Posts: 297 Joined: 11-April 10 From: Raleigh, NC Member No.: 18,443 ![]() |
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#15
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Of course you have to factor in, that Orks only live about 30 to 40 years either . .
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#16
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Shooting Target ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 1,989 Joined: 28-July 09 From: Somewhere along the brazilian coast Member No.: 17,437 ![]() |
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#17
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
The Cure from the Novel with the WereWolf Lone Star Free Agent and the immoral Elf woman who could not remember more than some hours . .
Divided Life or something like that . . Changeling had a Troll in it who developed his own cure for goblinization too . . |
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#18
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Shooting Target ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 1,755 Joined: 5-September 06 From: UCAS Member No.: 9,313 ![]() |
Oh common these are orks...they die by the dozens in ork raiding parties and shadowrunner shootouts.
The UCAS Surgeon General estimates 9 out of 10 Orks die a violent death before the age of 20. The other Ork is too crippled to get involved in all the mayham. (IMG:style_emoticons/default/smile.gif) |
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#19
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Shooting Target ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 1,755 Joined: 5-September 06 From: UCAS Member No.: 9,313 ![]() |
The Cure from the Novel with the WereWolf Lone Star Free Agent and the immoral Elf woman who could not remember more than some hours . . Divided Life or something like that . . Changeling had a Troll in it who developed his own cure for goblinization too . . Is that the one that featured the Will O Wisp? (Which got cut in 4th ed) |
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#20
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Moving Target ![]() ![]() Group: Members Posts: 542 Joined: 1-August 10 From: Occupied San Diego Member No.: 18,877 ![]() |
The biggest thing to remember is that there is a lot more to having children than simply procreating.
The best part about the future is less welfare mothers. So there's definitely the disincentive to have babies. Orks might mature physically faster than humans but they age mentally at about the same rate (at least the fluff and novels suggests so). These aren't like kittens where the mother can just turn them loose after a year. They have to raise them. So producing litter after litter of children will only result in a lot of dead children, which even as callous as some mothers might be, has to be damaging on the psyche. Besides, I can't imagine birthing that many children at once is an event ork women would want to repeat, lol. I'd imagine the abortion rates for second time ork mothers is rather high. My friends have triplets, and caring for them takes up their entire lives. She was a lawyer and had to give up her practice for it. They definitely don't plan on having any more. Having 19 kids is for bizarre hillbilly couples in Arkansas. |
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#21
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Moving Target ![]() ![]() Group: Members Posts: 673 Joined: 9-May 08 Member No.: 15,965 ![]() |
The Cure from the Novel with the WereWolf Lone Star Free Agent and the immoral Elf woman who could not remember more than some hours . . Divided Life or something like that . . Changeling had a Troll in it who developed his own cure for goblinization too . . I had forgotten about that one, but good call. Actually I was talking about A Fistful of Data, where supposedly buried beneath tons of rubble and The Crypt, a shadow-community, lies the only vial of the cure of Goblinization. Which, of course, has a fatality rating that is almost off the charts. It is, also, decades old. |
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#22
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,179 Joined: 10-June 10 From: St. Louis, UCAS/CAS Border Member No.: 18,688 ![]() |
The biggest thing to remember is that there is a lot more to having children than simply procreating. The best part about the future is less welfare mothers. So there's definitely the disincentive to have babies. Orks might mature physically faster than humans but they age mentally at about the same rate (at least the fluff and novels suggests so). These aren't like kittens where the mother can just turn them loose after a year. They have to raise them. So producing litter after litter of children will only result in a lot of dead children, which even as callous as some mothers might be, has to be damaging on the psyche. Besides, I can't imagine birthing that many children at once is an event ork women would want to repeat, lol. I'd imagine the abortion rates for second time ork mothers is rather high. Unless they need the free workforce for ekeing out a living in the grubby soil of nowhere, UCAS. (IMG:style_emoticons/default/nyahnyah.gif) QUOTE My friends have triplets, and caring for them takes up their entire lives. She was a lawyer and had to give up her practice for it. They definitely don't plan on having any more. Having 19 kids is for bizarre hillbilly couples in Arkansas. Or extremists who take 'go forth and multiply' waaaaay too literally. In either case, they're generally subsized by either the government or a kooky religious group*. *all religious groups are kooky. K is for kooky, that good enough for me. |
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#23
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
*all religious groups are kooky. K is for kooky, that good enough for me. Some are kookier than others. I mean, how many of them believe in species dysphoria? |
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#24
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Moving Target ![]() ![]() Group: Members Posts: 663 Joined: 30-June 06 From: Memphis, TN Member No.: 8,811 ![]() |
In my "Universe" the numbers are a little different, but the theory is the same. People who are born Orks and live in Ork community start having kids at @15. The metrics I use for multiple births are 10% are singles, 60% are twins, 20% are triplets and 10% are quads or more. People who are born human and gobinilize or live in Human centric cultures tend to stay with the standard ages for settling down and starting families. They also tend to have smaller families.
To balance it out I tend to have a higher mortality rate for orks. They tend to work more dangerous jobs and are much more likely to be gangers. In my universe I tend to think of them living and working like "Undocumented Workers" in the USA now. Low paying unskilled labor that might move from place to place looking for work. Whatever people say about Hispanics I tend to just port over to Orks (especially ones that are SINless). As for where they all live? I use them to populate the empty areas of the NAN. Huge ork kibbutz or coops are scattered throughout the land to farm or working at other manually taxing jobs. I also have caravans of migrant workers that are very similar to the Nomads in CP2020. The long and short of it is that the Ork "breeding problem" is a HUGE reason Humanis exists. People can do the math as well and while it is not as bad as the statistics show, OrKs will still outnumber humans in a short period of time. I guess my take on it is that race plays a much larger part in my games then most people feel comfortable with though. |
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#25
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Moving Target ![]() ![]() Group: Members Posts: 489 Joined: 14-April 09 From: Madison, WI Member No.: 17,079 ![]() |
The best part about the future is less welfare mothers. Sad to see that tired conservative myth being trotted out here. I guess you think it's okay because it's a fictional minority group we're talking about here. Numerous studies all over the U.S. have failed to find any statistically significant correlation between family size and receipt of welfare benefits. The decision of whether or not to have more children is based on a lot of factors but welfare payments is near the bottom of the list. The proposed birth rate for orks in SR has always been absurd, even for a "fantasy" game. The Runner's Companion bit about the ork birth rate mysteriously slowing is a badly implemented band-aid. I've seen the "orks are going to take over the world" threads pop up a few times over the last year or two. I propose that instead of repeating the game of "scary *Insert Pakistanis, Roma, North African Muslims or Turks for the xenophobes in the UK, France, Spain or Germany. |
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