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> Using the combat mage as opposition, Bad idea?
Carriage
post Apr 10 2009, 08:30 AM
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I need my three players to go capture some guy from his mansion on an island(im thinking). For challenges, at the moment I'm thinking that he has a few flyspy drones circulating for surveillance, 2-3 triad posse as security and he himself is a competent mage.

Is it a bad idea for me to just use the combat mage as him from the rules? Is he particularly bad/good etc?

Other ideas would be good too.
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Petrie_SMG
post Apr 10 2009, 12:49 PM
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There's nothing wrong with using the Combat Mage as opposition. It's a good time saver, but remember that all of the templates are pretty bland, so you might want to change up the spells, or cyber or bioware. I wouldn't overuse that template, though, or your players will figure things out.

I'd probably up the rest of the opposition and make it more difficult to infoltrate or escape.
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Shinobi Killfist
post Apr 10 2009, 01:57 PM
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It sort of depends on how your players built there characters, and whether or not they have a mage for counterspelling.
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