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Feb 13 2010, 04:48 AM
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#1
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,431 Joined: 3-December 03 Member No.: 5,872 |
SR 4A changes some of the costs for adept abilities by lowering them some, is there any plans to do the same for street magic? Things like wall running seem obscenely overpriced to me.
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Feb 13 2010, 04:56 AM
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#2
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
The prices were adjusted because it made more sense to pick up the cyberware equivalent (spending essence -> magic) and basically getting it for cheaper. This made it viable to have these powers as a 6 essence adept so drakes, vampires, and others weren't double-hosed.*
*Huge BP to be the race, then generally unhelpful to get cyber/bio. |
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