IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> New Maps
Method
post Apr 9 2009, 08:42 PM
Post #1


Street Doc
*******

Group: Admin
Posts: 3,508
Joined: 2-March 04
From: Neverwhere
Member No.: 6,114



Yakuza Den

Small Private Airport
Go to the top of the page
 
+Quote Post
Bashfull
post Apr 9 2009, 09:59 PM
Post #2


Moving Target
**

Group: Members
Posts: 158
Joined: 15-December 06
From: Rugby, England
Member No.: 10,374



Method, could you knock up one of the new Stuffer Shack? Your work is awesome. And any chance you could get a night-time satellite shot?
Go to the top of the page
 
+Quote Post
Ed_209a
post Apr 9 2009, 11:04 PM
Post #3


Moving Target
**

Group: Members
Posts: 944
Joined: 19-February 03
Member No.: 4,128



Method, it's always a joy to look at your floorplans and plot against my future players.
Go to the top of the page
 
+Quote Post
Demonseed Elite
post Apr 9 2009, 11:12 PM
Post #4


Neophyte Runner
*****

Group: Members
Posts: 2,078
Joined: 26-February 02
Member No.: 67



That's some very nice work there.
Go to the top of the page
 
+Quote Post
Method
post Apr 9 2009, 11:20 PM
Post #5


Street Doc
*******

Group: Admin
Posts: 3,508
Joined: 2-March 04
From: Neverwhere
Member No.: 6,114



QUOTE (Bashfull @ Apr 9 2009, 02:59 PM) *
Method, could you knock up one of the new Stuffer Shack?


You have seen my rendition of the classic Stuffer Shack right? Were you asking for a treatment of the new map in the SR4 Quickstart rules? I imagine I could look into it.

QUOTE
And any chance you could get a night-time satellite shot?

Unfortunately there's not a lot of night imaging available. I don't think its commonly done- it really isn't worth the resources because you wont see much anyway. But if I ever find a good source of night-time images, I will certainly use them.

Go to the top of the page
 
+Quote Post
Ed_209a
post Apr 10 2009, 03:44 AM
Post #6


Moving Target
**

Group: Members
Posts: 944
Joined: 19-February 03
Member No.: 4,128



QUOTE (Method @ Apr 9 2009, 06:20 PM) *
Unfortunately there's not a lot of night imaging available.


How hard would it be to darken the image in Photoshop/GIMP and airbrush in the lighting from buildings and street lights? Seems like that would be close enough for dice chucking purposes.

I would try it myself and let you all know, but at my level of expertise, EVERYTHING is hard... (IMG:style_emoticons/default/wink.gif)
Go to the top of the page
 
+Quote Post
Bashfull
post Apr 10 2009, 06:21 AM
Post #7


Moving Target
**

Group: Members
Posts: 158
Joined: 15-December 06
From: Rugby, England
Member No.: 10,374



Thanks, Method. I have seen your classic Stuffer Shack map, and I've got it saved for a future date (because Stuffer Shacks are similar, but not identical). I've also found someone else's two-storey Stuffer Shack map somewhere else (now where did I put that?). But I'm keen to run the Quickstart skirmish, and wanted to use the new Stuffer Shack.

I know your images are largely daytime; I was taking a chance, since the skirmish is set at 4am. I'm sincerely grateful for everything you produce on here.
Go to the top of the page
 
+Quote Post
Method
post Apr 11 2009, 05:19 AM
Post #8


Street Doc
*******

Group: Admin
Posts: 3,508
Joined: 2-March 04
From: Neverwhere
Member No.: 6,114



Bashfull: Be careful what you wish for...

As far as night maps go, I did some experimentation this morning and I wasn't very pleased with the results. I think lighting effects may be better handled via game mechanics. Just tell the players its 4 AM, make them roll Perception Tests and use the visibility mods in the BBB.

Have fun.
Go to the top of the page
 
+Quote Post
Bashfull
post Apr 11 2009, 06:31 AM
Post #9


Moving Target
**

Group: Members
Posts: 158
Joined: 15-December 06
From: Rugby, England
Member No.: 10,374



You, Sir, are a genius. I've been looking for something like this for the best part of a week. I've downloaded floorplanning software, been on numerous websites (including DJ and Cartographer's Guild) and you've produced in time for my session. If I was not such a manly man, I would cry like a baby.

Thanks, Method. You da man!

Edit: By the way, Method, what are the dimensions for printing? Can I use it as a battle map?
Go to the top of the page
 
+Quote Post
Method
post Apr 11 2009, 03:37 PM
Post #10


Street Doc
*******

Group: Admin
Posts: 3,508
Joined: 2-March 04
From: Neverwhere
Member No.: 6,114



They are all 8"x 10.5" so they fit on a standard sheet of printer paper. Each 1/4" square = 1 meter for the interior. You can estimate the scale outside by comparing the grid to the cars. The average length of a car today is 4.97 meters, but I assume cars in 207x are slightly smaller making the scale 1/4" = 2 meters for the small area map and 1/4" = 4 meters for the large area map.
Go to the top of the page
 
+Quote Post
Necro Sanct
post Apr 12 2009, 01:31 AM
Post #11


Target
*

Group: Members
Posts: 36
Joined: 25-March 09
Member No.: 17,019



Most battle maps for mini/token use usually end up bigger than your average sized printing paper depending on the scale. Some of the maps I have in the works right now (using Dundjinii/Photoshop) are based on a 1 inch = 1 meter scale. Something like the Shack, around 25x20 for just the interior, would require multiple pages to print. I usually prefer to just keep them on screen due to the ink requirements. If the costs for full size color prints weren't so steep at a copy shop like Kinko's I would probably use that option. I for one wouldn't mind seeing a full color, properly scaled, Shadowrun Tile set with some of the more common locations put out by someone.
Go to the top of the page
 
+Quote Post
Method
post Apr 12 2009, 02:57 AM
Post #12


Street Doc
*******

Group: Admin
Posts: 3,508
Joined: 2-March 04
From: Neverwhere
Member No.: 6,114



That is exactly why I have chosen this format. I don't use minis. I don't think they add all that much, which makes them more trouble than they're worth.

I make my maps fit on a standard printer sheet because I can print a single high quality map that I slip into a clear plastic dust cover and mark with dry-erase markers. Alternately, for a few bucks I can print a color copy for everyone at the table. And of coarse, my players with laptops (which is usually all of them) can pull up the image on their screens and follow the action. The small print size has the added advantage of not taking up the better part of a large table.

And Dundjinii is a pretty cool program. I've been considering purchasing it, but the I don't want to pay for all the fantasy content I won't really use. I'd love to see what you come up with tho... Do share.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 22nd December 2024 - 07:01 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.