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> Self Distruct Termination system..., big booms in small packages?
Cardul
post Apr 9 2009, 10:49 AM
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OK, for a character I was working on, I was looking at the Self Destruct Termination system, and I noticed that the damage, by RAW, does not seem to scale by anything to do with whatever you put it in. Nor does the blast radius. So, if you had a 747 or a fly spy use that, they would make the same sized explosion...

Please tell me I missed something in there...else, I see no reason not to stock up on fly spies with Cham Coating and Self Destruct...only 4K nuyen a pop!
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Cardul
post Apr 9 2009, 06:30 PM
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So, um..anyone? Did I actually miss something here?
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Stahlseele
post Apr 9 2009, 06:34 PM
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Well, does the description state that it completely destroys the whole vehicle?
a mini-bomb in the cars electronic brain would be enough to make it useless.
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Cardul
post Apr 9 2009, 07:07 PM
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QUOTE (Stahlseele @ Apr 9 2009, 01:34 PM) *
Well, does the description state that it completely destroys the whole vehicle?
a mini-bomb in the cars electronic brain would be enough to make it useless.


It talsk about the chucnky salsa effect and about the radios of the explosion outside the vehicle, so, yes, it DOES, in theory, destroy the vehicle...if it can be repaired, that would make it even SCARIER...
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Stahlseele
post Apr 9 2009, 08:41 PM
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okay, then that is pretty dumb, i agree O.o
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Method
post Apr 9 2009, 08:47 PM
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Well the blast radius starts from the outside of the vehicle, so de facto the 747 blast will be bigger because the vehicle is bigger and thus the blast starts bigger.

It is a little silly though.
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