May 26 2009, 12:26 AM
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#1
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Target ![]() Group: Members Posts: 10 Joined: 11-May 09 Member No.: 17,165 |
Hi all just a quick question to which i'm sure we all have a diffrent answer to ,
I've played shadowrun from the start and i think it's one of the best rpg's ever i'm just wondering why all of us clearly like it so much so tell me why you think it's so cool ? |
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May 26 2009, 12:37 AM
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#2
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Moving Target ![]() ![]() Group: Members Posts: 239 Joined: 16-December 05 From: new jack city Member No.: 8,077 |
Magic troll with a metal arm that is also a machine gun. That pretty much sums it up for me.
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May 26 2009, 12:44 AM
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#3
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,849 Joined: 26-February 02 From: Melbourne, Australia Member No.: 872 |
Classless system.
A workable, almost plausible magic system - no more vancian magic. Yaaay. Unkillable (great) dragons. Cyberzombies. Technomancers. Then throw in Guns. Guns. More Guns. Missles. Lasers. Explosives. - J. |
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May 26 2009, 12:46 AM
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#4
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,537 Joined: 27-August 06 From: Albuquerque NM Member No.: 9,234 |
Magic with grenades and machineguns. And
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May 26 2009, 01:01 AM
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#5
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,173 Joined: 27-July 05 From: some backwater node Member No.: 7,520 |
Orcs with shotguns.
Also what The Jake said. |
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May 26 2009, 01:10 AM
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#6
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Target ![]() Group: Members Posts: 96 Joined: 19-August 03 Member No.: 5,523 |
Orbital Death Ninja XII
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May 26 2009, 03:00 AM
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#7
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Moving Target ![]() ![]() Group: Members Posts: 224 Joined: 6-April 02 From: ab.ca Member No.: 2,522 |
To paraphrase DuctShuiTengu, it's the common nature of shoot-outs between Gandalf and the Terminator.
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May 26 2009, 03:06 AM
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#8
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
Classless system. A workable, almost plausible magic system - no more vancian magic. Yaaay. Unkillable (great) dragons. Cyberzombies. Technomancers. Then throw in Guns. Guns. More Guns. Missles. Lasers. Explosives. - J. Almost unkillable great dragons. Almost but not quite. |
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May 26 2009, 04:06 AM
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#9
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Moving Target ![]() ![]() Group: Members Posts: 102 Joined: 3-March 09 Member No.: 16,928 |
The cyberware. If you want over the top magic you can get better from Mage, or you can adopt any high fantasy system. Shadowrun has trolls completely covered with metal whose solution to a machine gun emplacement is to charge it and just shrug off entire belts of ammo. That is awesome, and I the term in the sense of inspiring awe. Then the troll goes too far, turns into a cyberzombie, and everything goes to hell.
Actually, "and then everything goes to hell" really ought to be the motto of Shadowrun. |
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May 26 2009, 10:37 AM
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#10
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Moving Target ![]() ![]() Group: Members Posts: 379 Joined: 26-February 02 From: Earth Member No.: 1,274 |
A background that was inspired and (at that time) completely original.
Logical and carefully thought out rules system. Open characters - IE: no levels or spells per day limitations. You could play what you wanted to play and hae a realistic character. The writing - it treated you as a fellow gamer and was also linked to logical explanations and promoted thinking in players and teamwork to succeed. I also appreciated the dedication of the authors to making the Sixth World as "real" as they could. You could tell they loved it as much as we did. The humour was also great. A pity we no longer have the in-character decker/shadowtalker flame wars and war stories. NEIL THE ORK BARBARIAN! |
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May 26 2009, 10:48 AM
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#11
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 |
'cause Shadowrun is like a Gumbo (in Germany it's called "Eintopf") and it tastes Good .
You can also add any Spices you want. Thats why I Like it HokaHey Medicineman |
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May 26 2009, 11:08 AM
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#12
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Moving Target ![]() ![]() Group: Members Posts: 292 Joined: 20-April 09 From: Sydney 'plex Member No.: 17,094 |
Super flexible character creation, detailed pure genius universe, melting pot of challenges and combat, excellent and evolving game mechanics... Frag it chummer, what more could a smoothie want?
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May 26 2009, 11:22 AM
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#13
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,849 Joined: 26-February 02 From: Melbourne, Australia Member No.: 872 |
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May 26 2009, 11:28 AM
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#14
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,251 Joined: 11-September 04 From: GA Member No.: 6,651 |
Because:
1) No matter the power level you must play smartly or horrid things happen to your character 2) It uses a combination of Suspense, Detective, Drama, Action and Science Fiction elements often at the same time. 3) Flexible game world (and play) allows all moral compasses to contact each other without loss of Paladinhood, deific intervention etc. This makes roleplay varied. 4) The permutations within NPC's means you can never be sure about the other person and their capabilities/role without investigation to some degree [Assensing, e-Sensing, scanners, stakeout, etc] 5) Gaming culture with a mostly-singular identity. [Drop Bears, ohnoes!!!] |
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May 26 2009, 12:14 PM
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#15
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Moving Target ![]() ![]() Group: Members Posts: 129 Joined: 16-November 06 Member No.: 9,883 |
It has elves and all the tools needed to shoot them in the face. Nowhere else satisfies my elf-shooting needs.
Mwa ha ha. |
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May 26 2009, 12:23 PM
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#16
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,263 Joined: 4-March 08 From: Blighty Member No.: 15,736 |
Pervasive wireless networking. In particular, the fact that it's a full mesh instead of an access point infrastructure.
Also, friends play it. |
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May 26 2009, 12:30 PM
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#17
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
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May 26 2009, 12:32 PM
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#18
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Moving Target ![]() ![]() Group: Members Posts: 353 Joined: 2-February 08 Member No.: 15,618 |
Shadowrun is my "Go to game". It's the kind of game where I can get a call from a mate saying "Let's play something", and I'll have a game of Shadowrun up and running straight away.
The basic structure is incredibly easy to work with; criminals do bad things for money. Just think of a bad thing, and have the players do it. Why are they working together? Because working alone pays less. Why are they doing this? Because not doing it pays less. It's so stupidly easy to pull a party together and set them off on some kind of adventure. But better still is the fact that these one off games frequently explode into brilliant campaigns, because the world is so open, so detailed, and so rich, that everything and anything you do can become a hook for a plot. It's full to the brim with ideas and possibilities. Every country, every city, offers a campaign with a different flavour. |
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May 26 2009, 03:26 PM
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#19
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
I get to be very very bad..... and that's the point!
On a more serious note. Shadowrun is the Near Future, which like Near History, has a wealth of common popular fiction and fact on which the entire game can draw upon. There's no end of resources to use, and most of it is understood by all the players and part of the genre. |
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May 26 2009, 04:00 PM
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#20
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,328 Joined: 2-April 07 From: The Center of the Universe Member No.: 11,360 |
NERPS! NERPS! NERPS! NERPS!
It's not just for breakfeast anymore! |
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May 26 2009, 04:05 PM
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#21
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Moving Target ![]() ![]() Group: Members Posts: 304 Joined: 23-April 09 From: Canada eh? Member No.: 17,109 |
A magic system that is both simple and second only to Ars Magicas in flexablity from my experiences.
Exellent story and drama possibilities (even the Dragons are rather human and nearly everything else is human). LASERS! Trolls with grenade launchers. Kung-fu master elves fighting Bio/cyber engineered dwarves. Space adventures. Undersea adventures. Deep Astral adventures. Matrix adventures. All along side street level adventures. Orcs shooting magical LASERS out of thier hands... eyes... whatever. Making up Mega Corp jingles and slogans on the fly to insert into the end of the news. |
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May 26 2009, 04:22 PM
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#22
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Moving Target ![]() ![]() Group: Members Posts: 494 Joined: 19-February 05 From: Amazonia Member No.: 7,102 |
NERPS
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May 26 2009, 06:58 PM
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#23
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,162 Joined: 16-November 07 Member No.: 14,229 |
Magicians who trade magical power for implants because magic has limits. Basically, SR has a magic system that, while versatile, has limits and doesn't inherently break the game at high levels... unlike that other game.
People who not only drive vehicles, but they essentially become the vehicle. I loved the SR1 rigger. Drone riggers, not as much. People who elect to have their arms removed and replaced with metal ones so they can cram more gear into their bodies and shoot better. Cyberware is fun. Trolls in business suits, dwarf punk rockers, ork hackers. Fuck stereotypes. Elves using monowhips to de-limb and decapitate everything. Including themselves, sometimes. (IMG:style_emoticons/default/biggrin.gif) Sasquatch stand-up comics. -paws |
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May 27 2009, 12:53 AM
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#24
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Moving Target ![]() ![]() Group: Members Posts: 227 Joined: 17-April 08 Member No.: 15,907 |
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May 27 2009, 02:22 AM
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#25
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Moving Target ![]() ![]() Group: Members Posts: 127 Joined: 22-October 08 Member No.: 16,542 |
It's what I wish my life was.
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Lo-Fi Version | Time is now: 6th May 2026 - 08:53 AM |
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