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> Emo Samurai's dedicated character page.
emo samurai
post Jan 22 2007, 06:37 AM
Post #476


Dragon
********

Group: Members
Posts: 4,589
Joined: 28-November 05
Member No.: 8,019



Forgot to turn his Logic to 5. Thanks.

And skills and skill groups cost 1/2 in my houserules.
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emo samurai
post Feb 4 2007, 05:14 AM
Post #477


Dragon
********

Group: Members
Posts: 4,589
Joined: 28-November 05
Member No.: 8,019



Ophis just dumped 15 karma on my character for completing his quest to help Wing and Hannah with their personal lives. And he's decided to live in Denver and let the people in the Barrens be for the most part except for basic provisions of food, water, and commlinks and teachsofts.

So what should he spend his 15 karma on? He has enough for initiation, but Ophis is using his lame-ass magical group rules instead of my AWESOME ones. And he's ambivalent about having Shen be both a GMPC and a character he runs. Or at least I THINK he is.

So what should I do?

Actually, I'm thinking I shouldn't bring Shen into my game; I'm thinking Shinigami, hunter of corrupt company men, should go into my game. He'll be AWESOME.

So actually, maybe I just need advice on what to do with Shen's newfound karmic wealth.
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Trigger
post Feb 4 2007, 05:19 AM
Post #478


Running Target
***

Group: Members
Posts: 1,468
Joined: 5-December 06
From: Somewhere in the Flooding, CalFree
Member No.: 10,215



Well, what does his current sheet look like?
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emo samurai
post Feb 4 2007, 05:22 AM
Post #479


Dragon
********

Group: Members
Posts: 4,589
Joined: 28-November 05
Member No.: 8,019



Shen Lung

Race: Elf (30 BP)

Attributes(300)
[ Spoiler ]


Skills (150)
[ Spoiler ]


Qualities(+80 BP)
[ Spoiler ]


Knowledge
[ Spoiler ]


Spells(36)
[ Spoiler ]


Equipment(1 BP)
[ Spoiler ]


Contacts(14 BP spent)
[ Spoiler ]
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Glyph
post Feb 4 2007, 05:28 AM
Post #480


Great Dragon
*********

Group: Members
Posts: 7,116
Joined: 26-February 02
Member No.: 1,449



A number of things you could do with 15 Karma:

>>You could raise Agility to 3 and Strength to 2, making those stats slightly less of a potential weakness.

>>You could learn 3 new spells. And spellcasters never have enough spells, so I'm sure there are plenty that would be good for your character to have.

>>You could raise Reaction to 5, improving your initiative and making it harder for people to hit you.

>>You could raise Edge to 5. A nice, high Edge can be useful for sooo many things.
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emo samurai
post Feb 4 2007, 05:29 AM
Post #481


Dragon
********

Group: Members
Posts: 4,589
Joined: 28-November 05
Member No.: 8,019



GOOD IDEAS.
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