![]() ![]() |
Oct 11 2005, 10:19 PM
Post
#26
|
|||
|
Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
I see no problem with this idea. I also see no real problem in just assigning the Aspected Magic Quality a 10 BP cost, and list in the description the limitation to one Magic Skill Group (although other non-Grouped Skills are still able to be learned) and Astral Perception. The Group that the character does not choose is treated as if he were a mundane, in that, like all Magic Skills, the Defaulting rules do not apply. But that's just me. :) |
||
|
|
|||
Oct 11 2005, 10:27 PM
Post
#27
|
|
|
Target ![]() Group: Members Posts: 50 Joined: 4-November 04 Member No.: 6,807 |
The ones who really lose out in this system are the elementalists and shamanic adepts (or whatever they're called in 3rd edition). They need to buy all the same skills that a full mage does, but they're a lot more limited in what they can do with them. And they can't get BP back by taking the Incompetent flaw.
I'm not sure there's a good way to bring them back in SR4, which is too bad, because they were neat character types. |
|
|
|
Oct 12 2005, 01:13 AM
Post
#28
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 399 Joined: 27-May 04 Member No.: 6,361 |
I agree. They don't really have to be as powerful as they where back in SR3 and pervious editions, simply playable.
I keep reading the qualities but I keep finding that theres little in the way of creating Shamanists or Elementalists. unfortunately, custom qualities might be what the doctor ordered. I'd say make Aspected Magicians be a 5 bp quality, with a certain defined specialization, using the classic definitions as a basis, but not necessarily the only options, and have only Astral Perception. While I'd be willing to play this as is, perhaps something to balance it is in order... I'm just not sure what it would be that wouldn't cancel out the 5 bp cost. [Edit: Perhaps a spirit bane for the opposing spirit type would work to gain a few more points back for the Elementalist or Shamanist. Also, for a Shamanist, if they have a bonus to a certain spirit or spell type, use the related spell type or spirit from the chart in the magic section for them. I think this would work, unless they receive multiple magic skill bonuses, a that point just use those only to determine their focus. eg- A spirit gives a +1 Athletics and +1 Manipultion spell bonus. Use the Manipulation type to determine which spirit they may summon. If another spirit gives a bonus to beast and Healing spells, then the Shamanist is only able to cast Healing spells and summon Beast spirits.] |
|
|
|
Oct 12 2005, 05:03 AM
Post
#29
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 831 Joined: 5-September 05 From: LAX, UCAS Member No.: 7,687 |
Um, guys? Check the spoiler (The original post is buried a bit down on the first page of this thread, so it's easy to overlook)
[ Spoiler ] I went with 7 bp for this because they get fewer abilities than a magician adept (10 bp), but more than an adept (5 bp). Kinda a halfway point. Admitedly, tradionalists in this model aren't really a discount (for the reasons elbows stated). Any ideas about how to fix that? |
|
|
|
Oct 12 2005, 08:24 AM
Post
#30
|
|
|
Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Personally, if I really felt the need to balance things out to the nth degree, I'd go with 10 BP for Sorcerers and Conjurors, and 5 BP for Shamanist or Elementalist-type characters.
I don't like using 7, or other non-multiples of 5. |
|
|
|
Oct 12 2005, 08:25 AM
Post
#31
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 355 Joined: 3-October 05 From: Ann Arbor, MI Member No.: 7,803 |
I agree, 10 (or even 5, I guess) is better than 7, because 7 doesn't jive with all the other qualities.
|
|
|
|
Oct 12 2005, 08:43 AM
Post
#32
|
|||
|
Moving Target ![]() ![]() Group: Members Posts: 831 Joined: 5-September 05 From: LAX, UCAS Member No.: 7,687 |
Very true, didn't think of it that way. 8) |
||
|
|
|||
![]() ![]() |
|
Lo-Fi Version | Time is now: 8th November 2025 - 02:12 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.