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> Need an Adept Power, One Magic point left..
Nikoli
post Jul 13 2005, 09:01 PM
Post #26


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Now, that's a possibility. but, this is cinema style gaming, where the hero cna knock someone back with a rifle slug and do other impossible feats. Shin-splints and other runner's concerns don't factor into the system, other than a way to describe stun condition
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Kagetenshi
post Jul 13 2005, 09:10 PM
Post #27


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Anyone can cause someone to fall down with a rifle slug in real life.

~J
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Apathy
post Jul 13 2005, 09:16 PM
Post #28


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QUOTE
Now, that's a possibility. but, this is cinema style gaming, where the hero cna knock someone back with a rifle slug and do other impossible feats. Shin-splints and other runner's concerns don't factor into the system, other than a way to describe stun condition

But he's a [long distance] runner who magic has subconciously evolved to support his running ability. If you're looking for a reason to justify the magic manifesting this way, this could be the excuse.

Now, once this guy has to start running the shadows, he can discover that all those years practicing stepping lightly can be applied in other ways.
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Shockwave_IIc
post Jul 13 2005, 09:41 PM
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Wow! Talk about thread Necromancy!!

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Apathy
post Jul 13 2005, 11:29 PM
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Hehe, I didn't even look at the original timestamp. Guess we were a little late on that one. :oops:
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mfb
post Jul 13 2005, 11:39 PM
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edit: crap, beaten by Nikoli.
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Quix
post Jul 14 2005, 02:06 AM
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QUOTE
Anyone can cause someone to fall down with a rifle slug in real life.


Actually most of need the rifle too. He just said rifle slugg :grinbig:

How do I get Kage's name to appear by the quote?
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Kagetenshi
post Jul 14 2005, 02:10 AM
Post #33


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Well, my point is that while the rules do suggest that the devs may have been seeing people flying backwards with transferred momentum, that's not what's actually written—failing a knockdown test, despite its name, involves falling to the ground, while succeeding by too few successes results in staggering backwards. I would daresay that both are quite plausible effects for gunshot wounds.

As for attributing quotes, either use the board's quote function or, instead of <quote>, use <quote=personWhoYouAreQuoting>. For timestamps, use <quote=personWhoYouAreQuoting, timeAtWhichTheyPosted>.

Obviously, change angle brackets to square brackets and close when you're finished with 'em.

QUOTE (Me)
Example 1

QUOTE (Me @ 10:12:30 PM July 13 2005)
Example 2


CODE
[quote=Me]Example 1[/quote]
[quote=Me, 10:12:30 PM July 13 2005]Example 2[/quote]


~J
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ElFenrir
post Jul 14 2005, 09:47 AM
Post #34


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Heh, I've been going thru the same thing with an adept...trying to use up the last .5 points. No geasa though. But i am for the traceless walk version if you want stealth, but Sixth Sense seems to be a decent power. Or some senses heightening maybe.


I love the idea of a musical geas. It reminds me of cinema, when the good guy is getting a buttkicking, and then someone goes and presses play on the techno music cd. Good guy then wins :grinbig:
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Critias
post Jul 14 2005, 10:30 AM
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OMG LOL ROFLMAO!! Or like when Blade puts his sunglasses on, and you know he's about to hardcore totally kick the bad guys ass!!!!11!!eleven
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toturi
post Jul 14 2005, 12:16 PM
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QUOTE (Nikoli)
Sota '64. has an improved running ability, adds 1 to the Quick for puposes for determining run speed, works with athletics.

Sprint.
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Critias
post Jul 14 2005, 12:54 PM
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To be honest (whoever it was that was making this character) I can see swapping out a few of the .25/cost powers in order to squeeze in a few .25/cost Sprint levels -- and spending that 1.0 left over on Wall Running.

Seems like it'd make for a fairly strongly themed (and capable!) athletics-fuelled Adept.
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weblife
post Jul 14 2005, 12:54 PM
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Vision Mag. 3 0,25 - Eliminates range modifiers for your character, all weapons, all the time.

Balance Augmentation, -2 to all TN's where balance is crucial, its an ear modification, thus a sense, thus cost is 0,25.

Quickdraw, 0,5 points, lets your draw, prime and throw grenades as 1 Simple action. Or fire your bow twice pr. Init. Pass (as opposed to spending a Simple to reload and only shooting once each pass)

With quickdraw an Adept can toss 4 grenades in one initiative pass, he takes a +2 to hit TN, but if he's got Centering on Throwing, then he can use it to wind it down.

Its a nice "Oh my GAWD we're dead! We're DOOMED!! Let it rip!!" option. 8)
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Zeel De Mort
post Jul 14 2005, 03:49 PM
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None of these are very useful for a (literal) runner, but still... good powers I guess!

The 4x grenades effect can also be achieved with an MGL-6 in each hand. They qualify for normal quick-drawing (i.e. without the adept power), so you can have two holstered and then whip them out as needed, assuming your hands are free. Add on all the rangefinder/grenade link bits and pieces and you can even have all four grenades go off in the same pass you launch them. Less scatter too. :)

Four IPE offensive mini grenades aren't really much fun to resist, particularly in an enclosed space.
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Critias
post Jul 14 2005, 04:31 PM
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QUOTE (weblife)
Balance Augmentation, -2 to all TN's where balance is crucial, its an ear modification, thus a sense, thus cost is 0,25.

Or, rather, it costs .5 power points per level, and isn't an ear modification or a sense. And it's called Enhanced Balance, and is on p. 65 of Sota: '64.
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Edge2054
post Jul 14 2005, 05:26 PM
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Enhanced Balance would make sense for a runner (as in some one that runs alot).

Someone shoots you with a gel round and you just keep on trekkin'.
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Kagetenshi
post Jul 14 2005, 05:27 PM
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Most runners don't get shot with gel rounds…

2050s Extreme Running? ;)

~J
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SL James
post Jul 14 2005, 07:56 PM
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QUOTE (Critias)
OMG LOL ROFLMAO!! Or like when Blade puts his sunglasses on, and you know he's about to hardcore totally kick the bad guys ass!!!!11!!eleven

That could be a cool centering technique, actually.
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Edge2054
post Jul 14 2005, 09:02 PM
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*busts up laughing*

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mfb
post Jul 14 2005, 10:08 PM
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QUOTE (SL James)
QUOTE (Critias @ Jul 14 2005, 04:30 AM)
OMG LOL ROFLMAO!!  Or like when Blade puts his sunglasses on, and you know he's about to hardcore totally kick the bad guys ass!!!!11!!eleven

That could be a cool centering technique, actually.

i'll kill you both.
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Shockwave_IIc
post Jul 14 2005, 10:35 PM
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QUOTE (Critias)
To be honest (whoever it was that was making this character) I can see swapping out a few of the .25/cost powers in order to squeeze in a few .25/cost Sprint levels -- and spending that 1.0 left over on Wall Running.

Seems like it'd make for a fairly strongly themed (and capable!) athletics-fuelled Adept.

Thanks for that Critias, alas the book wasn't out at the time, and now it's abit late. However, if i was to redo the power list, 1 Lvl off of Both Great Leap and Free Fall, to be spent on Sprint. 1 Point for Wall Running.
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SL James
post Jul 14 2005, 11:38 PM
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QUOTE (mfb)
QUOTE (SL James @ Jul 14 2005, 02:56 PM)
QUOTE (Critias @ Jul 14 2005, 04:30 AM)
OMG LOL ROFLMAO!!  Or like when Blade puts his sunglasses on, and you know he's about to hardcore totally kick the bad guys ass!!!!11!!eleven

That could be a cool centering technique, actually.

i'll kill you both.

What did I do?
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hyzmarca
post Jul 15 2005, 12:11 AM
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QUOTE (SL James)
QUOTE (mfb @ Jul 14 2005, 04:08 PM)
QUOTE (SL James @ Jul 14 2005, 02:56 PM)
QUOTE (Critias @ Jul 14 2005, 04:30 AM)
OMG LOL ROFLMAO!!  Or like when Blade puts his sunglasses on, and you know he's about to hardcore totally kick the bad guys ass!!!!11!!eleven

That could be a cool centering technique, actually.

i'll kill you both.

What did I do?
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Critias
post Jul 15 2005, 05:15 AM
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QUOTE (mfb @ Jul 14 2005, 05:08 PM)
QUOTE (SL James @ Jul 14 2005, 02:56 PM)
QUOTE (Critias @ Jul 14 2005, 04:30 AM)
OMG LOL ROFLMAO!!  Or like when Blade puts his sunglasses on, and you know he's about to hardcore totally kick the bad guys ass!!!!11!!eleven

That could be a cool centering technique, actually.

i'll kill you both.

You won't be killing much at all if we take away your sunglasses, Mr. Snipes !!
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weblife
post Jul 15 2005, 06:56 AM
Post #50


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PreSOTA 64, Balance Augmentation was thought of as a sensory improvement of the inner ear. But if there's a Power in that book, thats more expensive yet emulates the ability, then its obvious that FanPro found it too powerful as a sense.

I'll remember that.
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