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#351
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Moving Target ![]() ![]() Group: Members Posts: 606 Joined: 17-December 03 Member No.: 5,909 ![]() |
Ahh.. ic well if its not to much trouble keep it on its leash we dont want it eating the other contestants and bystanders. |
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#352
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 ![]() |
Ahh, well...I guess thats that, then. You've officially convinced me it would at least be a good idea to try.
Hey, thats the stuff legends are made of, right?
You want a real RP scarefest? try the 1st Ravenloft. Not 1st edition. The first Ravenloft adventure. It was a module for AD&D (at the time there was only one addition). That thing was awsome!! Probably the best published module I've ever played. |
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#353
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
Screw that! Send 'em to the Horrors' home plane when they get done here. :D |
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#354
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 ![]() |
Oh, no... it's far too late for that... It only eats other contestants and bystanders for breakfast. It has other things for lunch, I keep a tight control on my pet's diet. A good diet is an essential part of a champion's success. |
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#355
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 ![]() |
So would that be Heaven or Hell for them? :grinbig: |
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#356
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Moving Target ![]() ![]() Group: Members Posts: 606 Joined: 17-December 03 Member No.: 5,909 ![]() |
I see....now what exactly is the name of this particular brand of dog food? |
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#357
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Moving Target ![]() ![]() Group: Members Posts: 606 Joined: 17-December 03 Member No.: 5,909 ![]() |
im guessing a sick combination of the 2 |
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#358
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Moving Target ![]() ![]() Group: Members Posts: 518 Joined: 24-February 03 From: Tucson Member No.: 4,153 ![]() |
It was in one of the novels, but not the Dragonheart saga. It was a while ago that someone summarized it for me, so my memory may be faulty. I could have sworn he was involved with Aztech in some way however. According to what I was told, he was slumbering away in an ancient Aztech pyramid until he woke up. In the book, I believe he was defeated by Aina, but who knows how much corruption he seeded before that. |
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#359
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 ![]() |
Worlds without End? |
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#360
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 ![]() |
That was Yrsythgarth (I have no freaking idea how to spell that). Ya know, the one that tortured her for years and sired thier child. |
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#361
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 ![]() |
I have a better idea, why wait for THEM to come to us? Let's keep every kind of tab on their movement and actions and INVADE the horrors. There are several things that would work to our advantage.
1. Surprise No-one in their right mind would suspect their food to attack them, how many times did your food in the refridgerator jump out and assault you? 2. Odd Allies We need to see how they live and possible negotiate with some low-life horror who could be corrupted by the charisma 14 elf conjurer with a Etiquette modifier of -10 to the TN and with a specialization of "Bribe Horror" "Horrible negotiations 101" and "Astral Fast Talk" 3. Beachhead Assault If we get to THEM first they have to knock that station out as well before they can go through. Release FAB3 bacteria in their metaplane combined with soap operas, cheap beer and cheap drugs. 4. Dump an astral nuke in their metaplane. Take a powerful sustaining foci with a sustained area effect slay horror spell at a nice F20. Have harlequin or a good suicidal dragon walk over to the astral plane and put the foci in the middle of "the bridge". Cast spell and run like hell. Anything coming within a 1000 meters of that astral detonation and has the name "Horror" somewhere is pretty much screwed. 5. A new frontier to explore. Well, it COULD be something fun out there... |
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#362
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 ![]() |
That'll work badly, if at all, while the only connection is the bridge. Once the sides have met, it'd be like sealing the US-Canada border only harder. Besides, Devourer would have a field day with the guards.
~J Edit: and the food in my refrigerator attacks rather frequently :P |
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#363
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 ![]() |
What happens when they fall off the bridge? Do they go splat? Or can they climb up the other side? If so, what is stopping them for climbing down their side of the cliff and climbing up ours?
Oh, one more thing, there's gravity on the metaplane? |
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#364
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Moving Target ![]() ![]() Group: Members Posts: 518 Joined: 24-February 03 From: Tucson Member No.: 4,153 ![]() |
I knew it was one of those horrors. I can't keep track of 'em all. ;o) |
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#365
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Moving Target ![]() ![]() Group: Members Posts: 518 Joined: 24-February 03 From: Tucson Member No.: 4,153 ![]() |
There could be gravity on a metaplane. Each plane has its own rules. |
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#366
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 ![]() |
That's why you plant a double digit sustaining foci with one or perhaps multiple sustained combat spells. The actual casting could be done through ritual magic and there could be a group of 200+ initiates that pour every ounce of force they have into that magical bomb. There are two good things about it. There would be a growing background count it could be placed there for a longer period and slow down the horrors because the probability of having most of the smaller horrors killed by the spell would lessen their ranks (even with infinite numbers there IS a limited space on that bridge. So, what spells to use? 1. Sustained "Slay Horror" 2. Sustained "Slay lesser horror" (greater chance of killing the small stuff) 3. Sustained "Armour" spell limited to the actual sustaining foci 4. Sustained "Glue Strip" to slow them down a bit 5. Sustained "Influence spell" Order: Kill each other 6. Sustained "Mana Barrier" The influence spell should wreak some havoc since it should produce some infighting amongst them. I *think* we should be able to produce such magic in the next 2000 years but probably sooner. And there should soon be (within a few hundred years) a lot of Horror Hunters or (god forbid) "Ghost Busters" hunting down any trace of horrors. |
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#367
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 ![]() |
You can't sustain combat spells.
As for the "falling-down-and-climbing-back-up", you're stretching the metaphor of the plane too far. If anything, there isn't actually a bottom and falling off either leads to certain death or a return to the plane they were coming from. ~J |
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#368
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 ![]() |
Who knows what kind of spells we will be able to sustain in 2000+ years. In earthdawn they could build a friggin castle from pure air so in 2000+ years we will probably have a tank built from awakened nanites and made into a spell foci with an all awakened initiate crew firing "Kill IT" spells and horror eating bacteria called FAB XXIII or something.
I wouldn't worry because I *don't* think that horrors would actually take any weapons with them. It's more feasible for them to work behind the scenes and we will end up fighting ourselves when those loyal to horrors show themselves. That is why I think one should strike first. Ok, so I can't sustain combat spells, In that case I create a manipulation spell that "Disitegrate Horrors" or something equally nice. Hmm, how would a horror on the physical plane enjoy to get hit by a narcoject dart filled with FAB? |
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#369
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Moving Target ![]() ![]() Group: Members Posts: 223 Joined: 23-December 03 Member No.: 5,929 ![]() |
passions, let it stop!
hehe that said, glad we are all playing along in my absence. |
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#370
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 ![]() |
Can you sustain a damaging Manip? Like "flamethrower" or some such? The dart thing: it'd probably be the same as walking into a concentrated cloud of the stuff. So, it be bad. The only benefit I could see is if somehow the FAB was contained to the body of the creature. But that seems unlikely.... |
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#371
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 ![]() |
Potentially, but there was a discussion elsewhere where it was suggested that by canon sustaining things like that has eventual nasty effects (background count, etc). Now, this background count probably wouldn't be Horror-aspected, but it's still not a good thing for humans.
~J |
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#372
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 ![]() |
Oh yeah, the Fire Elemental powered blast furnace. I forgot that one...
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#373
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Avatar of Mediocrity ![]() ![]() Group: Dumpshocked Posts: 725 Joined: 26-February 02 From: Seattle, WA (err, UCAS) Member No.: 277 ![]() |
Ysrthgrthe is *also* the man, though a lot less than C's H. IIRC, it's MO is to pick a victim, mark them, and torment them, all well and good. The difference is that Ysrthgrthe gets very protective of its chosen victim, and if anyone or anything else tries to hurt them, Ysrthgrthe destroys them. So there's a really nice love-hate thing going on here.
Y's also really into being briefly nice to the victim, just to keep them doubting what's going on. I forgot about the immortality thing with Chantrel's Horror. That adds a ton of goodness to the whole thing. :) |
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#374
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 ![]() |
It's actually amusing... a few Horrors will in fact assist their victims in combatting other Horrors (Hunter of Hunters, Cauthrunne) before doing horrible things to them.
Ysrthgrthe is having some problems with becoming a bit too human, though... ~J |
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#375
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 ![]() |
He is (was?) a sick fragger. Didn't Aina wax him at the end of Worlds W/O End? It seemed kinda vague.
What are you? High? Whats good about living alone FOREVER b/c you're affraid that even the deliver boy could end up a piece of tortured art?
Whos this guy and whats his story??
What do you mean? The possible sacrificing of himself to push the Brigde construction along? |
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