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#1
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Moving Target ![]() ![]() Group: Members Posts: 194 Joined: 30-August 07 Member No.: 12,989 ![]() |
Hum ... Somehow I dont get this part in the Corebook. Why should a character wear more then one piece at a time, if only the highest value applies? Sounds senseless to me. Would be nice if PC could combine armor like in SR3. Player character wears an armor jacket (8/6) plus armor clothing (4/0). Armor clothing counts only half. 8+2 = 10/6. What do you guys say? Btw. I bought me the Arsenal and expected something like that ... Cant find it ... Or havent I looked accurately? |
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#2
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Cybernetic Blood Mage ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,472 Joined: 11-March 06 From: Northeastern Wyoming Member No.: 8,361 ![]() |
Personally I like the fact that they done away with stacking armor although it took som getting used to at first.
However with that said, as long as you've got the stats for it, it is still a good idea to wear multiple layers of armor, that way if you have to take your lined coat off for whatever reason you at least still have something. |
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#3
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,288 Joined: 4-September 06 From: The Scandinavian Federation Member No.: 9,300 ![]() |
I didn't have a problem with this, as I never liked the armor stacking in previous editions anyway. A big good armor already consist of stacking various layers of material anyway, designed for maximim protection at minimal encumbrance. Stacking more should result in additional encumbrance and not be worth it.
And a good armor like security armor or even armor jacket should be better than armor vest+lined coat anyway. In any case, armor is already very cumbersome in this game, so I can't see why anyone but trolls and orks with lots of body wants to wear more. |
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#4
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Bushido Cowgirl ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 ![]() |
...everytime I think of the concept of armour layering, the vision comes to mind of the little kid wrapped up with so many layers of winter clothes by his overprotective mom that he can barely move.
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#5
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Awakened Asset ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,464 Joined: 9-April 05 From: AGS, North German League Member No.: 7,309 ![]() |
If you have different kinds of armor, there might be great advantage to wearing two amors specialising in different armor ratings. Arsenal has quite a bit more armor types.
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#6
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,180 Joined: 22-January 07 From: Rochester, NY Member No.: 10,737 ![]() |
Yes! I'm not alone in that visualization! |
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#7
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,556 Joined: 26-February 02 From: Seattle Member No.: 98 ![]() |
Form-Fitting Body Armor (from Arsenal) *does* stack with whatever you're wearing over it, and when you throw an Armored Jacket over a full suit of it, you're in the Military Armor range for protection, at least against stuff that uses Ballistic. I'm not sure stacking it that way was such a good idea, honestly... maybe it should add half it's rating?
People who want to "stack" armor items when I'm GM'ing can usually come up with an arguement for the armor being close to something else. An armored jacket and camo suit pants, for example, might get specs more representative of an ad hoc "full body armor" suit, to represent the increased coverage, albeit without some of the perks of FBA like being able to be chemically sealed. |
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#8
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Moving Target ![]() ![]() Group: Members Posts: 573 Joined: 17-September 07 Member No.: 13,319 ![]() |
A pair of guys robbed a bank in Los Angeles some years ago and then had a long shootout with police. They were wearing a *lot* of armor; not layered munchkin-style, but enough that body hits didn't stop them. However, they also could not move quickly, and cops kept following them, and wore them down. There's a video on YouTube. |
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#9
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,537 Joined: 27-August 06 From: Albuquerque NM Member No.: 9,234 ![]() |
They were idiots, who didn't run when the running was good. If they had driven away after suppressing the cops they would have probably been able to get away. Instead they decided to stay and shoot it out. Eventually enough cops showed up with enough guns. . .
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#10
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 ![]() |
The responding officers had 9mm handguns and shotguns.
Neither of which are especially effective against targets wrapped in heavy armor, armed with AKs. The only surprising thing is the lack of fatalities among responding LE units. I don't recall a technical review of the type of armor the two were wearing. -Siege |
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#11
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,537 Joined: 27-August 06 From: Albuquerque NM Member No.: 9,234 ![]() |
They had HK rifles illegally converted to full auto IIRC. Never seen an analysis of the body armor either. |
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#12
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 ![]() |
Actually, it's kinda funny - it wasn't more officers, per se but rather the responding units started borrowing heavier weapons from a local gun shop which ended up forcing the robbers to fall back. -Siege |
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#13
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 ![]() |
http://www.cnn.com/US/9703/01/bank.shootout/ The news report lists an AK-47 or similar - I'll have to see if I can find a more technical evaluation of the incident than the news reports. -Siege Edit: http://www.student.oulu.fi/~hmikkola/shootout.html
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#14
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Moving Target ![]() ![]() Group: Members Posts: 906 Joined: 16-October 06 Member No.: 9,630 ![]() |
You might want to be able to just throw your armor jacket over your Auctioneer Suit.
Doesn't helmets and shields also count under this. Couldn't your body 4 samurai go over budget by wearing the armor jacket with riot shield and helmet? |
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#15
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,537 Joined: 27-August 06 From: Albuquerque NM Member No.: 9,234 ![]() |
They did that too. But the last guy got taken down by part of the SWAT team that had been training not too far away and mounted up with their gear when they heard about this. The initial response was like 4 cops. There were over a hundred by the time it all ended IIRC. |
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#16
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Moving Target ![]() ![]() Group: Members Posts: 168 Joined: 23-April 07 From: Aurora, CO Member No.: 11,514 ![]() |
They just did not have enough body and were suffering from encumbrance.
Probably a body of 3 or so with 10/8 armor. :D |
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#17
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Moving Target ![]() ![]() Group: Members Posts: 573 Joined: 17-September 07 Member No.: 13,319 ![]() |
John Connor: "Mom, the cops are here!" Sarah Connor: "How many?" JC: "All of 'em, I think." As kzt points out, the robbers had a narrow window to get away, but they gave the police time to swarm. I'd guess that the robbers partly wanted the money, and partly wanted to be invincible deadly warriors, and ended up testing the latter way too far. The cops handled it well. My troll PC got a suit of Full Battle Armor and took on a squad of well-armed guards. He staged all the damage from P to S, used a few Edge rerolls on a huge dicepool, and eventually dropped, but by the time the opposing force wore him down, the rest of the party were in position to drop the guards from behind. One of the guards' better moves was a coordinated Called Shot volley to his knees, forcing a knockdown. If you used SR to play a Star Wars game, would the stormtroopers mostly have encumbrance penalties from their armor? I imagine that Darth Vader wears the most he can without penalty. |
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#18
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,883 Joined: 16-December 06 Member No.: 10,386 ![]() |
Well, it'd certainly explain a lot if all stormtroopers had 3s in attributes but were all wearing the 10/8 Full Body Armor from the BBB, wouldn't it? :grinbig: |
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#19
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Moving Target ![]() ![]() Group: Members Posts: 194 Joined: 30-August 07 Member No.: 12,989 ![]() |
I decided that i will allow a 2nd layer of armor for my group. The 2nd layer counts only half. There were and will be situations where the PC had to take their armor jackets and coats of. A 2nd layer of armored cloth or a west seems fair enough.
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#20
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Moving Target ![]() ![]() Group: Members Posts: 565 Joined: 7-January 04 Member No.: 5,965 ![]() |
one of the most logical choices in layering that has no game advantage, if you get dressed in armored clothing, then throw on your choice of lined coat or armored jacket. so if you take your jacket off (which society or the temperature may require) you wont be 'naked' with no armor.
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#21
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Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 ![]() |
The problem with the 'no layering' rule is that it makes layerable armor insanely good - while being silly at the same time: Someone wearing a armored vest over a survival suit is significantly better protected than someone wearing not... the question is 'how much'.
And there still is no ruling how AltSkin factores in. |
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#22
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,168 Joined: 15-April 05 From: Helsinki, Finland Member No.: 7,337 ![]() |
One thing i LIKED about armor stacking...it made sense. A slimline vest under a jacket was a bit more protection. Now, keep in mind...im far from the expert on body armor. But isn't layering more armor indeed more protective? Of course, with the disadvantage of decreased mobility(which was shown with the Quickness and Combat Pool Penalty). I sorta recall the old gyro-mount...added armor, took off a LOT of recoil...but halved the combat pool. It did get to the point that layering armor just wasn't worth it...if someone with, say, a 5 Quickness in the old game layered an Armor Vest with Plates underneath an Armored Jacket, with Form-Fitting Body Armor underneath THAT...they took such a penalty that their combat pool was reduced to the point of it being useless. (I think someone with quickness 5 and those three were somethign like 5+4+4=13 points of ballistic, only which counted 9(since the 4's were halved). 13-5=8, and they lost four dice from their combat pool. Someone with a 6 or 7...it wasn't worth it...since those four dice could add to defense, anyway. Now, i was against turning someone into the Stay-Puff Marshmallow Troll, but i never saw the problem with the whole ''clothing under jacket'' ''vest under jacket'' or ''form-fitting body armor under jacket''. A simple vest under the jacket only gave an extra point. However, i admit, in SR4, since the armor is so freaking strong anyway, there isn't too much need to layer anymore. The form-fitting giving an extra bonus, though, well, to me, makes sense. So im kinda glad that's in. Just so long as it doesn't go too overboard. |
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#23
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Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 ![]() |
Well, I admit I haven't had enough time to look much at any of the customization rules in Arsenal yet, but:
One option for the armor-jacket-over-armored-clothes thing is to just say that you can wear both, they don't stack for armor, they don't stack for encumbrance, when you're wearing both you use the jacket for all intents and purposes, but if you lose the jacket you still have something left. But in a lot of cases you should be able to add more armor for more protection. Now, between the Tweaking the Rules for armor in Arsenal, the new armors, especially that one line of arm pads and belly guards that stacks with all armor, I really have to reserve any opinion/bitching about armor until I've had time to absorb all the new stuff. |
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#24
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,883 Joined: 16-December 06 Member No.: 10,386 ![]() |
My argument against armor layering is that it's fiddly and doesn't really lead to many meaningful decisions being made; it's functionally not very different from just wearing a more effective suit in the first place. I really don't see why people don't just start calling whatever goofy ass armor setup they cook up to be an "armored jacket equivalent" or whatever is appropriate and have the GM charge a bit extra for the right to only lose a portion of your armor when someone say, removes your jacket.
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#25
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,537 Joined: 27-August 06 From: Albuquerque NM Member No.: 9,234 ![]() |
It's also somewhat counter-reality. Two layers of armor isn't typically nearly as effective as a single thicker layer. And if a bullet isn't significantly slowed down by passing through your jacket, wearing 10 jackets won't stop bullets as effectively as wearing 2 inches of steel plate, and allowing the players to do that is silly. The most extreme example I can think of is if you say that a piece of paper will stop 1 point of damage, then logically I should make my tanks out of reams of paper, because that would give them 500 points of armor.
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