OOC: Urteil, keeping the peace |
OOC: Urteil, keeping the peace |
Mar 23 2004, 05:58 PM
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#1
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Manus Celer Dei Group: Dumpshocked Posts: 17,007 Joined: 30-December 02 From: Boston Member No.: 3,802 |
This thread is the OOC thread for Urteil IC. Character descriptions can be found here.
Guidelines for the IC thread: the IC thread is for IC only. Kill your sig while you're posting there, and turn smilies off. For archival purposes, rolls should either be included in a spoilertag in the IC thread (this is an exception to the above rule) or should link to the IC thread with an anchor to the relevant post. Under most circumstances, make the rolls yourselves (you're on the honor system); I reserve the right to make any roll for you, whether or not you've made it yourselves; I'll let you know if I do. Some rolls I make will have results that you will not be privy to; I'll usually alert you that the roll was made, but not always. Stealth and Perception tests especially will be frequently hidden. Same with Negotiations (Fast Talk) or similar. I'll let you know when you're free to post in the IC thread, I'm still working on the intro. Any questions? ~J |
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Mar 23 2004, 06:28 PM
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#2
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Running Target Group: Members Posts: 1,113 Joined: 26-February 02 Member No.: 1,189 |
Is this game open or private?
If it's open, what are your restrictions for characters? |
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Mar 23 2004, 06:31 PM
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#3
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Manus Celer Dei Group: Dumpshocked Posts: 17,007 Joined: 30-December 02 From: Boston Member No.: 3,802 |
The game is closed, being an extension of this thread. I'll let you know if there are any openings later.
~J |
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Mar 23 2004, 06:44 PM
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#4
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Manus Celer Dei Group: Dumpshocked Posts: 17,007 Joined: 30-December 02 From: Boston Member No.: 3,802 |
There are now three other teams in your experimental HTR section. The teams are named Odin, Thor, Loki, and your team, Tyr. I'll go more into detail later; suffice it to say that Loki is comprised primarily of infiltrators and negotiators, Thor is the really heavy hitters, and Odin is the just plain scary do-just-about-anything team.
~J |
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Mar 23 2004, 07:00 PM
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#5
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Shooting Target Group: Members Posts: 1,632 Joined: 26-February 02 From: Portland Oregon, USA Member No.: 1,304 |
And we are all about Justice. Tyr rules!
Can we hate the guys in Loki, and constantly try to kick their asses in our cop bars? edit: Hans' description is up. |
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Mar 23 2004, 07:27 PM
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#6
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Runner Group: Members Posts: 3,035 Joined: 26-February 02 From: Anahiem, CA Member No.: 100 |
One thing we should put into the Character Description thread is what the characters primary role for the team is. Their skills and fuctions, etc.
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Mar 23 2004, 07:32 PM
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#7
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Shooting Target Group: Members Posts: 1,632 Joined: 26-February 02 From: Portland Oregon, USA Member No.: 1,304 |
Let's work that out here, then we can add it.
Hans is an all around investigator. His background is a backwoods sheriff, where he'd be first on the scene, do first aid, CSI, interrogation, investigation and arrest with no assistance or back-up. So he's decent at everything a cop does, but not great, and he's got clout and stunball at 6 each :D As well as spirits and that whole astral tracking thing. |
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Mar 23 2004, 08:52 PM
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#8
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Runner Group: Members Posts: 3,035 Joined: 26-February 02 From: Anahiem, CA Member No.: 100 |
James is the team Vehicle rigger. He also does Drones, but they aren't his main focus. He's got the Van and three Strato-9s (all of which have been upgraded with autosoft systems). He considers Pistols to be a pussy weapon, preferring a real mans SPAS-22 (or his grenage launcher). He is not your people person, lacking any social skills at all, but whatever, we got others for that fluff work.
Any questions? |
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Mar 23 2004, 10:59 PM
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#9
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Manus Celer Dei Group: Dumpshocked Posts: 17,007 Joined: 30-December 02 From: Boston Member No.: 3,802 |
First IC message posted. I'll be posting probably one more IC message before I open it up for everyone.
~J |
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Mar 24 2004, 12:29 AM
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#10
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Neophyte Runner Group: Members Posts: 2,458 Joined: 22-March 03 From: I am a figment of my own imagination. Member No.: 4,302 |
Kara is a little bit Corporate savy, a little bit face (because she's plain hot), and a whole lot of mad ass kicking skills...
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Mar 24 2004, 12:34 AM
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#11
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Manus Celer Dei Group: Dumpshocked Posts: 17,007 Joined: 30-December 02 From: Boston Member No.: 3,802 |
You mixed up the last link, by the by.
~J |
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Mar 24 2004, 12:38 AM
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#12
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Neophyte Runner Group: Members Posts: 2,458 Joined: 22-March 03 From: I am a figment of my own imagination. Member No.: 4,302 |
Did not... *eyedart*
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Mar 24 2004, 12:42 AM
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#13
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Runner Group: Members Posts: 3,035 Joined: 26-February 02 From: Anahiem, CA Member No.: 100 |
Panzer, did you miss this one? ;) |
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Mar 24 2004, 12:44 AM
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#14
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Running Target Group: Members Posts: 1,362 Joined: 3-October 03 From: Poway, San Diego County, CA, USA Member No.: 5,676 |
Well, crap. Thats what I get for reading the IC thread first.
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Mar 24 2004, 12:48 AM
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#15
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Manus Celer Dei Group: Dumpshocked Posts: 17,007 Joined: 30-December 02 From: Boston Member No.: 3,802 |
I was wondering about that.
No harm done, luckily enough the post that I'm writing is Levin's speech to the team, so you fit in. Try to check the OOC stuff before you make actions, though... ~J |
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Mar 24 2004, 10:59 AM
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#16
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Moving Target Group: Members Posts: 313 Joined: 5-March 04 From: UK Member No.: 6,125 |
James Connor is an infiltrator / negotiator and a big fan of silent, non-lethal methods. If he can, he prefers stealth to confrontation and incapacitation to killing. His dart-pistol achieves both of these. He is also the team decker.
This could get interesting... Decker and Rigger as polar opposites, both called James. |
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Mar 24 2004, 03:54 PM
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#17
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Running Target Group: Members Posts: 1,116 Joined: 5-October 03 From: True North Strong and Free Member No.: 5,686 |
Natasha (Sergeant Greenwood) is basically all muscle and speed (she can be very stealthy too, but don't ask for infiltration). She's extremely fast, athletic and an incredibly good sharp-shooter. She will almost always use gel rounds so that she doesn't kill the criminals and so that they get punished by the law and not simply by her gun. She is known to obey orders straightforwardly and she is a good at working in team.
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Mar 24 2004, 04:15 PM
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#18
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Runner Group: Members Posts: 3,035 Joined: 26-February 02 From: Anahiem, CA Member No.: 100 |
Yeah, but most of the time I'll be driving and doing things from the Van. |
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Mar 24 2004, 05:55 PM
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#19
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Manus Celer Dei Group: Dumpshocked Posts: 17,007 Joined: 30-December 02 From: Boston Member No.: 3,802 |
IC open. Start thy posting.
Also keep in mind that I'm not an expert on proper police terminology; I don't even watch CSI. I try to make sure that I get everything right, but if I slip up, just chalk it up to evolution of speech patterns over the next fifty-eight or so years. ~J |
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Mar 24 2004, 06:10 PM
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#20
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Shooting Target Group: Members Posts: 1,632 Joined: 26-February 02 From: Portland Oregon, USA Member No.: 1,304 |
Please allow me to again suggest GURPS Cops to anyone wanting to run a police related campaign in any time or place or game system. It may be the best RPG supplement there is. Actually written by an insider in the criminal justice system (she's a public defender in Boston), it really nails down the details.
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Mar 24 2004, 06:34 PM
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#21
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Manus Celer Dei Group: Dumpshocked Posts: 17,007 Joined: 30-December 02 From: Boston Member No.: 3,802 |
I may get a copy, but until then, you'll have to deal with my inaccuracies :)
~J |
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Mar 24 2004, 06:39 PM
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#22
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Shooting Target Group: Members Posts: 1,632 Joined: 26-February 02 From: Portland Oregon, USA Member No.: 1,304 |
That's cool. I just really like the book.
Anyway, I need about a million times more info than our boss is giving us. I don't want to hassle him in character if SOP is that I get the details on the scene. Basics. How many stories is the building? What floors are the bad guys and hostages on? Have they killed anyone yet ('cause that'll make it a lot harder to get them to surrender)? Have any of them been ID'd? Is there any magic either with the hostages or the bad guys? Are they human, metahuman or a mix? What are they after? Who's in charge of the scene, and where do we fit in the chain of command? And who's our team leader? |
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Mar 24 2004, 06:43 PM
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#23
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Runner Group: Members Posts: 3,035 Joined: 26-February 02 From: Anahiem, CA Member No.: 100 |
Yeah. What he said.
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Mar 24 2004, 06:46 PM
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#24
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Manus Celer Dei Group: Dumpshocked Posts: 17,007 Joined: 30-December 02 From: Boston Member No.: 3,802 |
You get most of the details on the scene. Stuff you'd already know: local Star officers have responded and surrounded the place, but have pulled back. You're going in to take care of things; you're on a separate chain of command, though if you call for backup it will be heeded. The idea, though, is that you take care of things yourselves on this one to show how effective the elite of Lone Star are.
As for team leader, you can either decide that amongst yourselves or it can go to the person with the highest Leadership skill. In case of ties, it goes to the person with the highest Small Units Tactics plus Charisma. In case of ties after that, well, we'll figure out what to do from there. If you haven't figured out what your internal chain of command is, I'll figure it out when I get back from class. ~J |
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Mar 24 2004, 06:47 PM
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#25
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Moving Target Group: Members Posts: 313 Joined: 5-March 04 From: UK Member No.: 6,125 |
Add to that, "Do we have matrix-access?", "is Westmarch Software willing to give me security-codes?" (hey, a man can ask), "What security systems are in place and how were they disabled?", "How are the suspects armed?"
Of course, half those questions rely on luck/surveillance and the other half on having senior Westmarch Software employees handy for questioning... |
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