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> Gender modified limit?
Wounded Ronin
post Sep 26 2004, 11:02 PM
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PCs are exceptional individuals. I don't understand what the average woman has to do in any way statistically with the gleaming deadly female samurai with STR 9. As far as I'm concerned, any gender based average for normal people no longer applies when you have your skin and muscles and bones replaced with alloy and kevlar, or when you suck in magic from the planet that is powerful enough to change men into orcs and trolls and use it to reinforce your muscles and boost your STR attribute.
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Guest_Crimsondude 2.0_*
post Sep 27 2004, 12:32 AM
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Because the same 0-6 range for attribute values (modded by race) that are used to make runners are the same values used to make every NPC from the most hardcore, chromed-out cyberzombie mage to the most mundane across-the-board 3's person imaginable.
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Herald of Verjig...
post Sep 27 2004, 12:44 AM
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Average != max. Average is not even dependant on the range, just on the weighted statistical percentage above and below the average. Debating the difference between a racial maximum of 8 and a racial maximum of 9 has no intrinsic correlatory effect on the average of 3.

Whether you support the idea or not, at least use valid arguments.
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Snow_Fox
post Sep 27 2004, 12:51 AM
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QUOTE (Da9iel)
Has anyone ever considered adjusting the racial modified limit (and attribute) according to gender? Females are, after all, physically weaker than men both in averages and in maximums. I was considering making all females -1 Str and +1 Cha.

Well blatent sexism aside, remember runners are superior people, better trianed and conditioned than average joe. Human males may be bigger than females , on average, but thereis no reason why this should be the same for metas. Maybe female trolls and orks are bigger,needing to be for troubled pregnancy's.

Among humans, and maybe elves, females tend to have, on average, better agility. Maybe soince we're smaller than men we should also get driving bonus since we fit more easily into the small spaces of cockpits. Really, you don't need strength on a fly by wire craft and who's going to be more comfortable in the cockpit of a jet fighter- Winona Ryder or Arnold?
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mfb
post Sep 27 2004, 01:06 AM
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i'm not sure i'd call it 'blatant sexism'. guys do tend to be stronger than gals, and the strongest guys are stronger than the strongest gals. i'm not sure it's a fact that needs to be reflected in SR, but that doesn't change the basic truth--nor does it make pointing out that truth misogynistic.
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Kagetenshi
post Sep 27 2004, 01:11 AM
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QUOTE (mfb)
i'm not sure i'd call it 'blatant sexism'.

+1 Charisma. +1 Quickness would've been arguable, if munchy, but Charisma is just sexism.

~J
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mfb
post Sep 27 2004, 01:50 AM
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well, okay. i meant more the Str thing.
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Wounded Ronin
post Sep 27 2004, 02:20 AM
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Well, then I would argue that in my mind, the difference between a 1 and a 2 or a 2 and a 3 is a big difference. Bigger than whatever average difference there might be in strength between men and women.


Furthermore, on average, women seem to be more accurate with firearms than men. Does that mean that women should get +1 dice with ranged combat tests?

Some women seem to be extremely flexible even if they don't stretch that much, but that isn't so common with men. Does that mean women should get +1 dice to Escape Artist checks?

Oh, but wait....lots of these really flexible women also tend to be pretty small. Maybe the +1 dice should only apply if you have a Body of 2.

Oh, but wait....when I used to do judo as an undergrad back at the Cornell judo club, I found that the women there tended to have excellent technique, even though they didn't have as much raw physical power as me. (I'm a 200 pound male, so I have more raw physical power than a lot of men, too). In terms of speed and application of efficient mechanics to wrestling, especially against people who were bigger than them, some of them were really terrific and to this day I remain impressed with them. Maybe women should get +1 dice to Groundfighting....but ONLY if their opponent is bigger than them.

Oh, but wait....there were also some smaller men who were like that too. Men can get the +1 dice to Groundfighting as well...but only if their Body is 2!

Can you imagine trying to keep track of all these little tweaks that would follow from messing with attributes based on gender?

I think that if you try to model that you just get into sets of rules that are both problematic in terms of game balance and kind of pointless because I don't even think that anyone cares that much.
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mfb
post Sep 27 2004, 02:31 AM
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er, your argument really doens't make a lot of sense. the proposal is for an across-the-board stat mod for both genders. you're talking about subsets of genders. i could take your argument in the opposite direction, and say that it's silly to give stat mods to different races--all this business with figuring out what race should have what mods is just complicated and silly, really.
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JaronK
post Sep 27 2004, 03:17 AM
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Something to consider: while men have greater brute strength (as measured by the lifting events) women tend to have greater endurance... so a woman could, on average, lift less, but could lift 75% of her maximum more times than a man could. Since strength is the stat for both of those situations, it would average out anyway.

Furthermore, men tend to be bigger, yeilding a higher body stat. But women live longer, and tend to have a higher pain tolerance (child bearing would do that!), which balances it out.

Women are thought of by society as sexier, which could mean a higher charisma stat. But remember "glass ceilings" and other ways in which sexism holds women down? Those would balance out charisma.

Women and men also have different average specializations in intelligence (men tend to be better at visual imagery tests, while women tend to be better at logic tests).

And as said above, all this is average case. Your particular individual, or the runner you create, may be no where near the center of the bell curve. You can have a woman who is physically not very beautiful, but who is adept at navigating corporate culture, who can bench 200lbs without difficulty, and likes sports, and that's not a problem at all. If a player really wants a gender modifier, they can take it as an edge or flaw of appropriate points.

JaronK
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Kayne
post Sep 27 2004, 02:19 PM
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QUOTE (Kagetenshi @ Sep 27 2004, 09:11 AM)
+1 Charisma. +1 Quickness would've been arguable, if munchy, but Charisma is just sexism.

~J

Female Night One: +3 to quickness. I'm sooo there. But if you're going to be like that, because men are generally taller, male characters should get +1 reach. :)

In any case, like a lot of people have said, this is a role-playing game; screw realism. If somebody wants to make this game on par with reality, I could point them towards a really poor martial arts system that could do with a good fixing.
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spotlite
post Sep 27 2004, 06:54 PM
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I think JaronK has a good point. I beleive all the attributes have two 'halves' so to speak - body relates to both size and fitness/overall holistic health, Charisma is both looks and personality. You can have someone who is body 6 but actually quite skinny - they're just ultra healthy so resist disease and so on better, heal from injury quicker. Of course, how the damage soaking aspect goes with that I'm not too sure because a bigger person would soak better.. but I think you see where I'm going. Given this, the quickness thing - men tend to be able to attain faster speeds, but women are generally more dextrous.

Given that, it makes all the attribute averages as averages of both sexes. You could give either of them a +1 in certain attributes, sure, but what number do you use as the base for that sex to add the +1 to? if you use the average, it means that you're saying women, for example, are actually MUCH better at whatever bonus it is, far better in fact, that is actually the case. You'd be overcompensating.

I don't think I've explained that very well. OK, example. We're proposing that Quickness is an area where women could get a +1. And that for a human, as written, the racial average is 3, which is an average of all members of that species, including both sexes. So what then are the numbers this average of the sexes is worked out from? It surely cannot be that men's quickness average is 2 and women's 4, can it? 2 points difference? Surely not. It is much more likely to be a much closer margin, say 2.75 and 3.25. In either case, I don't think its enough to warrant a full point bonus or penalty to either sex.

I dunno. It just seems unnecessarily complicated for something that is so marginal as to not really make that much difference and which could be covered by an simple Edge. If you want those bonuses to have a 'prime' example of your sex, then pay for it with a Bonus or Exceptional Attribute Point or something. Or just spend the extra attribute/2 extra build points at chargen!
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Snow_Fox
post Sep 29 2004, 02:56 AM
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QUOTE (Kagetenshi)
QUOTE (mfb @ Sep 26 2004, 08:06 PM)
i'm not sure i'd call it 'blatant sexism'.

+1 Charisma. +1 Quickness would've been arguable, if munchy, but Charisma is just sexism.

~J

right. it's the +1 Cha, which makes it sexist,or at least shows the sexist leanings of the original idea.
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Da9iel
post Sep 29 2004, 04:58 AM
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Damn sexist men calling women superior in unmeasurable attributes!! :dead:

Edited for clarity.
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Arethusa
post Sep 29 2004, 05:18 AM
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Is that supposed to be sarcastic?
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Da9iel
post Sep 29 2004, 05:19 AM
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Either way. It doesn't matter.
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Botch
post Sep 29 2004, 05:11 PM
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QUOTE
Furthermore, men tend to be bigger, yeilding a higher body stat. But women live longer, and tend to have a higher pain tolerance (child bearing would do that!), which balances it out.


Actually, women have a higher pain tolerance, but also feel pain more. Swings and roundabouts.
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Nikoli
post Sep 29 2004, 07:58 PM
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As far as women and Judo style maneuvers, keep in mind that has more to do with the center of gravity. The person with the lowest center of gravity will generally flip their opponent of equal skill. Also, you should think about mentality, at 6'2" and over 200 lbs I don't see many people as a threat, at least I didn't until I worked as a bouncer. I'd rather go up aganist a heavy tall guy than the short wiry girl any day.
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Snow_Fox
post Sep 30 2004, 11:20 PM
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So you since learned the error of that common view. The big hulking mass is probably use to being able to over awe people, and gets frustrated when it doesn't happen, but when the hamemr goes down, he'll be easier to handle. A smaller woman is less likely 5to blow her top, but when we do, well, the last would-be mugger I faced got his arm broken in 3 places, a ruined my hose and broke the heel off my shoe.
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Rory Blackhand
post Oct 1 2004, 12:47 AM
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I have been working late hours and unable to respond to any posts, ie I dropped a hotly debated thread before I finished having my say, but I will take a quick crack at this subject anyway.

I think a case could be made that at the very least female PCs can't take the exceptional strength edge that would increase their maximum physical strength possible. Maybe you could allow male PCs to round up when dealing with strength racial maximums to represent the fact that males are stronger? Females round down on physical skills as currently stated. So what if you get more male samurai from this ruling? We are only talking about a couple of points of difference at the very extreme end of the human genetic envelope.

I don't see that females are any more charismatic than males either though. I think physical power is just something males have over females. In fact I would go so far as to say to round up on all physical attributes for male characters and down for females as normal. And disallow any excepional physical attribute edges for females as well. If it came up in any game I referee, this is how I would do it.

Where is the balance? Forget balance, there is none. There is no balance in real life either. Males are simply much more physical than females from years of evolution. A ruling like this is just to add realism. No way the designers could incorporate it into the game for fear of being labeled something politically incorrect. This would have to remain purely a house rule in my opinion.

As far as game terms go this system would be unfair to females wanting to be shadowrunners. Yes it gives males an evolutionary advantage in physical prowess. Which is realistic. And that is what this little ruling is all about. Males simply had to fight for the right to mate. In nature, the species that males have to combat for procreation, the males are physically more powerful. The last balancing factor that females should not lose track of though is that they are the very reason males are bigger and stronger. There is no game mechanic that covers desire, but this power is probably far more useful than an extra +1 or +2 to stats. If the referee plays a realistic campaign that is.

Btw, I am happily married and I have a loving daughter that means the world to me, thank you. This post is not meant to be sexist. It is meant to be realist. Just offering a possible house rule that makes sense.
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nezumi
post Oct 1 2004, 01:03 AM
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I wonder if anyone noticed the article in CNN that predicts female sprint times will beat male times in about fifty years. I didn't give it a second thought at first, but it made some interesting points. Namely, women have historically had worse times for several reasons, biology was never mentioned. Most cultures, our own included, has a stigma against females being 'strong', so why do we wonder why, on average, they don't fare as well? There are fewer trying and they have to work harder to do it. As the freedoms of the sexes equalize, I suspect we'll find the gender gap in a lot of fields diminish. One thing worth noting is that among the wealthy in shadowrun, the gender gap is very equal (although now that I think about it, do any of the big corps have a female CEO? Hmm...)

I'd say giving women a strength penalty is about on par as giving them a charisma bonus. It isn't a biological restriction nearly as much as it is a cultural one. Put it in if you want there to be a bigger difference between the sexes, especially for NPCs. If you play more by canon, in which there really is no appreciable difference between males and females, except in the streets, then don't bother.
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Kagetenshi
post Oct 1 2004, 01:10 AM
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No female CEOs. Closest is Buttercup. Wilhelmina was pretty up there before her ouster, though.

~J
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Black Isis
post Oct 1 2004, 01:15 AM
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There are a lot of fairly powerful women in most of the corps though -- Nadja Daviar in Ares, Watanabe in Renraku, Samantha Villiers in Novatech....
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Arethusa
post Oct 1 2004, 01:51 AM
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Going off of nexumi's point, I honestly have to say that I'm very surprised at how readily many people here have accepted the 'fact' that women just can't equal men physically. 100 years ago, the 4 minute mile was considered a ridiculous impossibility. Now, high schoolers beat it in basically every school in America. There is far less definite, incontrovertible evidence out there than many people would have you believe.
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Kagetenshi
post Oct 1 2004, 02:03 AM
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That they can't? Jury's out. That they usually don't?

~J
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