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#1
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,102 Joined: 23-August 09 From: Vancouver, Canada Member No.: 17,538 ![]() |
So I was looking over Runner's Companion and checking out the meta variants when I noticed something weird about the Night Ones. They cost 35 BP and you get the following bonus. Keen Ears ( +5 BP) and Low-light Vision (free cuz you're an elf) but you end up with Allergy (Sun Light, Mild, -10BP), Unusual Hair (-5 BP), Nocturnal (-10 BP).
So if you add that up you get 25 points of negative qualities for 5 points of positive ones and your race costs 5 points more than a standard elf. Is there some attribute adjustment missing somewhere or what? Seems to me they get shafted when compared to the other variants. Compare this with the Wakyambi for example, who also cost 35 BP and get Celerity and Elongated Limbs (+5BP each) and Low-light vision (free again cuz you're an elf) with no negative qualities. Was this corrected somewhere? There is no errata for RC and my version (hardcover) is a first printing. |
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#2
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
They factored fluff(how seldom a given meta type is) into the cost.
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#3
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Douche ![]() ![]() ![]() ![]() Group: Banned Posts: 1,584 Joined: 2-March 11 Member No.: 23,135 ![]() |
Shadowrun Metavariant Rarity Tax, move along.
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#4
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 ![]() |
They factored fluff(how seldom a given meta type is) into the cost. that was a bad Idea from CGL ! Arbitrary racial Cost..... (IMG:style_emoticons/default/ohplease.gif) with an unpleased Dance Medicineman |
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#5
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Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 ![]() |
that was a bad Idea from CGL ! Arbitrary racial Cost..... (IMG:style_emoticons/default/ohplease.gif) with an unpleased Dance Medicineman It's hardly something new. Metavariants have always had a rather arbitrary cost increase, and the traditional response has been that it's meant to reflect their comparative rarity. |
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#6
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 ![]() |
It's hardly something new. Metavariants have always had a rather arbitrary cost increase, and the traditional response has been that it's meant to reflect their comparative rarity. Oni in Japan are not rare ! still they cost more and thats just one example why it was a Bad Idea from You guys. the other bad Idea from the RC is to give each and every Surgeling or metavariant the distinctive Style for free.With most Races and obvious surge I can understand that very clearly but not when the Surge Qualities are not visible at all ! Next bad Idea was that its possible to use Surge instead of Metavariants because its cheaper to create them that way. I have one Nartaki Elf and a surged Elf with all Dryad Merits & Flaws both are 5 pts cheaper and got Astral perception for free And Yes, its not new and Yes every GM and every Gaming Group should have & use its common sense to change these Rules. But If You (as CGL not You Critias (IMG:style_emoticons/default/smile.gif) ) would've declared these Rules as optional Firsthand it would've been much better for everyone with no rare Dance Medicineman |
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#7
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Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 ![]() |
To clarify: I'm not saying it's a good idea, I'm saying it's not just a CGL thing. It goes back to previous editions, and has always been that way. I don't particularly care for it, and I wish CGL had changed it when it was their turn to write metavariant rules -- but the "rarity = points increase" idea wasn't something new, is all.
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#8
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,102 Joined: 23-August 09 From: Vancouver, Canada Member No.: 17,538 ![]() |
3rd. ed didn't have quite the same disparity in cost/benefit to play meta variants. A Night One in that edition got +2 quickness and +2 charisma and if you were using the build system from Shadowrun Companion it only cost an extra 5 points to play a variant. Sure you had allergy to sunlight but that was it.
Now you pay a rarity tax? Lame. May as well make them all NPC races then, especially since you could build Surged versions cheaper. I mean it's one thing to make it a little more expensive to make sure they stay rare but that is just stupid. What's the down side of playing a Wakyambi? Oh yeah you are as tall as troll. Wow that will take some real role playing to deal with. Cuz trolls are just soooo rare. The downside of playing a Night One? You get stupider in sunlight, it also distracts you and you are easily recognized plus you are covered in gaudy fur. But hey you got them keen ears. That'll help offset all the pain and suffering. The build point values have no bearing on the rarity of the variants. It's one thing to ask them to pay the extra and take the negatives if you get something from it. In this case though, you are just a fuzzy elf who is generally worse off than any other elf. Or ork or troll or dwarf. I thought the Wakyambi were supposed to be pretty rare, but with this set up they may as well be as common as a regular elf. The 5 BP cost is certainly worth the bonuses. Another one is the Fomori. Arcane Arrester and Metagenic Improvement (Body) along with the other troll benefits all for just 5 more BP than a regular troll. Why play a troll when you can play one of these? Well I was hoping there was something I had missed, an errata or something that would make this make sense. So I suppose I may as well just do away with them as PC races. It's obvious which ones will be chosen as the variants, at least in my experience, are most often chosen by the power gamers. Easier to ban them to NPC status than make one more point of contention with the PGs. |
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#9
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,000 Joined: 30-May 09 From: Germany Member No.: 17,225 ![]() |
Aye... i have nothing against "Paying for style".
But in history the "Night Ones" were SUPERELVES. More Charisma AND more Quickness if i remember correctly. Problem is, that now the attributes are wort very much more in this edition... so now you can't have them going overboard. Bu i still don't like that the Fomori doesn't get their charisma back (Trolls with 6 Charaisma are awesome). Where does the body+1 come from? weird. |
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#10
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,911 Joined: 26-February 02 From: near Stuttgart Member No.: 1,749 ![]() |
Sorry, but i see no rarity cost in other metatypes. Fomori trolls are quite rare, have only bonuses in comparison to the common variant and they cost basically the same. Since Runners Companion came out, we have no other troll form than fomoris left. They cannot put costs on variants that penalize their use while really broken ones are untouched. That is just stupid.
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#11
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Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 ![]() |
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#12
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,803 Joined: 3-February 08 From: Finland Member No.: 15,628 ![]() |
especially since you could build Surged versions cheaper. Yes if you wan't to use part of your limited 35BP quality cap for getting those thinks. I have never understood this whining about the RC meta-variant costs when the prices for the base meta-types are already completely arbitrary. |
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#13
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Moving Target ![]() ![]() Group: Members Posts: 825 Joined: 21-October 08 Member No.: 16,538 ![]() |
If I remember correctly, aren't Orks the best value for money race there is? Closely followed by a metavariant of the orks that slips my mind right now? In terms of stats-to-points?
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#14
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 ![]() |
Yes it is plain bullshit to factor rarity into the calculation.
But considering all the other bullshit in RPG rules bound to happen, it ain't that bad. |
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#15
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Shooting Target ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 1,989 Joined: 28-July 09 From: Somewhere along the brazilian coast Member No.: 17,437 ![]() |
Yes, it was because of this that I've made another calculation for the metaraces costs and ended up with this:
Human 0 Ork 30 Dwarf 30 Elf 30 Troll 50 Then, for the metavariants, I treated as if they were SURGEd specimens, because, COME ON, it's ridiculuous that a Fomori is cheaper than a common Troll and still ends up with Arcane Arrester. |
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#16
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,300 Joined: 6-February 08 From: Cologne, Germany Member No.: 15,648 ![]() |
If I remember correctly, aren't Orks the best value for money race there is? Closely followed by a metavariant of the orks that slips my mind right now? In terms of stats-to-points? Yes, although dwarf may be a better choice for some roles (mages, for example) and are a comparably good deal. Of course, there's also concepts that would profit the most from being elfs or trolls (excuse me, fomori), but in general, orks rule. Ogres and satyrs are even better (slightly), oni and hobgoblins are slightly worse. Regarding the night ones : brokenly bad, i guess we can all agree on this. This would easily be fixed by giving them Metagenic Improvement (Agility). Suddenly, their point cost fits and it's even in line with SR3's rendition of them. One thing people keep missing about fomori is that they don't get dermal armor, unlike baseline trolls. Not that it matters, an increased Body stat is better than that anyway. It also tends to look less repulsive. So you get a mage-killing supertroll and he's cuddly as well. Also less freakishly large, while we're at it, so you don't run your head into doorframes quite as often. There's really no reason to play normal trolls (or even giants, cyclops, or minotaurs) anymore unless you are completely fixated on their style. |
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#17
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Moving Target ![]() ![]() Group: Members Posts: 222 Joined: 12-July 10 Member No.: 18,814 ![]() |
If I remember correctly, aren't Orks the best value for money race there is? Closely followed by a metavariant of the orks that slips my mind right now? In terms of stats-to-points? Orks and trolls tend to be top of the line for what they get for the cost, and thier metavariants tend to be incredibly cheap for the extra bonuses they get. Elves and humans on the other hand tend to be too expensive, and thier metavariants are generally way overcosted. Keeping this in mind the extremes are at the metavariants, a Satyr or Fomori is a cheap souped up orc or troll which was already a cheap race to begin with while a nartaki or night one is an overcosted version of a race that already costs too much. The OP hit this one right on the head though, night ones are probably the worst choice in the book, you pay 5 points to pick up 30 points of negative qualities (he didn't count distinctive style) and in return only get a 5 point positive quality. If you made the same character as a base elf and then used qualites, particulalry surge, to turn the elf into a night one you would end up around 30 or so points ahead of actually playing a night one. The only advantage I can think of for the overcosted variants is that you have a limit on how many positive qualities you can take, and racial qualities don't count against that limit, but still who would pay 30 points just to squeeze in keen hearing? |
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#18
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Moving Target ![]() ![]() Group: Members Posts: 222 Joined: 12-July 10 Member No.: 18,814 ![]() |
Regarding the night ones : brokenly bad, i guess we can all agree on this. This would easily be fixed by giving them Metagenic Improvement (Agility). Suddenly, their point cost fits and it's even in line with SR3's rendition of them. An excellent suggestion, the alternative would be to reduce their cost, but we don't want them to actually be cheaper than normal elves do we? |
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#19
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Shooting Target ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 1,989 Joined: 28-July 09 From: Somewhere along the brazilian coast Member No.: 17,437 ![]() |
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#20
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 ![]() |
Elves and humans on the other hand tend to be too expensive I think you'll find, on close inspection, that plain humans have a cost:benefit ratio of 1:infinity. (IMG:style_emoticons/default/nyahnyah.gif) |
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#21
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 ![]() |
@longbowrocks
QUOTE I think you'll find, on close inspection, that plain humans have a cost:benefit ratio of 1:infinity. Why would benefit be infinity? |
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#22
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
I think you'll find, on close inspection, that plain humans have a cost:benefit ratio of 1:infinity. (IMG:style_emoticons/default/nyahnyah.gif) Unless Humans were negative cost. ;p (Lolololol, being human is a negative quality) Also, your ratio is off. It's (correctly) 0:0. Humans cost 0 BP, so the cost is 0. Humans have no benefits, so the benefit is 0. (IMG:style_emoticons/default/wink.gif) So in essence, you divided by 0 and took two different results: x/x = 1 on the left, and n/0 = DIV 0 = Infinity on the right. |
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#23
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 ![]() |
Benefit is 1 luck. 0:1 == 1:infinity. (IMG:style_emoticons/default/smokin.gif)
or rather 1/0 == infinity == infinity/1. (IMG:style_emoticons/default/read.gif) |
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#24
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Douche ![]() ![]() ![]() ![]() Group: Banned Posts: 1,584 Joined: 2-March 11 Member No.: 23,135 ![]() |
It's undefined. You're thinking about limits.
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#25
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 ![]() |
@longbowrocks
QUOTE Benefit is 1 luck. 0:1 == 1:infinity. Well, actually not. Anyway this value would be something to consider if you could pick beeing human twice or three times. But you cant. |
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