IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Decompression Sickness, or, Vampire Champaign
Aaron
post Apr 29 2007, 06:13 PM
Post #1


Mr. Johnson
******

Group: Dumpshocked
Posts: 3,148
Joined: 27-February 06
From: UCAS
Member No.: 8,314



I'm talking about regular old run-of-the-mill DCS, the kind one gets from surfacing too quickly while diving. Has this been addressed in SR4 and I missed it? I don't recall whether or how it was addressed in earlier editions. Is it straight damage? A status ailment?
Go to the top of the page
 
+Quote Post
Rotbart van Dain...
post Apr 29 2007, 06:19 PM
Post #2


Hoppelhäschen 5000
*********

Group: Members
Posts: 5,807
Joined: 3-January 04
Member No.: 5,951



No rules for diving yet.
Go to the top of the page
 
+Quote Post
kzt
post Apr 30 2007, 06:10 AM
Post #3


Great Dragon
*********

Group: Members
Posts: 5,537
Joined: 27-August 06
From: Albuquerque NM
Member No.: 9,234



Nope, but I'd treat it as 3 possible outcomes:

Minor, like skin or joint pain. Will go away eventually assuming you don't do anything stupid, but might have a minus. Ranges up to a light CNS hit that doesn't get worse and gets better without treatment.

Major, a major or increasing CNS hit or chokes needing treatment to avoid death or crippling. Character is effective useless until multi-hour treatment is done.

Dead, AGE or a massive CNS hit. Don't do a panicked buoyant ascent from 150 feet. It's bad.
Go to the top of the page
 
+Quote Post
Aaron
post Apr 30 2007, 11:41 AM
Post #4


Mr. Johnson
******

Group: Dumpshocked
Posts: 3,148
Joined: 27-February 06
From: UCAS
Member No.: 8,314



Actually, I was thinking to treat it as reverse falling. A fast ascent from 10m would be 7P damage. That 150' ascent would be like 25P.
Go to the top of the page
 
+Quote Post
ThreeGee
post Apr 30 2007, 12:27 PM
Post #5


Moving Target
**

Group: Members
Posts: 212
Joined: 30-November 04
Member No.: 6,858



The problem with that is that the length of time spent at depth is at least as important as the depth and speed at which you ascend.
Go to the top of the page
 
+Quote Post
kzt
post Apr 30 2007, 03:30 PM
Post #6


Great Dragon
*********

Group: Members
Posts: 5,537
Joined: 27-August 06
From: Albuquerque NM
Member No.: 9,234



QUOTE (ThreeGee)
The problem with that is that the length of time spent at depth is at least as important as the depth and speed at which you ascend.

Within limits. One lungful at 100 feet and a direct breathhold ascent is going to be BAD. I've seen people with minor DCS, I know a guy whose girlfriend got a significant CNS hit, I never really want to see the bloody froth effect.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 6th May 2026 - 08:22 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.