Karma Character Generation |
Karma Character Generation |
Jul 27 2014, 05:54 PM
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#1
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Target Group: Members Posts: 12 Joined: 22-July 14 Member No.: 190,218 |
Hey folks,
I know this is not a program project (yet), but I made some maths the last days to figure out a simple Karma Character Generation. If you don't mind please take a look at my suggestion and tell me, how you think about it. If you can efford the time, it would be awesome, if you could build one of your characters with this system and compare it to the original you'd built with the Priority System. It will help me out a lot (IMG:style_emoticons/default/smile.gif) 850 KP Attributes max. 425 KP (except MAG, EDG + RES) Nuyen max. 190 KP (each KP = 2.500 NY) Skillgroup Points (Notice: not Karma Points in Skill Groups!) max. 10 Skills as much as you like Spells max. 10 Qualities max. +25/-25 (except Metahuman and/or Magic/Resonance-Qualities [see below]) Attributes Cost Level x5 Skills Cost Level x2 (Note: no +2 KP for first buying a skill like in SR4!) Skill Groups Cost Level x5 (Note: no +5KP for first buying a skill group like in SR4!) Knowledge Skills Cost Level x1 Specializations (Skills) 7 Specializations (Knowledge Skills) 2 Spells 5 per Spell Power Points (for Mystical Adepts only) 5 per Point New "Qualities" (Note: They don't count against your qualitiy limit of 25) Adept 10 KP Aspect Magician 10 KP Technomancer 20 KP Mystical Adept 30 KP Sorcerer 30 KP Human - KP Elf 25 KP Ork 30 KP Dwarf 40 KP Troll 90 KP I know, it seems like a lot of rules, but in the end it's very close to the SR4 Karma Creation and the SR5 Prio System. I hope, you will enjoy it and I'm looking forward to your feedback (IMG:style_emoticons/default/smile.gif) Thanks a lot! |
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Jul 27 2014, 08:53 PM
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#2
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Great Dragon Group: Members Posts: 7,116 Joined: 26-February 02 Member No.: 1,449 |
I am assuming that for skills and Attributes you are using the exponential costs, rather than flat costs, like SR4 karmagen (and normal karma progression), correct? So a human would pay 70 Karma for an Attribute of 5. Contacts are missing, but I see you have them at Connection+Loyality x2 on your thread in the other forums, so I will use that.
Here are the relevant expenditures for a traditional speed sammie: [ Spoiler ] So buying it with Karma, I got: Attributes: 365 Special Attributes: 125 Active Skills: 171 Knowledge Skills: 27 Resources: 180 Human: 0 Mundane: 0 Positive Qualities: 4 Negative Qualities: <25> Contacts: 12 TOTAL: 859 So very close to Priority for this one. I'll have to see how things like a troll street samurai, or someone with A: skills would come out. |
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Jul 27 2014, 09:41 PM
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#3
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Great Dragon Group: Members Posts: 7,116 Joined: 26-February 02 Member No.: 1,449 |
Here is a troll street samurai:
[ Spoiler ] So buying it with Karma, I got: Attributes: 455 Special Attributes: 100 Active Skills: 163 Knowledge Skills: 24 Resources: 56 Troll: 90 Mundane: 0 Positive Qualities: 3 Negative Qualities: <25> Contacts: 16 TOTAL: 882 Significantly over this time, and note that he would not be legal under karmagen for Attributes (30 over), even though they were only Priority: B. |
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Jul 27 2014, 10:18 PM
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#4
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Great Dragon Group: Members Posts: 7,116 Joined: 26-February 02 Member No.: 1,449 |
Here is an elven face:
[ Spoiler ] So buying it with Karma, I got: Attributes: 495 Special Attributes: 100 Active Skills: 166 Knowledge Skills: 25 Resources: 56 Elf: 25 Adept: 10 Positive Qualities: 16 Negative Qualities: <25> Contacts: 48 TOTAL: 914 Like the troll, significantly over, and not legal under karmagen for Attributes (70 over); this character happens to be both a metatype and Priority: A for Attributes. I will note that I tend to make characters that are more optimized, which might be skewing things a bit. Karmagen tends to be friendlier to generalist builds with mid-to-low skills and Attributes. |
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Jul 28 2014, 06:41 AM
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#5
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Target Group: Members Posts: 12 Joined: 22-July 14 Member No.: 190,218 |
Hey Glyph, thanks for your replies. I recognized that the range of characters is huge at the moment! I was able to build Rigger/Decker with 720 Karma Points, but very skilled characters with a lot of attributes can go up over 1.100 Karma. To balance this up will be incredible difficult. I will go through some ideas and try to come up with some changes in the near future.
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