Skills & Karma |
Skills & Karma |
Feb 6 2005, 02:33 PM
Post
#1
|
|
Moving Target Group: Members Posts: 216 Joined: 6-August 03 From: Polish Ghetto Member No.: 5,342 |
After 8 years I can play in SR one more time(as a player! Not GMing! At last :D )
Yesterday we start to generate our characters. Everything was good until I have to spend skill points. And then it starts... 40 points total 6 skill 6 skill 6 skill 6 skill 6 skill 4 skill I hate to play one-shoters. I always plan to play my character for more than one adventure. So, I always think, what will I do with my good Karma. I hate this (part in SR character generation) ! If I spend starting skill points in other way, I will loose many of Karma points to achieve it during a play.(good karma for 3 skills on level 2 : 15 karma points. One skill with rating 6: 41 good karma!!!) And BECKs veriotion has the same flaw. Why nobody In place of Karma (and Attribute) points from character generation gave a pool of good Karma to spend on starting skills (and attributes). That would solve the problem of involuntary, reasonable munchkinism |
|
|
Feb 6 2005, 03:17 PM
Post
#2
|
|
Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
"This is not the Forum you are looking for."
I'm not sure I follow you. I understand that normal chargen tends to promote high beginning skills, but BeCKS does use Karma in place of Build Points for character generation for that very reason ... to even out characters' abilities and eliminate the 'munchkin factor' as much as possible. While I don't necessarily like the system (and therfore don't use it myself), there doesn't seem to be a better one available as of yet that does the same thing. |
|
|
Feb 6 2005, 03:30 PM
Post
#3
|
|||
Mr. Quote-function Group: Dumpshocked Posts: 1,316 Joined: 26-February 02 From: Somewhere in Germany Member No.: 1,376 |
I know one ... It's called self-control ... "Abuse" of the system is not the system's fault, that's the player's choice. And the next thing that comes to my mind is: It's not a competition, thus I won't mind if it takes longer or costs more karma to get "somewhere", when compared to other characters ... |
||
|
|||
Feb 6 2005, 03:32 PM
Post
#4
|
|||
Moving Target Group: Members Posts: 216 Joined: 6-August 03 From: Polish Ghetto Member No.: 5,342 |
Sorry. Lack of English to be more clear. BECK's - oops. My mistake. I thought it's based on "Companion" variation of character generation. Sorry, chumms. Case closed. |
||
|
|||
Feb 6 2005, 03:41 PM
Post
#5
|
|||
Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Well yeah, but I figured both of those things were self-evident. :) |
||
|
|||
Lo-Fi Version | Time is now: 26th November 2024 - 02:35 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.