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#1
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Moving Target ![]() ![]() Group: Members Posts: 349 Joined: 28-January 05 From: Phoenix, Arizona Member No.: 7,030 ![]() |
I've been playing DnD3.0/5 , D20 Modern, and bESM D20, and I've had so much fun with it I got a hold of the D20 conversions for SR. The game runs a lot more smoothly, there's more character modification options, the Combat is quicker (and sometimes more lethal), Hallelujah I have seen the LIGHT.
Who else here plays D20 stuff??? |
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#2
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Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 ![]() |
How the hell is d20 anything "more lethal" than SR?
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#3
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Chrome to the Core ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 ![]() |
...
More lethal? More character options? YOU'RE LIMITED BY CLASSES, FOR GOD'S SAKE! You want to play a mage that can take a hit? Oh, too bad. Armor on a mage = spell failure. HP on a mage is laughable, because then you suck at casting. More lethal? By the time you have 200 or so HP, you can leap off a cliff and survive. In SR, were you to do that, you'd be a grease stain on the ground below. Now, unless, of course, you're not using canon rules. In which case YOU SHOULD HAVE TOLD US SO IN THE FIRST PLACE. Sigh. |
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#4
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Moving Target ![]() ![]() Group: Members Posts: 637 Joined: 26-February 02 Member No.: 1,528 ![]() |
Actually some rules-subsets (i.e T20) have alternate ways of handling Hitpoints. Those work out resonably realistic
Btw: Didn't they fix the "Dwarfen fighters from the sky" problem around AD&D 2.Ed? |
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#5
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Chrome to the Core ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 ![]() |
Not really. From DMG3.5, p. 303
There's a couple of fluff rules about jumping deliberately, as well as rolling Jump/Tumble checks. So, basically, the most damage you can take is 120. No matter how high you jump/fall from. Realistic? Oh hell no. |
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#6
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,174 Joined: 13-May 04 From: UCAS Member No.: 6,327 ![]() |
Hallelujah! He has seen the LIGHT!
And the light is from an incoming freight train... :P |
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#7
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Incertum est quo loco te mors expectet; ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,548 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 ![]() |
Although I seem to recollect there's a constitution roll against instant death if you take more than like 50 points of damage in one go.
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#8
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Moving Target ![]() ![]() Group: Members Posts: 751 Joined: 7-June 02 From: Hamilton.LTG.on.ca Member No.: 2,853 ![]() |
I don't play the sytem much but it has changed alot from back when i played D&D.
3.5 feels very smooth. |
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#9
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Running, running, running ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,220 Joined: 18-October 04 From: North Carolina Member No.: 6,769 ![]() |
However, i think that that rule MIGHT be "optional", additionaly, i think theres an "optional" rule to the option, that you modify that 50 based on...something, so that everyone isn't laying down con saves every time a level 20 wizard drops a maximized fireball. |
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#10
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Moving Target ![]() ![]() Group: Members Posts: 751 Joined: 7-June 02 From: Hamilton.LTG.on.ca Member No.: 2,853 ![]() |
Thats hwy i like Shadowrun, life can be extinguished so easily.
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#11
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 3,929 Joined: 26-February 02 From: .ca Member No.: 51 ![]() |
Not in the classless variants, of which BESM d20, which he specifically mentioned, is one. [or, rather, can be one -- it has options for both classes and non-class play.] There have been several "Grim and gritty" d20 variants in the last year or so, as well -- Thieves' World from Green Ronin, A Game of Thrones from GoO. |
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#12
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,026 Joined: 23-November 05 From: Seattle (Really!) Member No.: 7,996 ![]() |
I picked up a copy of the Fuzion general system the other day, not for SR but for one of the guys in our group who is perpetually trying to create his own game settings. He's got a great imagination and creates really cool worlds, unfortunately he's got the math and statistics skills of a cinderblock so his created games inevitably fail due to nonsensical mechanics.
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#13
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Moving Target ![]() ![]() Group: Members Posts: 751 Joined: 7-June 02 From: Hamilton.LTG.on.ca Member No.: 2,853 ![]() |
What is this Fuzion game, never heard of it.
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#14
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,026 Joined: 23-November 05 From: Seattle (Really!) Member No.: 7,996 ![]() |
It's a generic gaming system, still reading it through. The big draw is that it's only about 50 pages, very versatile, not d20 and under $10 for a bound copy.
Though this link looks to contain the booklet as a PDF free. http://www.talsorian.com/software/fuzion.p...e%20system' |
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#15
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Moving Target ![]() ![]() Group: Members Posts: 751 Joined: 7-June 02 From: Hamilton.LTG.on.ca Member No.: 2,853 ![]() |
I need no more game systems.
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#16
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Chrome to the Core ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 ![]() |
True. However, classless in d20 is purely optional. I've yet to actually see anyone use it. Now, I've had GMs make up a class on the fly based on a concept, but it's still class-limited then. |
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#17
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Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 ![]() |
I play Eberron. Very nice setting, though not as good as Earthdawn. ;) |
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#18
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Moving Target ![]() ![]() Group: Members Posts: 751 Joined: 7-June 02 From: Hamilton.LTG.on.ca Member No.: 2,853 ![]() |
Ok i have the 3.5 ravenloft books.
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#19
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Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 ![]() |
I guess one can enjoy every rpg as long as its fun to play and you play it with your friends.
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#20
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Moving Target ![]() ![]() Group: Members Posts: 214 Joined: 7-January 03 From: Wilton NH Member No.: 3,872 ![]() |
I never really thought of d20 as Universal... It tries to be, but I've always felt it was way too limited. I haven't seen BESM d20 though, so keep that in mind.
I generally use GURPs for most stuff these days... |
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#21
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Shooting Target ![]() ![]() ![]() ![]() Group: Validating Posts: 1,618 Joined: 29-January 03 From: Montevideo, Uruguay. Member No.: 3,992 ![]() |
For some people here, I'd like to note that d20 != D&D.
I'm having much fun with Green Ronin's True 20 (Highlander Immortals in Imperial Rome, anyone?). |
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#22
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Moving Target ![]() ![]() Group: Members Posts: 751 Joined: 7-June 02 From: Hamilton.LTG.on.ca Member No.: 2,853 ![]() |
Oh yeah i'm down with that bro, we found some rules on the net once that where immortal rules for WoD. it was unbalanced but very good games. |
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#23
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Moving Target ![]() ![]() Group: Members Posts: 153 Joined: 1-April 04 Member No.: 6,211 ![]() |
I play a regular game of D&D and the new rules are neat. They're not anything I would want to mix with Shadowrun.
I'm also in a game of Starship troopers, using the D20 rules. My bad-ass trooper, after several levels, finally is nearing, almost at... 20 hit points. 20. My gun on burst does 3D8. It's deadly, deadly, deadly. The "universal" aspect of D20 is how amazingly modifiable it is. You can tweak the rules to fit just about any setting you want and if you're willing to get into it, it really works. I'm not a huge fan of class-and-level systems, but for certain things, I'm willing to overlook. And again, D20!=D&D. The two are very seperate at times. |
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#24
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Running, running, running ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,220 Joined: 18-October 04 From: North Carolina Member No.: 6,769 ![]() |
quote=lauging tiger]And again, D20!=D&D. The two are very seperate at times.
[/quote] Not really, not any more. DnD is merely a setting (base canon is Greyhawk, i beleive) but everything is now built using the d20 rulesset, however, it varies as much as any other d20 setting. |
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#25
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Shooting Target ![]() ![]() ![]() ![]() Group: Validating Posts: 1,618 Joined: 29-January 03 From: Montevideo, Uruguay. Member No.: 3,992 ![]() |
d20 can have very, very different interpretations: D&D, True 20, Mutants & Masterminds, Babylon 5, BESM d20, etc.
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