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Connor
post May 31 2008, 03:58 AM
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From: Tulsa, OK
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Just released a new version of XSRDice. Basic rolling and most of the common use cases of standard tests should now be working. I still need to implement Opposed and Extended Tests, but they're coming soon.

Download XSRDice

The program is open source and you can get the source code from the Bitbucket Repository.

I really want to get this silly little dice roller app finished and out of the way so I can concentrate on doing the character generator I've been planning out.

Any feedback is always appreciated.
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Connor
post May 6 2009, 08:25 PM
Post #2


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Just pinging the thread, edited the first post to reflect the current status of the project and the new updates available.
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Connor
post May 12 2009, 08:48 AM
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It feels like XSRDice is getting pretty close to feature complete. At least, I feel that the basic and advanced rollers are done. Although, if you have any comments on how something is handled, please feel free to let me know.

Release Notes:

* Refactored code for improved readability and feature support
* Upgraded random number generator to the use of the Mersenne Twister
* Added support for rolling Edge and adding to the previous roll
* Added support for rerolling dice that didn’t score a hit
* Some layout changes to the UI

XSRDice should now have full support for Standard Tests. This weekend I'm going to start work on Opposed and/or Extended Tests, so expect more releases soon.

The download link at the top of the thread will always link to the latest version, or you can always stay current between releases by checking out the code from the github. I don't usually check anything unless it appears to be working, but the code may be messy between releases.
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