Omae, SR5 Character Generator |
Omae, SR5 Character Generator |
Oct 13 2013, 05:09 PM
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#1
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Moving Target Group: Members Posts: 576 Joined: 6-May 10 From: Front Range Free Zone Member No.: 18,558 |
I'm working on a javascript SR5 character generator. You can check out what I got so far at my site
http://www.dethstrobe.com/omae/ I've made it open source and licensed it using a GNU general license. So if you want to go in and mess around with the code, go ahead. When I get it a bit more feature complete I'll add in some hooks to access external files, like a custom css file if you don't like how I made it look, and libraries that can load your own skills and gear, and other things that I'm sure I'll think of later. QUOTE archery:{name:"Archery", catalog: "agility", stat:agi, rating:0, mod:0, max:6, defaultable:true}, heavyweapons:{name:"Heavy Weapons", catalog: "agility", stat:agi, rating:0, mod:0, max:6, defaultable:false}, First is the object name, which is just the name of the skill as one word and lowercase. Next is the name of the skill on how I'd like it to look on the actual page. Catalog is the name of the attribute that it falls under. Stat is the actual attribute, which is represented by the 3 letter shorthand of the attribute. You shouldn't need to change the rating, mod, or max; but they are the rating of the skill, modification from gear/qualities/whatever, and max is the highest you can raise the skill at chargen. Defaultable is if the skill can be defaulted or not. If anyone would like to help out, that'd be much appreciated. |
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Oct 16 2013, 01:02 AM
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#2
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Moving Target Group: Members Posts: 423 Joined: 18-August 08 From: Dear lord help me, Maryland Member No.: 16,254 |
Very nice!
Looking at it, I see the Influence Skill Group is missing. |
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Oct 19 2013, 06:11 AM
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#3
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Moving Target Group: Members Posts: 619 Joined: 12-October 12 From: Calgary, AB Member No.: 56,960 |
You might want to add an extra field/element to that object structure. The group that the skill belongs to or none/null.
Edit: unless 'catalog' is intended to be the group, when the description here says attribute Bug: After filling in the top of the page, every click on "technomancer" adds 10 skill points |
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Nov 1 2013, 08:15 PM
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#4
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Target Group: Dumpshocked Posts: 62 Joined: 26-September 12 Member No.: 56,301 |
Played with this for a bit, figured I'd post a few things I'd noticed that needed adjusting with the bits that are already here (I'm assuming the other major missing bits like Qualities, etc are on a to-do list):
Overall, looks like good effort so far. I hope this turns out to be a good chargen in the long run! I already miss Chummer. |
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Nov 6 2013, 05:01 AM
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#5
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Moving Target Group: Members Posts: 576 Joined: 6-May 10 From: Front Range Free Zone Member No.: 18,558 |
Played with this for a bit, figured I'd post a few things I'd noticed that needed adjusting with the bits that are already here (I'm assuming the other major missing bits like Qualities, etc are on a to-do list):
Its going to be a while before I go back to fix that. Right now I'd rather be able to be able to create a complete character then squash all the bugs. But thanks for the feedback. QUOTE Priority C doesn't give you any skills. Priority A and B however, add skill points to the character. I just assumed people would actually use them on magic/resonance skills, and I didn't want to reinvent the wheel just to make those two work, or at least yet... QUOTE Overall, looks like good effort so far. I hope this turns out to be a good chargen in the long run! I already miss Chummer. I'll be added a css hook later so you can actually customize the look of Omae if you download it and run it offline. But I've been debating on changing the labels to. I'm not sure yet. The typo is fixed in my current build. But its really unstable, because I'm trying to add licenses to restricted weapons and weapon focus bonus. It is not going very well, so it might be a while before I get a new build up online. Tasking is in the skill groups. And if you have have more then 0 resonance the 3 resonance skills should appear for you. |
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