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#1
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Target ![]() Group: Members Posts: 55 Joined: 25-April 10 From: Toronto ON Member No.: 18,500 ![]() |
Thus far I only know of DnD 2nd Spell Jammer which is absolutely crazy and Rogue Trader which is a poor system in my opinion. Can anyone recommend a system that has a decent amount of space combat?
Thanks |
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#2
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Moving Target ![]() ![]() Group: Members Posts: 140 Joined: 26-February 02 Member No.: 164 ![]() |
Alternity
D20 Future Star Wars (West End Games) Star Wars D20 Those are the system off the top of my head that have space combat mechanics. They are decent enough. Are you looking for the system to do something specific? |
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#3
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Target ![]() Group: Members Posts: 55 Joined: 25-April 10 From: Toronto ON Member No.: 18,500 ![]() |
I've got nothing too concrete at the moment. I guess I'm looking for a firefly-ish feel with small time pirates completely outmatched but can keep under the radar. If you know spell jammer, I'm kind of going for that with out the animals in space and other batshit-ness.
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#4
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Well, there is Firefly (IMG:style_emoticons/default/wink.gif)
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#5
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Old Man Jones ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 ![]() |
Technically, it's the Serenity RPG.
I dunno if it's due to legal reasons tho. -k |
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#6
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Technically, it's the Serenity RPG. I dunno if it's due to legal reasons tho. -k I think it is because it came out after the movie, which was called Serenity, so they were likely trying to link it to that. I seem to recall some of the pictures being from the movie and everything. |
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#7
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Incertum est quo loco te mors expectet; ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,546 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 ![]() |
GURPS seemed to have some pretty good rules. Traveller as well. Both are a might heavy on the math side, though.
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#8
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
GURPS seemed to have some pretty good rules. Traveller as well. Both are a might heavy on the math side, though. Oh yeah, GURPS has a really fun space system now that I remember. Well, I don't know how fun the system itself was, but I had alot of fun designing different ships with it. |
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#9
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Moving Target ![]() ![]() Group: Members Posts: 206 Joined: 9-September 10 From: Minneapolis, MN Member No.: 19,032 ![]() |
There's also Diaspora: it's a bit more open-ended, but a lot of people like the rules-system. http://www.vsca.ca/Diaspora/ |
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#10
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Moving Target ![]() ![]() Group: Members Posts: 266 Joined: 21-November 09 Member No.: 17,891 ![]() |
I think it is because it came out after the movie, which was called Serenity, so they were likely trying to link it to that. I seem to recall some of the pictures being from the movie and everything. It came out the summer before the movie. It contains stills from the movie. I second either the Cortex System (Serenity/BSG/generic) or WEG (d6) Star Wars. |
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#11
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Deus Absconditus ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,742 Joined: 1-September 03 From: Downtown Seattle, UCAS Member No.: 5,566 ![]() |
I'm a big fan of Jovian Chronicles, which is all fairly hard sci-fi, with the exception of gundam style giant space robots. But you can pretty easily take out the giant space robots and put in space attack ships instead and nothing really changes. It all takes place within the solar system, though - no FTL or anything. But there's plenty of opportunity for intrigue.
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#12
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Moving Target ![]() ![]() Group: Members Posts: 427 Joined: 24-June 09 From: Earth...I hope... Member No.: 17,317 ![]() |
GURPS seemed to have some pretty good rules. Traveller as well. Both are a might heavy on the math side, though. I can personally attest to Traveler. Fun system but character creation is a little annoying since a lot of the advancements are randomly chosen instead of you deciding how to go. (Oh, you want THAT skill? well roll a d6 and see what you got...a 3, well sorry, but you get THIS skill instead...) I believe there are rules for not having to randomize things, but I'm not sure...probably depends on the edition of the rules you use (I think I played the most recent one from Mongoose Games) |
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#13
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Kind of reminds me of the... mechwarrior RPG I think it was, except that Mechwarrior was good. You basically went through and picked different very general paths, like 'tour of duty' or 'free merchant' or something like that. You rolled the dice, and the result basically told you how well it went. Like snake eyes means you were captured by enemies and tortured for a couple years, and box cars meant that your platoon found some old tech cashe and you got a ton of money and a really high tech gun. 7 meant you just had a normal tour, nothing exciting happened, you gain some weapon skill of your choice and a side skill like gambling or something.
I have to say, I really loved that system purely for going through and making characters and seeing how they came out. |
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#14
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,244 Joined: 2-August 07 Member No.: 12,442 ![]() |
Star Wars WEG d6 is solid.
Classic or Mongoose Traveller are very fun, but very random. Dark Heresy/Rogue Trader I've heard great things about. |
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#15
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,422 Joined: 26-February 02 Member No.: 463 ![]() |
Another option... HERO System (Star Hero 6th ed. isn't out yet, however; next Gen Con most likely)
Bye Thanee |
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#16
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Moving Target ![]() ![]() Group: Members Posts: 446 Joined: 16-May 03 Member No.: 4,598 ![]() |
RIFTS has a bit of space rules in some of the books, but it's rifts and well the damage rules are nutz.
MDC mega damage means a normal human is toast in one hit unless wearing power armor |
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#17
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 ![]() |
Kind of reminds me of the... mechwarrior RPG I think it was, except that Mechwarrior was good. You basically went through and picked different very general paths, like 'tour of duty' or 'free merchant' or something like that. You rolled the dice, and the result basically told you how well it went. Like snake eyes means you were captured by enemies and tortured for a couple years, and box cars meant that your platoon found some old tech cashe and you got a ton of money and a really high tech gun. 7 meant you just had a normal tour, nothing exciting happened, you gain some weapon skill of your choice and a side skill like gambling or something. I have to say, I really loved that system purely for going through and making characters and seeing how they came out. I know, that type of chargen is a lot of fun but you seldom see it anymore. The whole point of Twilight 2000 the PC game was basically to make characters and take them through the chargen tree. |
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#18
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Street Doc ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 ![]() |
I too have heard a lot of good things about Dark Heresy.
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#19
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Moving Target ![]() ![]() Group: Members Posts: 894 Joined: 5-May 10 Member No.: 18,556 ![]() |
The Honor Harrington RPG will likely have comprehensive ship combat rules when it comes out.
Of course, the smallest typical combatant is typically a destroyer so... |
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#20
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Moving Target ![]() ![]() Group: Members Posts: 292 Joined: 21-February 07 Member No.: 11,050 ![]() |
Traveller is a game you'll want to take a look at.
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#21
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Old Man Jones ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 ![]() |
RIFTS has a bit of space rules in some of the books, but it's rifts and well the damage rules are nutz. MDC mega damage means a normal human is toast in one hit unless wearing power armor Rifts! Where you can play a super steroid mutant or a mega cyborg or a mech pilot or... a scholar. Yeah, balance isn't the game's strong suit. -k |
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#22
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Rifts! Where you can play a super steroid mutant or a mega cyborg or a mech pilot or... a scholar. Yeah, balance isn't the game's strong suit. -k Sounds cool. Edit: Have I ever mentioned that I used to work on my own game system, which had a space adaptation. One of the races was basically an entire race of scientists. They had exciting classes like 'researcher' and 'programmer' and 'engineer'. |
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#23
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 ![]() |
Sounds cool. Edit: Have I ever mentioned that I used to work on my own game system, which had a space adaptation. One of the races was basically an entire race of scientists. They had exciting classes like 'researcher' and 'programmer' and 'engineer'. Put it on this forum so we can read all the rules! |
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#24
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Put it on this forum so we can read all the rules! Only has about a dozen pages of rules, and I don't have them on me. But I do have an easy weekend for the first time in a while, I'll see if I can't recreate some of them. I honestly think I had more written on the background/history of the Ro'am than I did rules for the rest of the game combined (IMG:style_emoticons/default/nyahnyah.gif) |
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#25
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,422 Joined: 26-February 02 Member No.: 463 ![]() |
Sounds cool. Yep, it is pretty cool, but really crazy. And if you ever meet a Splugorth there, run, just run! One million M.D.C. is really as much as it sounds, if your laser pistol does 1d6 Mega Damage. (IMG:style_emoticons/default/wink.gif) Bye Thanee |
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Lo-Fi Version | Time is now: 26th February 2025 - 06:51 PM |
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