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> Can we beatt he Horrors?, It needed its own thread.
Can we beat the horrors?
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toturi
post Jan 1 2007, 03:41 AM
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QUOTE (Trigger)
But we aren't doing it fast enough....we have had thousands of years to destroy ourselves and we are still here, hence the horrors. We failed our job of self-extinction, so the powers that be had to hire a team of horror runners to come and geek us. We are simply the targets of multi-dimensional wetwork.

Except they are doing a damned bunged up job of it. I mean some of them even go around telling (meta)humans who their Johnson is. I mean... how unprofessional. :D

We need no steeeekin" Horrors. We do a better job at pain and sufferin than the Horrors can ever imagine. If they do come en mass, we can each have a pet Horror to torture, like a stress ball or something.

Go Humans!
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Thane36425
post Jan 1 2007, 05:48 AM
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QUOTE (mfb)
bam!

Thanks.
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nezumi
post Jan 1 2007, 03:07 PM
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I feel like the horrors' most dangerous weapon is diversity in their attacks. In response, our best solution is diversity in defenses. With billions of people around, I see no reason why we wouldn't implement most of the ideas suggested, including an autonomous lab that, a few thousand years in the future, takes a bunch of preserved embryos or eggs and sperm and creates a new group of metahumans in the case that everyone previous has been killed off.

Actually, that would make for a very interesting RPG. You and your companions are alive on this bountiful planet where once a great civilization thrived, but now has been left to seed and the remains of whatever the horrors twisted and mutated during their stay.
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will_rj
post Jan 2 2007, 06:14 AM
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at least this time i voted.
I was a lurker without a login back in those days. Now i am a lurker with a login, big deal.

Edit: I was just promoted to Moving Target, oh my. :|
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hyzmarca
post Jan 5 2007, 09:39 PM
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Their diversity does not make them dangerous, it makes them weak. Because they do not have any sort of coordination their ability to damage metahuman society is rather limited. Their strength comes in sheer numbers and sheer power, but a cordinated effort by a group of metahumans can take down even the most powerful of Horrors. In fact, many solitary Horrors have been been slain by bands of metahuman adventurers and crusaders.
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emo samurai
post Jan 6 2007, 12:47 AM
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hyzmarca, diversity isn't always a barrier to coordination. After all, we have a navy, an army, and an air force, not a bunch of redcoats marching around with airsoft rifles. If coordination works well enough, then diversity will help them kick our ass.

Not that they will, of course. I have a feeling that they need to get to our plane of existence because outside of it, they can't develop all that well. There's something special about the physical plane for them, and I think they need to feed here. So while we're inventing shit, they're eating each other alive, because whatever metaplane they're on isn't enough for them to survive easily.
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James McMurray
post Jan 6 2007, 12:55 AM
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I've said it before and I'll say it again:

If the Horrors come on a global because your GM wants them, then whether we can beat them or not will be up to him.

If they come in a FanPro product then whether we beat them or not will depend on the continued marketability of a Horror-blasted Earth.

From an in-game perspective whether we can beat them or not isn't really determinable, because so little is known about them. Heck, we don't even know if they can be nuked or not, and whether it requires one like was used on Chicago or a regular one will do the job.
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hyzmarca
post Jan 6 2007, 01:19 AM
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QUOTE (emo samurai)
hyzmarca, diversity isn't always a barrier to coordination. After all, we have a navy, an army, and an air force, not a bunch of redcoats marching around with airsoft rifles. If coordination works well enough, then diversity will help them kick our ass.

There is a significant gap between the diversity of a well-rounded set of military services and a group consisting of pack of man-eating dogs, several rabid baboons, a colony of bacteria, a self-serving politician, and the dude from Hellraiser. The Horrors possess the latter level of diversity. Most are ravenous and mindless beasts. The rest have such diverse methods of feeding that the food of one is necessarily unsuitable for another. How could a creature like Bonecrown which drinks loyalty like a fine wine ever ally with Giftbringer which feeds off of and inspires murderous jealously, for example?
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Herald of Verjig...
post Jan 6 2007, 04:21 AM
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QUOTE (hyzmarca)
How could a creature like Bonecrown which drinks loyalty like a fine wine ever ally with Giftbringer which feeds off of and inspires murderous jealously, for example?

Simple, make Giftbringer a diplomat to other nations.
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Ravor
post Jan 6 2007, 04:46 AM
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Although I have to agree with James on whether 'offical Fan-Pro' Horrors could be beaten or not, I'd say more then likely they would simply skip ahead to Earthdawn II instead of playing through the actual Scrouge...

However, a common theme that I've noticed in the Pro-Human side is the idea that meta-humanity would band together in unity to face the Horrors and thus be able to hold them at bay if not wipe the floor with them, and to that I ask this simple question, when has humanity ever banded in near-total unity to accomplish anything at all? (Look at the panic over terrorism/security and how quickly people are to rush to judgement there.)

Now on the flip-side, I don't believe that the Horrors are paragons of unity either but then again I don't think they really have to be as my understanding is that they don't really have an over-arching goal other then to feed, so that even if they could wipe meta-humanity out completely as a 'race' they wouldn't...

Of course I could be wrong given that I'm not a huge Earthdawn fan. *winks*

*Edit*

For those who don't like my terrorism example, then think about the various factions and their disagreements on how best to wage the Cold War.
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ShadowDragon8685
post Jan 6 2007, 05:12 AM
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Interesting... And long-running... Topic.

I know it's probably worthless to say it, but...

Here's the ways I see it going down.

1: The world is flooded by some descendant of FAB-III. Suddenly the majority of Horrors are no longer a threat. Military drone riggers, hidden in very deep bunkers whose connections to the surface are either flooded with FAB-III, Mana Warps, or both. These will deal with any manifested horrors, and plenty of them are going to wind up having to manifest. The war drags on for a Very Long Time, with the Horrors unable to breach the underground bunkers except through the old-fasioned way of breaking down the door - doors which are guarded by main battle tanks, emplaced guns, and Dragons. (Dragons will by now have learned that if you don't work with Metahumanity, you die opposed to them.) The war drags on a very long time, Horrors scrimping by, wandering a blasted wasteland, hunted from the skies above and the black above it, ranging from surface holdout to holdout for what meals they can find, preying on themselves as they can, and eventually get forced to abandon Earth.


2: Metahumanity cannot stand and fight as they would like to do. As the Horrors start threatening to cross over, Metahumanity builds huge arcs and lifts off to claim their birthright amongst the stars. As the Scourge starts in full, Metahumanity turns their most powerful weapons and destructive magics back on the cradle of their civilization, cracking the planet Earth like an egg. In an instant, the horrors are flashed out of existance - those which were manifested by obvious means, those which were inhabiting the Astral find themselves in the middle of a Grade-A Mana Warp which is rapidly dissipating into a Mana Nothingness.

At this point, number 2 diverges.

2a. Metahumanity moves forth to settle other planets, finding them devoid of the Horrors. Terraforming is done, and in not too long, Mars and other inhabitable planets farther away have Manaspheres capable of supporting the suspended Dragons and other such creatures that Metahumanity brought with it.


2b. Metahumanity finds that the other worlds offer no safe haven from the Horrors. The great ships ply the void, forging asteroids and planets for materials, using robotic drones, and eventually the ships grow greater, until they sustain their own manaspheres strong enough to support the Dragons and other such dual-natured beasts that Metahumanity adopted on their great voyage. These great arcs are carefully regulated, never allowed to grow in Mana strength to such lengths that Horrors could find them livable - arcs that do so are evacuated and destroyed, the dragons placed back into suspension until they can be woken up again. As the Sixth World draws to a close, presuming that the mana cycle even matters in space, research into ways to sustain the fading magic begins, and the cycle is rendered more or less meaningless, with the conditions of the early Sixth World maintained indefinately.


3: Horrorws r0xx0r our s0xx0rs, just like last time. The ED-humping crowd is vindicated, until they realize that includes them too, and suddenly they wish for giant space arcs that give the finger to the Horrors.
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toturi
post Jan 6 2007, 05:13 AM
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Not me. I'd say (meta)humanity is worse than the Horrors can ever be. That's why we'd win. To take the Cold War example, we are too greedy for Communism and we'd be too evil for the Horrors. They are obsolete.
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ShadowDragon8685
post Jan 6 2007, 05:17 AM
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QUOTE (toturi)
Not me. I'd say (meta)humanity is worse than the Horrors can ever be. That's why we'd win. To take the Cold War example, we are too greedy for Communism and we'd be too evil for the Horrors. They are obsolete.

Wahahaha. I like that. :)
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Lindt
post Jan 6 2007, 07:14 AM
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I have to agree with toturi on this. Man isnt a naturally 'nice' race.
And one thing mankind has always done well is make up new and exciting ways to kill things. Im fairly convinced that the horrors would be no exception.
If they had issues cracking open a karn before, wait untill they crack one open to look down the barrel of a tank.
Look at the last time we came into conflict. We had pointy sticks, and wicked good magic. Now we have much pointer sticks, and a bit less magic. But are also WAY better orginized.
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emo samurai
post Jan 6 2007, 07:16 AM
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We're gonna have much better magic; we have both the immortal elves and more extensive magical research (6 billion people, 60 million magicians, way more than in the 4th world.)
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Wounded Ronin
post Jan 6 2007, 07:53 AM
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Well, if we can't beatt the horrors, we certainly can beatt the dead horse. :rotfl:


On the subject of horrors, I was recently corresponding with Nisarg/RPGPundit about why things like Cthulu are scary. This is what he told me:

QUOTE

First of all, for the Mythos to scare you the way it was meant to, you have to ask yourself "who am I?", you have to be capable of self-analysis.  Unfortunately, most people these days never even consider such a thing.  They might consider psycho-analysis, trying to figure out what habits they got because their mommy wouldn't let them eat ice cream for lunch; but they won't even consider the question of why we think, how we think, what our consciousness consists of. Descartes goes unnoticed.

The part where it gets scary is when you consider that you are the product of your experiences, of what you think and what you feel/see/hear/etc; and that you depend on these for your very identity. What the Mythos implies is NOT that a godzilla like monster is going to come to eat you; its that all of the human experience, everything you believe to be real, is actually a little bubble of illusion in a vast void of incomprehensibility, all of the assumptions you have about life and the world are wrong, and in fact there is no part of you that is real as you understand it.  The REAL things out there are the Elder Gods, primal forces of creation and destruction that have no relation to our human ideas at all.  They aren't like us, they're not even evil. And what's so dangerous about them is that they are true and we are not true.  They represent the utter meaninglessness of human beings; that not only do we personally not have any purpose or significance, but that the entire human species is purposeless and meaningless. This is the real "dying of the light".

These concepts are very hard for someone who was only raised and educated in post-modernism to understand, even moreso with all the luxuries and distractions of modern society. Our modern world hides the reality of death; most of us don't encounter death on a daily basis other than on television, and we are slowly brainwashed into forgetting about worrying about it at all.  We are taught to ignore and forget the truth that one day we will die.  And it is this question of death, and this not knowing, which creates in us the analysis of our self-identity, where we end up creating either turning to faith in beliefs or developing convictions that are made to be our safeguard, our sense of purpose. Most people today don't have a real faith in anything, and lack real convictions. They are so badly fucked up in this regard that they couldn't even tell the difference between real convictions and mere whim, or between real faith and just partisanship from habit.

Ironically, the worst crime that post-modernism inflicts on society is that it makes it completely helpless against the kind of existential despair that Cthulhu is symbolic of.  Its only protection is to try to get people to ignore these questions about meaning, because post-moderism by definition is utterly incapable of offering any objective meaning to life. But as soon as something personally shocking occurs, people who only have post-modernism to rely upon find themselves virtually helpless to stand against this kind of crisis. And of course, if some kind of major disaster strikes society as a whole, society itself becomes incapable of dealing with this disaster in any significant way aside from turning to strongmen who do hold convictions, any convictions.  That's pretty much what happened in the US after 9-11.

Unfortunately, the real reason for Cthulhu's scariness (which is not that he's a big monster, or even his alienness, but that his existence represents the utter meaninglessness of humanity) is almost completely lost to most products of our modern society and educational system.  I hope maybe this has cleared up the issue with you a bit.




What do you think about that response? Is it correct? And if it is correct, does it mean that horrors or horror-like things by defintion cannot be beatt?
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emo samurai
post Jan 6 2007, 08:26 AM
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I don't get what he means by post-modernism. I thought postmodernism is the acceptance that life has no meaning, of one's ignoring that life has no meaning. It seems as if the postmodernist would be likely to shake hands/tentacles with Cthulhu.

And I don't think that Horrors are Lovecraftian; Horrors are too anthropomorphic. They care about us, or rather, our suffering way too much to be truly alien. What's alien are the invae, and even those resemble real insects at heart.

And it doesn't matter whether the Horrors can be beaten on their home plane; to exist on the physical plane and therefore harm us, they have to, well, you know, exist on the physical plane. And that means they can be hurt with a frigging shotgun.
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nezumi
post Jan 6 2007, 03:50 PM
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QUOTE (hyzmarca)
Their diversity does not make them dangerous, it makes them weak. Because they do not have any sort of coordination their ability to damage metahuman society is rather limited. Their strength comes in sheer numbers and sheer power, but a cordinated effort by a group of metahumans can take down even the most powerful of Horrors. In fact, many solitary Horrors have been been slain by bands of metahuman adventurers and crusaders.

If the question where which is more dangerous, an organized army of an infinite number of horrors, all of them of one type, or an disorganized army of every type imaginable, I'd agree, the former is probably more dangerous. But that isn't the question. The point is the horrors are a giant, disorganized mass. Their disorganization is a weakness, but it is not caused by their diversity. Their diversity means that no single defense or attack will work against all horrors. Put yourself in space, bury yourself underground, fill yourself with spikes, there is still some sort of horror that can capitalize and thrive in that situation. Their diversity means there is no real defense, the only defenses we've seen are where horrors are uniform - magic levels, being corporal, etc. If they were more diverse, they would have won the first time (they had us on the run, it's only because they ALL needed magic to survive that they lost).
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Kagetenshi
post Jan 6 2007, 04:09 PM
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They did win the first time. If they lost, it was only in that the magic levels dropped. They're not fighting a war of extermination here.

~J
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Herald of Verjig...
post Jan 6 2007, 10:59 PM
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Well, if you believe the dragons egotistical tale:
They had won, then lost, then were winning until they couldn't stay, and then all of recorded human history.

Possibly with a few repeats of the "winning until they couldn't stay then something".
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Lindt
post Jan 7 2007, 04:44 AM
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Yeah, they won round 1. Imean we took to cowering in magical bunkers to wait it out like an atomic war. And eventually (1500 years?) later it was safe to come outside again.

But with bigger and badder everything, unless THEY have evolved and learned, I dont think they can do it again. But if they have.... eek.
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emo samurai
post Jan 7 2007, 05:09 AM
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I noticed your deliberate misspelling of "beat." Nice.

The only problem is that you didn't misspell "the."
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nezumi
post Jan 7 2007, 02:49 PM
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QUOTE (Kagetenshi)
They did win the first time. If they lost, it was only in that the magic levels dropped. They're not fighting a war of extermination here.

~J

I... I said that. The reason the horrors lost (if they did) is because of the falling magic levels.

If the horrors had been more diverse in regards to their need for magic, they wouldn't have. Had even a hundredth of the horrors not been linked to the magic level, the world wouldn't have been able to return from the cairns in Earthdawn.
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Herald of Verjig...
post Jan 8 2007, 04:42 AM
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QUOTE (nezumi)
If the horrors had been more diverse in regards to their need for magic, they wouldn't have. Had even a hundredth of the horrors not been linked to the magic level, the world wouldn't have been able to return from the cairns in Earthdawn.

They were, just the ones that weren't any more mana dependant than elves were things like gnashers that can be outsmarted by the average infant windling and killed by sufficiently sharp sticks.
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otakusensei
post Jan 8 2007, 08:51 PM
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He's a question, a bit off topic but related.

Could something like the Dissonance be Artificer learning to take the matrix after slipping by before the bridge was secured?

Also, are the metaplanes/netherworlds connected to each other or is Earth's Astral space a "hub". Are we the choke point for extraplanier entities to spread? Or do they just like to eat us cause we're so tasty?

Edit:

Should point out "Eat our pain and fear because it's so tasty".
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