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#76
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
... You institutionalize him for life. ;) |
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#77
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Moving Target ![]() ![]() Group: Members Posts: 179 Joined: 8-June 05 From: Montréal, République du Québec Member No.: 7,433 ![]() |
How many more of these 'installments' do you plan on posting, and will the sum of it all be posted as a single guide/pdf? :love:
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#78
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Moving Target ![]() ![]() Group: Members Posts: 393 Joined: 2-July 07 Member No.: 12,125 ![]() |
I really don't have any particular goals... I had just started this to write up some example matrix nodes and IC, but Knasser beat me to it. I have been playing catch up ever since. ;) - der menkey "Certainly there is no hunting like the hunting of man and those who have hunted armed men long enough and liked it, never really care for anything else thereafter." ~ Ernest Hemingway |
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#79
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Moving Target ![]() ![]() Group: Members Posts: 232 Joined: 7-October 07 Member No.: 13,604 ![]() |
It would be really awesome if these got posted somewhere for easy reference outside the thread, whether on the Sixth World Wiki (assuming it's back up) or another site. They've been invaluable to my understanding of the wireless world (an essential now that one of my players has swapped his adept for a technomancer).
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#80
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Uncle Fisty ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 ![]() |
We've actually talked about setting up a sticky with this thread in particular and a few other matrix threads linked to it. I agree this is a great thread. I've started running a technomancer centric game and this thread has been a huge help.
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#81
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Moving Target ![]() ![]() Group: Members Posts: 393 Joined: 2-July 07 Member No.: 12,125 ![]() |
It pleases me a great deal to hear that players have been benefiting from the thread. Also, I am proud to have worked on something that may get a sticky.
If you all need me to go through it and format it a bit more, I can probably do that (my job does not really keep me busy... tech support is a series of interruptions). Also, if anyone has any questions or scenarios they want hashed out a bit, just post away. - der menkey "Certainly there is no hunting like the hunting of man and those who have hunted armed men long enough and liked it, never really care for anything else thereafter." ~ Ernest Hemingway |
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#82
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ghostrider ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 4,196 Joined: 16-May 04 Member No.: 6,333 ![]() |
@nooneshowmonkey
Definitely an awesome thread. No idea how I managed to miss it for so long. I'm looking forward to reading through all of it. |
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#83
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Target ![]() Group: Members Posts: 56 Joined: 26-September 07 From: The Glitterman Member No.: 13,422 ![]() |
I feel like Han Solo slowly getting his sight back; "I think it's getting better... Instead of a dark blur it's a light blur."
Your articles have been extremely helpful in lifting the haze of vagueness that is the core rulebook (Hoping Unwired lifts all the smoke). I think I have the information I need now to make the matrix side of gameplay much more exciting and descriptive for my players. Kudos! |
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Lo-Fi Version | Time is now: 14th June 2025 - 07:20 AM |
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