Vehicule and rules for SR4 |
Vehicule and rules for SR4 |
Jan 1 2009, 03:29 AM
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Target Group: Members Posts: 34 Joined: 26-June 08 From: Montreal QC Member No.: 16,088 |
I find the rule about vehicule a little confusing and not as user friendly has the rest of SR4. I dont want a new set of rules (like the rigger books nightmare) but I was wondering if anyone was planning on putting all the rules in one place in a friendly format so I dont have to go to combat section, then turn to matrix section if you ride AR or VR, then to arsenal for creation... It took us way too long to find out if recoil has an impact when use as a vehicule mounted weapon (I had to do a search here actually to find the reference and page in the book) and while arsenal offer many construction option its still fuzzy and the rules are spread and sometimes a little incomplete.
My fealling is that vehicule should have their own book, event if its in electronic format were all the rules are placed in a coherent fashion. The current SR4 mechanic is a solid base, all it need in my opinion is to be brought together under one book. Lets face it, driving a car in 2070 aint the same as 2008. Electronic warfare, hacking, smart technology with better car, material and energy source, wired reflex, VCR, city grid... That way we could expend chapters in ways that could not fit before. How does joe average handle going from point a to point B? how do you get a licence plate and registery, how do law enforcement agency deal with them... I know that reprodution of rules is illegal and frown upon but would catalyst be open to a project that would bring all the vehicule and drone related rules under one single roof? |
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