BetaMeth and Magic?, UnBetter living through Chemistry |
BetaMeth and Magic?, UnBetter living through Chemistry |
May 15 2008, 09:30 PM
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#1
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Moving Target Group: Members Posts: 115 Joined: 27-March 08 Member No.: 15,819 |
I’m looking for the rules covering Magic loss and drug use. Could someone point me in the right direction before Sam patches the Shaman one-to-many times?
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May 15 2008, 09:35 PM
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#2
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Moving Target Group: Members Posts: 206 Joined: 19-January 08 Member No.: 15,368 |
I think you need to look to the addiction rules in the BBB, there might be some more info as well in Arsenal's Chemistry section, I can't recall and don't have the books off hand.
Pretty much, you have to go to the highest level of addiction before you start losing essence/magic and then it's still kind of a GM-controlled thing if I recall. High willpower should let you hit most of the addiction tests though and avoid getting that hooked. Maybe. |
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May 15 2008, 11:31 PM
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#3
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Moving Target Group: Members Posts: 115 Joined: 27-March 08 Member No.: 15,819 |
Checked out those sources, but did not see any mechanics that specifically addressed drug use and decreases in Magic. Unless I'm missing something, then that rating 6 Stimpatch is a good way to keep the Mage standing and slinging.
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May 15 2008, 11:36 PM
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#4
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Moving Target Group: Members Posts: 493 Joined: 7-December 07 From: Kiev, USSR Member No.: 14,536 |
Stimpatches no longer cause Magic loss in SR4.
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May 15 2008, 11:37 PM
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#5
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Running Target Group: Members Posts: 1,173 Joined: 27-July 05 From: some backwater node Member No.: 7,520 |
There are no such rules in SR4.
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May 15 2008, 11:48 PM
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#6
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Great Dragon Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 |
Excessive and long-term drug abuse (i.e. a Burnout addiction) can lower Essence, which will cause Magic loss. But it's not as bad as in previous editions.
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May 15 2008, 11:52 PM
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#7
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
Unless the group starts abusing it. (IMG:style_emoticons/default/vegm.gif)
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May 16 2008, 03:46 AM
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#8
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Target Group: Members Posts: 72 Joined: 15-December 05 Member No.: 8,075 |
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May 16 2008, 04:14 AM
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#9
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Stim Patches don't heal anything!
They merely allow someone to ignore penalties from Stun damage, in a similar manner to High Pain Tolerance. No mention is made as to an exception for Drain, and High Pain Tolerance also does not make any exception for Drain. As no healing is actually taking place, there is no reason why Stim Patches would not work to alleviate Stun damage penalties caused via Drain. |
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