IPB

Welcome Guest ( Log In | Register )

4 Pages V  « < 2 3 4  
Reply to this topicStart new topic
Fortune
post Oct 23 2007, 10:09 PM
Post #76


Immoral Elf
**********

Group: Members
Posts: 15,247
Joined: 29-March 02
From: Grimy Pete's Bar & Laundromat
Member No.: 2,486



QUOTE (noonesshowmonkey)
You can feed a man forever if...

... You institutionalize him for life. ;)
Go to the top of the page
 
+Quote Post
Yoan
post Oct 23 2007, 11:17 PM
Post #77


Moving Target
**

Group: Members
Posts: 179
Joined: 8-June 05
From: Montréal, République du Québec
Member No.: 7,433



How many more of these 'installments' do you plan on posting, and will the sum of it all be posted as a single guide/pdf? :love:
Go to the top of the page
 
+Quote Post
noonesshowmonkey
post Oct 24 2007, 01:42 AM
Post #78


Moving Target
**

Group: Members
Posts: 393
Joined: 2-July 07
Member No.: 12,125



QUOTE (Yoan)
How many more of these 'installments' do you plan on posting, and will the sum of it all be posted as a single guide/pdf? :love:

I really don't have any particular goals... I had just started this to write up some example matrix nodes and IC, but Knasser beat me to it.

I have been playing catch up ever since. ;)

- der menkey

"Certainly there is no hunting like the hunting of man and those who have hunted armed men long enough and liked it, never really care for anything else thereafter."
~ Ernest Hemingway
Go to the top of the page
 
+Quote Post
Simon May
post Oct 24 2007, 01:57 AM
Post #79


Moving Target
**

Group: Members
Posts: 232
Joined: 7-October 07
Member No.: 13,604



It would be really awesome if these got posted somewhere for easy reference outside the thread, whether on the Sixth World Wiki (assuming it's back up) or another site. They've been invaluable to my understanding of the wireless world (an essential now that one of my players has swapped his adept for a technomancer).
Go to the top of the page
 
+Quote Post
fistandantilus4....
post Oct 24 2007, 03:07 AM
Post #80


Uncle Fisty
**********

Group: Admin
Posts: 13,891
Joined: 3-January 05
From: Next To Her
Member No.: 6,928



We've actually talked about setting up a sticky with this thread in particular and a few other matrix threads linked to it. I agree this is a great thread. I've started running a technomancer centric game and this thread has been a huge help.
Go to the top of the page
 
+Quote Post
noonesshowmonkey
post Oct 24 2007, 12:12 PM
Post #81


Moving Target
**

Group: Members
Posts: 393
Joined: 2-July 07
Member No.: 12,125



It pleases me a great deal to hear that players have been benefiting from the thread. Also, I am proud to have worked on something that may get a sticky.

If you all need me to go through it and format it a bit more, I can probably do that (my job does not really keep me busy... tech support is a series of interruptions).

Also, if anyone has any questions or scenarios they want hashed out a bit, just post away.

- der menkey

"Certainly there is no hunting like the hunting of man and those who have hunted armed men long enough and liked it, never really care for anything else thereafter."
~ Ernest Hemingway
Go to the top of the page
 
+Quote Post
eidolon
post Oct 24 2007, 02:20 PM
Post #82


ghostrider
********

Group: Retired Admins
Posts: 4,196
Joined: 16-May 04
Member No.: 6,333



@nooneshowmonkey

Definitely an awesome thread. No idea how I managed to miss it for so long. I'm looking forward to reading through all of it.
Go to the top of the page
 
+Quote Post
Kool Kat
post Oct 26 2007, 01:16 PM
Post #83


Target
*

Group: Members
Posts: 56
Joined: 26-September 07
From: The Glitterman
Member No.: 13,422



I feel like Han Solo slowly getting his sight back; "I think it's getting better... Instead of a dark blur it's a light blur."

Your articles have been extremely helpful in lifting the haze of vagueness that is the core rulebook (Hoping Unwired lifts all the smoke). I think I have the information I need now to make the matrix side of gameplay much more exciting and descriptive for my players. Kudos!
Go to the top of the page
 
+Quote Post

4 Pages V  « < 2 3 4
Reply to this topicStart new topic

 

RSS Lo-Fi Version Time is now: 14th June 2025 - 07:20 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.