IPB

Welcome Guest ( Log In | Register )

> Armor and Encumbrance
i101
post Jan 27 2008, 04:51 PM
Post #1


Moving Target
**

Group: Members
Posts: 194
Joined: 30-August 07
Member No.: 12,989



QUOTE
If a character is wearing more than one piece of armor at a time, only the highest value (for either Ballistic or Impact) applies.

Hum ... Somehow I dont get this part in the Corebook. Why should a character wear more then one piece at a time, if only the highest value applies? Sounds senseless to me. Would be nice if PC could combine armor like in SR3. Player character wears an armor jacket (8/6) plus armor clothing (4/0). Armor clothing counts only half. 8+2 = 10/6.

What do you guys say? Btw. I bought me the Arsenal and expected something like that ... Cant find it ... Or havent I looked accurately?

Go to the top of the page
 
+Quote Post
2 Pages V   1 2 >  
Start new topic
Replies (1 - 24)
Ravor
post Jan 27 2008, 05:05 PM
Post #2


Cybernetic Blood Mage
******

Group: Members
Posts: 3,472
Joined: 11-March 06
From: Northeastern Wyoming
Member No.: 8,361



Personally I like the fact that they done away with stacking armor although it took som getting used to at first.

However with that said, as long as you've got the stats for it, it is still a good idea to wear multiple layers of armor, that way if you have to take your lined coat off for whatever reason you at least still have something.
Go to the top of the page
 
+Quote Post
FriendoftheDork
post Jan 27 2008, 05:21 PM
Post #3


Running Target
***

Group: Members
Posts: 1,288
Joined: 4-September 06
From: The Scandinavian Federation
Member No.: 9,300



I didn't have a problem with this, as I never liked the armor stacking in previous editions anyway. A big good armor already consist of stacking various layers of material anyway, designed for maximim protection at minimal encumbrance. Stacking more should result in additional encumbrance and not be worth it.

And a good armor like security armor or even armor jacket should be better than armor vest+lined coat anyway.

In any case, armor is already very cumbersome in this game, so I can't see why anyone but trolls and orks with lots of body wants to wear more.
Go to the top of the page
 
+Quote Post
Kyoto Kid
post Jan 27 2008, 07:31 PM
Post #4


Bushido Cowgirl
*********

Group: Members
Posts: 5,782
Joined: 8-July 05
From: On the Double K Ranch a half day's ride out of Phlogiston Flats
Member No.: 7,490



...everytime I think of the concept of armour layering, the vision comes to mind of the little kid wrapped up with so many layers of winter clothes by his overprotective mom that he can barely move.
Go to the top of the page
 
+Quote Post
Ryu
post Jan 27 2008, 07:35 PM
Post #5


Awakened Asset
********

Group: Members
Posts: 4,464
Joined: 9-April 05
From: AGS, North German League
Member No.: 7,309



If you have different kinds of armor, there might be great advantage to wearing two amors specialising in different armor ratings. Arsenal has quite a bit more armor types.
Go to the top of the page
 
+Quote Post
bibliophile20
post Jan 27 2008, 07:50 PM
Post #6


Running Target
***

Group: Members
Posts: 1,180
Joined: 22-January 07
From: Rochester, NY
Member No.: 10,737



QUOTE (Kyoto Kid)
...everytime I think of the concept of armour layering, the vision comes to mind of the little kid wrapped up with so many layers of winter clothes by his overprotective mom that he can barely move.

Yes! I'm not alone in that visualization!
Go to the top of the page
 
+Quote Post
Shrike30
post Jan 27 2008, 08:35 PM
Post #7


Runner
******

Group: Members
Posts: 2,556
Joined: 26-February 02
From: Seattle
Member No.: 98



Form-Fitting Body Armor (from Arsenal) *does* stack with whatever you're wearing over it, and when you throw an Armored Jacket over a full suit of it, you're in the Military Armor range for protection, at least against stuff that uses Ballistic. I'm not sure stacking it that way was such a good idea, honestly... maybe it should add half it's rating?

People who want to "stack" armor items when I'm GM'ing can usually come up with an arguement for the armor being close to something else. An armored jacket and camo suit pants, for example, might get specs more representative of an ad hoc "full body armor" suit, to represent the increased coverage, albeit without some of the perks of FBA like being able to be chemically sealed.
Go to the top of the page
 
+Quote Post
Riley37
post Jan 27 2008, 11:30 PM
Post #8


Moving Target
**

Group: Members
Posts: 573
Joined: 17-September 07
Member No.: 13,319



QUOTE (Kyoto Kid)
...everytime I think of the concept of armour layering, the vision comes to mind of the little kid wrapped up with so many layers of winter clothes by his overprotective mom that he can barely move.

A pair of guys robbed a bank in Los Angeles some years ago and then had a long shootout with police. They were wearing a *lot* of armor; not layered munchkin-style, but enough that body hits didn't stop them. However, they also could not move quickly, and cops kept following them, and wore them down. There's a video on YouTube.
Go to the top of the page
 
+Quote Post
kzt
post Jan 28 2008, 12:02 AM
Post #9


Great Dragon
*********

Group: Members
Posts: 5,537
Joined: 27-August 06
From: Albuquerque NM
Member No.: 9,234



They were idiots, who didn't run when the running was good. If they had driven away after suppressing the cops they would have probably been able to get away. Instead they decided to stay and shoot it out. Eventually enough cops showed up with enough guns. . .

Go to the top of the page
 
+Quote Post
Siege
post Jan 28 2008, 12:03 AM
Post #10


Dragon
********

Group: Members
Posts: 4,065
Joined: 16-January 03
From: Fayetteville, NC
Member No.: 3,916



The responding officers had 9mm handguns and shotguns.

Neither of which are especially effective against targets wrapped in heavy armor, armed with AKs.

The only surprising thing is the lack of fatalities among responding LE units.

I don't recall a technical review of the type of armor the two were wearing.

-Siege
Go to the top of the page
 
+Quote Post
kzt
post Jan 28 2008, 12:04 AM
Post #11


Great Dragon
*********

Group: Members
Posts: 5,537
Joined: 27-August 06
From: Albuquerque NM
Member No.: 9,234



QUOTE (Siege)
The responding officers had 9mm handguns and shotguns.

Neither of which are especially effective against targets wrapped in heavy armor, armed with AKs.

The only surprising thing is the lack of fatalities among responding LE units.

I don't recall a technical review of the type of armor the two were wearing.

-Siege

They had HK rifles illegally converted to full auto IIRC. Never seen an analysis of the body armor either.
Go to the top of the page
 
+Quote Post
Siege
post Jan 28 2008, 12:05 AM
Post #12


Dragon
********

Group: Members
Posts: 4,065
Joined: 16-January 03
From: Fayetteville, NC
Member No.: 3,916



QUOTE (kzt)
They were idiots, who didn't run when the running was good. If they had driven away after suppressing the cops they would have probably been able to get away. Instead they decided to stay and shoot it out. Eventually enough cops showed up with enough guns. . .

Actually, it's kinda funny - it wasn't more officers, per se but rather the responding units started borrowing heavier weapons from a local gun shop which ended up forcing the robbers to fall back.

-Siege
Go to the top of the page
 
+Quote Post
Siege
post Jan 28 2008, 12:08 AM
Post #13


Dragon
********

Group: Members
Posts: 4,065
Joined: 16-January 03
From: Fayetteville, NC
Member No.: 3,916



QUOTE (kzt @ Jan 28 2008, 12:04 AM)
QUOTE (Siege @ Jan 27 2008, 05:03 PM)
The responding officers had 9mm handguns and shotguns.

Neither of which are especially effective against targets wrapped in heavy armor, armed with AKs.

The only surprising thing is the lack of fatalities among responding LE units.

I don't recall a technical review of the type of armor the two were wearing.

-Siege

They had HK rifles illegally converted to full auto IIRC. Never seen an analysis of the body armor either.

http://www.cnn.com/US/9703/01/bank.shootout/

The news report lists an AK-47 or similar - I'll have to see if I can find a more technical evaluation of the incident than the news reports.

-Siege

Edit: http://www.student.oulu.fi/~hmikkola/shootout.html

QUOTE
According to Commander Scott LaChasse of the Los Angeles Police Department's (LAPD) Criminal Intelligence Group and Lt. Tom Runyan, Commanding Officer of the LAPD SWAT, during the shootout at the bank, the suspects fired an estimated 1,110 rounds from three fully automatic AK-47s, a .223 fully automatic Bushmaster rifle, a .308 semiautomatic H&K and a semiautomatic 9mm Beretta handgun. One squad car sustained 57 hits. A sidewalk kiosk, used for cover by officers on the scene, was perforated with 150 bullets.


QUOTE
BODY ARMOR - BANDITS AND SWAT
We can learn much about body armor from the North Hollywood Shootout. While the suspects had armored themselves to the point they were protected from their feet to their necks, it was obvious they had "overdone" it. They were unable to move swiftly and with tactical flexibility and this hampered their ability to escape. They were unable to "flex" to the degree that they needed to take complete cover positions behind low profile cover. The SWAT officers that responded had a reasonable level of tactical armor protection and had mobility that allowed them to rapidly deploy from their vehicle. They were able to prone out and regain their feet rapidly.


Go to the top of the page
 
+Quote Post
Jack Kain
post Jan 28 2008, 12:08 AM
Post #14


Moving Target
**

Group: Members
Posts: 906
Joined: 16-October 06
Member No.: 9,630



You might want to be able to just throw your armor jacket over your Auctioneer Suit.
Doesn't helmets and shields also count under this.
Couldn't your body 4 samurai go over budget by wearing the armor jacket with riot shield and helmet?
Go to the top of the page
 
+Quote Post
kzt
post Jan 28 2008, 01:03 AM
Post #15


Great Dragon
*********

Group: Members
Posts: 5,537
Joined: 27-August 06
From: Albuquerque NM
Member No.: 9,234



QUOTE (Siege)
Actually, it's kinda funny - it wasn't more officers, per se but rather the responding units started borrowing heavier weapons from a local gun shop which ended up forcing the robbers to fall back.

They did that too. But the last guy got taken down by part of the SWAT team that had been training not too far away and mounted up with their gear when they heard about this.

The initial response was like 4 cops. There were over a hundred by the time it all ended IIRC.
Go to the top of the page
 
+Quote Post
lunchbox311
post Jan 28 2008, 03:45 AM
Post #16


Moving Target
**

Group: Members
Posts: 168
Joined: 23-April 07
From: Aurora, CO
Member No.: 11,514



They just did not have enough body and were suffering from encumbrance.
Probably a body of 3 or so with 10/8 armor. :D
Go to the top of the page
 
+Quote Post
Riley37
post Jan 28 2008, 08:46 PM
Post #17


Moving Target
**

Group: Members
Posts: 573
Joined: 17-September 07
Member No.: 13,319



QUOTE (kzt)
The initial response was like 4 cops. There were over a hundred by the time it all ended IIRC.

John Connor: "Mom, the cops are here!"
Sarah Connor: "How many?"
JC: "All of 'em, I think."

As kzt points out, the robbers had a narrow window to get away, but they gave the police time to swarm. I'd guess that the robbers partly wanted the money, and partly wanted to be invincible deadly warriors, and ended up testing the latter way too far. The cops handled it well.

My troll PC got a suit of Full Battle Armor and took on a squad of well-armed guards. He staged all the damage from P to S, used a few Edge rerolls on a huge dicepool, and eventually dropped, but by the time the opposing force wore him down, the rest of the party were in position to drop the guards from behind. One of the guards' better moves was a coordinated Called Shot volley to his knees, forcing a knockdown.

If you used SR to play a Star Wars game, would the stormtroopers mostly have encumbrance penalties from their armor? I imagine that Darth Vader wears the most he can without penalty.
Go to the top of the page
 
+Quote Post
Whipstitch
post Jan 28 2008, 09:26 PM
Post #18


Runner
******

Group: Members
Posts: 2,883
Joined: 16-December 06
Member No.: 10,386



QUOTE (Riley37)
If you used SR to play a Star Wars game, would the stormtroopers mostly have encumbrance penalties from their armor?

Well, it'd certainly explain a lot if all stormtroopers had 3s in attributes but were all wearing the 10/8 Full Body Armor from the BBB, wouldn't it? :grinbig:
Go to the top of the page
 
+Quote Post
i101
post Jan 28 2008, 11:07 PM
Post #19


Moving Target
**

Group: Members
Posts: 194
Joined: 30-August 07
Member No.: 12,989



I decided that i will allow a 2nd layer of armor for my group. The 2nd layer counts only half. There were and will be situations where the PC had to take their armor jackets and coats of. A 2nd layer of armored cloth or a west seems fair enough.
Go to the top of the page
 
+Quote Post
Teulisch
post Jan 29 2008, 01:24 AM
Post #20


Moving Target
**

Group: Members
Posts: 565
Joined: 7-January 04
Member No.: 5,965



one of the most logical choices in layering that has no game advantage, if you get dressed in armored clothing, then throw on your choice of lined coat or armored jacket. so if you take your jacket off (which society or the temperature may require) you wont be 'naked' with no armor.

Go to the top of the page
 
+Quote Post
Rotbart van Dain...
post Jan 29 2008, 10:14 AM
Post #21


Hoppelhäschen 5000
*********

Group: Members
Posts: 5,807
Joined: 3-January 04
Member No.: 5,951



The problem with the 'no layering' rule is that it makes layerable armor insanely good - while being silly at the same time: Someone wearing a armored vest over a survival suit is significantly better protected than someone wearing not... the question is 'how much'.

And there still is no ruling how AltSkin factores in.
Go to the top of the page
 
+Quote Post
ElFenrir
post Jan 29 2008, 12:01 PM
Post #22


Neophyte Runner
*****

Group: Members
Posts: 2,168
Joined: 15-April 05
From: Helsinki, Finland
Member No.: 7,337




One thing i LIKED about armor stacking...it made sense. A slimline vest under a jacket was a bit more protection. Now, keep in mind...im far from the expert on body armor. But isn't layering more armor indeed more protective? Of course, with the disadvantage of decreased mobility(which was shown with the Quickness and Combat Pool Penalty). I sorta recall the old gyro-mount...added armor, took off a LOT of recoil...but halved the combat pool.

It did get to the point that layering armor just wasn't worth it...if someone with, say, a 5 Quickness in the old game layered an Armor Vest with Plates underneath an Armored Jacket, with Form-Fitting Body Armor underneath THAT...they took such a penalty that their combat pool was reduced to the point of it being useless. (I think someone with quickness 5 and those three were somethign like 5+4+4=13 points of ballistic, only which counted 9(since the 4's were halved). 13-5=8, and they lost four dice from their combat pool. Someone with a 6 or 7...it wasn't worth it...since those four dice could add to defense, anyway.

Now, i was against turning someone into the Stay-Puff Marshmallow Troll, but i never saw the problem with the whole ''clothing under jacket'' ''vest under jacket'' or ''form-fitting body armor under jacket''. A simple vest under the jacket only gave an extra point.

However, i admit, in SR4, since the armor is so freaking strong anyway, there isn't too much need to layer anymore. The form-fitting giving an extra bonus, though, well, to me, makes sense. So im kinda glad that's in. Just so long as it doesn't go too overboard.
Go to the top of the page
 
+Quote Post
Moon-Hawk
post Jan 29 2008, 04:08 PM
Post #23


Genuine Artificial Intelligence
********

Group: Members
Posts: 4,019
Joined: 12-June 03
Member No.: 4,715



Well, I admit I haven't had enough time to look much at any of the customization rules in Arsenal yet, but:

One option for the armor-jacket-over-armored-clothes thing is to just say that you can wear both, they don't stack for armor, they don't stack for encumbrance, when you're wearing both you use the jacket for all intents and purposes, but if you lose the jacket you still have something left.

But in a lot of cases you should be able to add more armor for more protection.

Now, between the Tweaking the Rules for armor in Arsenal, the new armors, especially that one line of arm pads and belly guards that stacks with all armor, I really have to reserve any opinion/bitching about armor until I've had time to absorb all the new stuff.
Go to the top of the page
 
+Quote Post
Whipstitch
post Jan 29 2008, 05:10 PM
Post #24


Runner
******

Group: Members
Posts: 2,883
Joined: 16-December 06
Member No.: 10,386



My argument against armor layering is that it's fiddly and doesn't really lead to many meaningful decisions being made; it's functionally not very different from just wearing a more effective suit in the first place. I really don't see why people don't just start calling whatever goofy ass armor setup they cook up to be an "armored jacket equivalent" or whatever is appropriate and have the GM charge a bit extra for the right to only lose a portion of your armor when someone say, removes your jacket.
Go to the top of the page
 
+Quote Post
kzt
post Jan 29 2008, 06:40 PM
Post #25


Great Dragon
*********

Group: Members
Posts: 5,537
Joined: 27-August 06
From: Albuquerque NM
Member No.: 9,234



It's also somewhat counter-reality. Two layers of armor isn't typically nearly as effective as a single thicker layer. And if a bullet isn't significantly slowed down by passing through your jacket, wearing 10 jackets won't stop bullets as effectively as wearing 2 inches of steel plate, and allowing the players to do that is silly. The most extreme example I can think of is if you say that a piece of paper will stop 1 point of damage, then logically I should make my tanks out of reams of paper, because that would give them 500 points of armor.
Go to the top of the page
 
+Quote Post

2 Pages V   1 2 >
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 18th June 2025 - 10:48 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.