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> 101 things you don’t want to find in an aztechnology warehouse, but will.
thezombiekat
post Nov 1 2010, 01:48 AM
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101 things you don’t want to find in an aztechnology warehouse, but will.

Wow, its been a while since I have been here. Couldn’t even remember my old passwords.

After a long time playing other games I am back to running a SR campaign, third ed rules, not that it maters for his query

My players have decided to rob an aztechnology location (warehouse or factory) to steel a large number of low end cyber terminals to equip a school they are attempting to finance in the barrens.

I am inclined towards the idea but as the GM am incapable of having it work out as easy as it should.

i see two options to make the run more interesting ether the warehouse is a front for something more nefarious with better security, or something nefarious was being shipped threw it disguised as a grate of computers and they take it before they know what it is.

What I am drawing a blank on is what the secret facility/insidious crate contain, so I call for ideas.

Thank you for your help.

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Critias
post Nov 1 2010, 01:58 AM
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Refrigerated containers full of meat, on their way to a Stuffer Shack distribution/shipping hub. No labeling more specific than that. Just "meat."
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jaellot
post Nov 1 2010, 02:26 AM
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Aztech does alot of cyber, right? A crate of defective cybereyes would be fun. Of course it's not labeled as such. Maybe they only view in thermo, not regular vision. Or cybereyes, but they translate every word into spanish. A slip up in paperwork landed it in the warehouse.
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Game2BHappy
post Nov 1 2010, 02:48 AM
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This looks like a good place to re-post this awesome link: http://scp-wiki.wikidot.com/scp-series
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Neraph
post Nov 1 2010, 04:02 AM
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hehehe.... SPC-682 or 173 would be good ones.
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Hagga
post Nov 1 2010, 06:59 AM
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A shiny chunk of obsidian. Looks normal. Valuable, maybe. Sharp edges. Viewed on the astral, it looks.. warm. Inviting. Safe. Tasty. POwerfully magical, though. Lost in a shipping reshuffle, much to the dismay of the one who found it.

Taking it with them seems like such a good idea, becaause the force 6 free blood spirit inside is using the influence power on them to make them think so. If anyone is wounded on the way out, however, the spirit gets just enough strength to free itself. And then it's pissed off and hungry, and your players have to deal with a free blood spirit and Aztech. Make them roll perception tests and they might never even realise that it came from the stone, and if defeated it gets driven back in until another bit of blood is shed around it, one day later. It might linger for weeks of game time before they realise what keeps causing the blood spirit to appear every time they get to their safe house wounded. It'll also teach them an important lesson about theft of unknown items from megacorps known for capital B capital S Bad Stuff.

Or, you know, have the entire warehouse full of otomo doll shells. Not operable, and since it's only the shell, worth a few nuyen at most, but a warehouse full of haphazardly arranged child sized dolls is enough to freak anyone out, and there might just be a cyborg or functional drone in amongst them. Probably the drone, since a cyborg seems so excessive.
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KarmaInferno
post Nov 1 2010, 07:07 AM
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That reminds me. One of the single most creepy scenes I've run across in a game.

Coming across in a long abandoned village a toy shop specializing in dolls, mostly the high end porcelain type.

Realizing a few minutes later that all the dolls eyes had been stabbed out.




-k
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jaellot
post Nov 1 2010, 12:23 PM
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Dossiers and files, dating from 30 yrs. ago. Local runners for the area, big-wig corp people, politicans, big targets. Possble notations of what they intend to do, what they did, or some other sort of flaggings. Make it fairly intricate, the data on said people, as well as the intended actions/reactions to them.

That or if the warehouse is local to the city where your runners run, and especially if they have ever ran against Aztech before, there could be files on them. Or even if they were injured on theoretical runs, ritual samples or even complete clones in stasis.
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Kumo
post Nov 1 2010, 12:59 PM
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QUOTE
That or if the warehouse is local to the city where your runners run, and especially if they have ever ran against Aztech before, there could be files on them

Detailed files, including next 2-3 days.

Imprisoned dragon (in human form, maybe).
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Ascalaphus
post Nov 1 2010, 01:02 PM
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Lurking behind crates, lots of Aztechnology employees. When the PCs enter, they jump out and shout "Surprise!". And then everybody realizes the PCs aren't actually the Regional Director, whose surprise birthday party this was meant to be.
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KarmaInferno
post Nov 1 2010, 01:42 PM
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Your mum and dad.





-k
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Neurosis
post Nov 1 2010, 05:07 PM
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A (Minor) horror. In a cryo storage unit. Inside a giant Manavault. In a faraday cage. In a big crate.

(None of those things should stop it from fucking the PCs lives up with mind control.)

Note that Harlequin's Back if nothing else seems to support the idea that if anyone has this, Aztechnology does.
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TheScrivener
post Nov 1 2010, 05:45 PM
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Genetically engineered, cybernetically enhanced, murder Chihuahuas.
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Game2BHappy
post Nov 1 2010, 07:10 PM
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QUOTE (Ascalaphus @ Nov 1 2010, 08:02 AM) *
Lurking behind crates, lots of Aztechnology employees. When the PCs enter, they jump out and shout "Surprise!". And then everybody realizes the PCs aren't actually the Regional Director, whose surprise birthday party this was meant to be.

I'm still chuckling over here. I so have to use this idea.
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Draco18s
post Nov 1 2010, 07:50 PM
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QUOTE (Kumo @ Nov 1 2010, 07:59 AM) *
Imprisoned dragon (in human form, maybe).


Imprisoned dragon not in human form, not bound in any visible fashion, and still very very pissed at seeing the PCs (for a good reason or not!).
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sabs
post Nov 1 2010, 07:53 PM
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Actually they take the box, and bring it back to their safehouse. Where they open it up. A blinding flash of light and a giant booming voice saying. "You Dare Imprison me!" As a Fully formed Dragon bursts out ready for a fight.
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Draco18s
post Nov 1 2010, 08:05 PM
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QUOTE (sabs @ Nov 1 2010, 02:53 PM) *
Actually they take the box, and bring it back to their safehouse. Where they open it up. A blinding flash of light and a giant booming voice saying. "You Dare Imprison me!" As a Fully formed Dragon bursts out ready for a fight.


HA! I like.
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Warlordtheft
post Nov 1 2010, 08:16 PM
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Or a posessed body containing a force 12 master shedhim that looks at the pcs and then attempts to attack and kill the PCs to use as shedhim containers.

Which of those would be worse?
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Angelone
post Nov 1 2010, 08:27 PM
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QUOTE (Ascalaphus @ Nov 1 2010, 08:02 AM) *
Lurking behind crates, lots of Aztechnology employees. When the PCs enter, they jump out and shout "Surprise!". And then everybody realizes the PCs aren't actually the Regional Director, whose surprise birthday party this was meant to be.



QUOTE (TheScrivener @ Nov 1 2010, 12:45 PM) *
Genetically engineered, cybernetically enhanced, murder Chihuahuas.


(IMG:style_emoticons/default/rotfl.gif)

Cyberzombies waiting to be fielded, crates full of obsidian body armor(who thought that was a good idea?), Chinchilla food.
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Draco18s
post Nov 1 2010, 08:29 PM
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QUOTE (Angelone @ Nov 1 2010, 03:27 PM) *
Chinchillas


Acid bears.
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Warlordtheft
post Nov 1 2010, 08:35 PM
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QUOTE (Draco18s @ Nov 1 2010, 03:29 PM) *
Acid bears.


No...Drop Bears!!! (IMG:style_emoticons/default/rotfl.gif)
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Angelone
post Nov 1 2010, 08:36 PM
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QUOTE (Warlordtheft @ Nov 1 2010, 03:35 PM) *
No...Drop Bears!!! (IMG:style_emoticons/default/rotfl.gif)

Drop Bears with Gummi Berry juice!
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Ascalaphus
post Nov 1 2010, 08:41 PM
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Cthulhu plushies. Using Bust-a-Move stats. They all start rising from their crates...
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rofltehcat
post Nov 1 2010, 08:43 PM
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A metal box, tightly secured to the ground either with tension belts, screws, or both (whatever fits your chosen size the best). The box doesn't seem to have any air vents etc. that you would expect if there were an animal in there. When someone gets close to it for the first time or if there is a lot of noise around, they can hear a banging noise (like someone beating against it from the inside), maybe the noise starts during a firefight and they wonder what it is and only realize it after the action is over.
Maybe make whatever is in there also cast an illusion on someone so they want to open it (large box) or take it with them (smaller box). Maybe project the voice of a little girl calling for help in their brain or something.
When they remove the belts/screws, the box either jumps/slides around from the beatings or topples over.

If they STILL want to know what is inside and open it, it is either empty or a small and plain looking thing (like a simple stone ball or so) is on the inside. Then let someone have BAD luck until they get professional help from an exorcist.
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Kumo
post Nov 1 2010, 09:25 PM
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A full collection of Shadowrun RPG books. Including SoLA.

A refrigerator full of yoghurts.

Pornomancer hired by Aztechnology.
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