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> spell interupts when in melee range, can my kungfu stop her voodoo?
cutter07
post May 10 2004, 10:46 AM
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Person A is big nasty mean melee guy, hes 1 meter away, just did serious damage with melee to Person B whos a mage. Person B now wants to cook Person A to medium rare.
Does Person A get anyway of interupting Person B, either by an "attack of opportunity" (yes D&D talk, save the flames) or does the damage he just did help interupt (besides the -3 for being at serious).

Also is said Person B is already at serious wouldn't casting a spell being pretty dumb due to drain and the fact the -3 from her current wounds (assuming she isn't casting a low force spell like improved invis).

Lastly could I ready a quickdraw action with the condition that I act if said mage casts a spell (assuming I notice the casting).
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Dax
post May 11 2004, 09:39 PM
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Fahr, multi-tasking is quite different than doing the same thing in mellee combat. When you multitask at a computer, you do have some control over your enviornment. Now it is true that something random might crop up and throw you off, but for the most part you are in control.

Combat is another matter entirely. You have no control over your enviornment or the actions of you opponent. You know no more than what intell you can dig up before hand, you don't know what tricks and traps your enemy might have set up. And, combat is scary. The adreneline starts to pump and the whole fear/ fight or flight deal kicks in, and that's just when your playing a frikin war game.

Combat with real bullets and weapons isn't something you can do while thinking about something else. Bullets fly, weapons clash and then there's that nagging reminder that you could die at any minute. Which is why the magic user should hide behind something (perferably the combat monster), and concentrate on casting spells. If they do get cornerd by the enemy combat monster, you better pray you can get your spell off before he can swing his weapon, or your gonna be in trouble.
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- cutter07   spell interupts when in melee range   May 10 2004, 10:46 AM
- - gfen   No, because this isn't AD&D. There's...   May 10 2004, 10:59 AM
- - booklord   If the spell has a fetish component she needs to p...   May 10 2004, 01:14 PM
- - Erebus   I would think a delayed action would count fine. I...   May 10 2004, 03:04 PM
- - Lantzer   Of course, it brings up the question of why wait f...   May 10 2004, 03:11 PM
- - ShadowGhost   You can't interrupt their spell any more than ...   May 10 2004, 03:12 PM
- - Kanada Ten   You could use Subduing (a subset of Unarmed Combat...   May 10 2004, 04:13 PM
- - BitBasher   Yeah, assuming you even had a way to know spellcas...   May 10 2004, 05:19 PM
- - OurTeam   QUOTE (cutter07)does the damage he just did help i...   May 10 2004, 05:34 PM
- - Cain   QUOTE Person A is big nasty mean melee guy, hes 1 ...   May 11 2004, 12:46 AM
- - John Campbell   See, this is why you don't give your big mean ...   May 11 2004, 01:42 AM
- - Nikoli   Just call shot a two-fingered poke to the eyes of ...   May 11 2004, 02:41 AM
- - cutter07   QUOTE   You can't interrupt their spell a...   May 11 2004, 03:51 AM
- - Kanada Ten   If they are sustaing a spell at the time of attack...   May 11 2004, 03:56 AM
- - cutter07   Kanada thats a very good point and what I most nee...   May 11 2004, 04:02 AM
- - Kanada Ten   It depends on how the GM views the action sequence...   May 11 2004, 04:06 AM
- - Glyph   Actually, the only modifiers to a mage's targe...   May 11 2004, 04:25 AM
- - OurTeam   QUOTE (Kanada Ten)remember that your movement poin...   May 11 2004, 06:26 AM
- - cutter07   This is what I mean. Say I'm 1 meter from the ...   May 11 2004, 06:35 AM
- - Cain   QUOTE Say I'm 1 meter from the mage, and have ...   May 11 2004, 06:55 AM
- - Namergon   The magician can also opt for an area of effect ma...   May 11 2004, 09:09 AM
- - A Clockwork Lime   All right, I didn't want to say much in this t...   May 11 2004, 04:44 PM
- - TinkerGnome   That's a little harsh. There's no reason ...   May 11 2004, 05:17 PM
- - ShadowGhost   QUOTE (cutter07) This is what I mean. Say I'm ...   May 11 2004, 05:26 PM
- - A Clockwork Lime   Reach should definitely apply. If your opponent i...   May 11 2004, 05:27 PM
- - I Eat Time   I think what TinkerGnome is trying to say is that,...   May 11 2004, 05:54 PM
- - TinkerGnome   Length of your opponent's weapon isn't rel...   May 11 2004, 05:57 PM
- - A Clockwork Lime   Which is the reason they should move away. If the...   May 11 2004, 06:03 PM
- - John Campbell   Obviously, since a line-of-sight spell has a much ...   May 11 2004, 06:19 PM
- - A Clockwork Lime   In my mind, the penalty applies because the attack...   May 11 2004, 06:23 PM
- - TinkerGnome   Eh? It's worth talking about. Just because y...   May 11 2004, 06:29 PM
- - A Clockwork Lime   If the magician has a melee weapon in hand while c...   May 11 2004, 06:31 PM
- - OurTeam   QUOTE (ShadowGhost)So you're trying to engage ...   May 11 2004, 07:13 PM
- - John Campbell   Hey, you want to apply Reach rules to spellcasting...   May 11 2004, 07:23 PM
- - A Clockwork Lime   <sighs> I already explained myself on that ...   May 11 2004, 07:29 PM
- - John Campbell   QUOTE (A Clockwork Lime)<sighs>  I alre...   May 11 2004, 08:52 PM
- - A Clockwork Lime   <just rolls his eyes> You inability to read...   May 11 2004, 08:54 PM
- - John Campbell   I'll take that as an admission that you're...   May 11 2004, 09:02 PM
- - A Clockwork Lime   And my point is proven again. Thanks.   May 11 2004, 09:04 PM
- - Fahr   here here John, that was what I was trying to figu...   May 11 2004, 09:04 PM
- - John Campbell   QUOTE (A Clockwork Lime) And my point is proven ag...   May 11 2004, 09:15 PM
- - A Clockwork Lime   QUOTE (Fahr) SR magic is thoughts, can you think a...   May 11 2004, 09:18 PM
- - A Clockwork Lime   QUOTE (John Campbell @ May 11 2004, 03:15 PM)...   May 11 2004, 09:23 PM
- - ShadowGhost   So you would add "Reach" modifiers, and ...   May 11 2004, 09:24 PM
- - A Clockwork Lime   I would, yes, if he was in a melee situation when ...   May 11 2004, 09:25 PM
- - Dax   Personally, I think CWL, John and Fahr are looking...   May 11 2004, 09:26 PM
- - Fahr   as a programmer who often is wrinting posts on thi...   May 11 2004, 09:30 PM
- - Fahr   I am not saying it is not difficult, but I don...   May 11 2004, 09:34 PM
- - Dax   Fahr, multi-tasking is quite different than doing ...   May 11 2004, 09:39 PM
- - The White Dwarf   ACL's reasoning for the length of time an acti...   May 11 2004, 09:43 PM
- - ShadowGhost   QUOTE (OurTeam @ May 11 2004, 07:13 PM) QUOTE...   May 11 2004, 09:49 PM
- - Fahr   I disagree (with dax), as somone who does paintbal...   May 11 2004, 09:52 PM
- - Dashifen   I think, however, that ACL's original point is...   May 11 2004, 10:00 PM
- - Dax   Yes Fahr, but we're still talking about paintb...   May 11 2004, 10:00 PM
- - A Clockwork Lime   Just wanted to apologize to John and everyone else...   May 11 2004, 10:03 PM
- - cutter07   QUOTE So you're trying to engage in melee comb...   May 11 2004, 10:53 PM
- - Cain   Okay, since Amtgard has already been brought up-- ...   May 12 2004, 12:30 AM
- - cutter07   QUOTE That would depend on your movement. If your ...   May 12 2004, 01:08 AM
- - Person 404   QUOTE (Cain)Amtgard magic, although not realistic,...   May 12 2004, 01:22 AM
- - BitBasher   QUOTE Because logically a person getting hit by a ...   May 12 2004, 01:27 AM
- - A Clockwork Lime   Once again, a Complex Action is not "instaneo...   May 12 2004, 01:29 AM
- - BitBasher   realistically no its not but in the purposes of co...   May 12 2004, 01:37 AM
- - A Clockwork Lime   You mean like the "instaneous" action of...   May 12 2004, 01:56 AM
- - gknoy   QUOTE (Dax) Unless you've actually been in a f...   May 12 2004, 02:08 AM
- - Cain   QUOTE (cutter07 @ May 11 2004, 06:08 PM) QUOT...   May 12 2004, 03:35 AM
- - Glyph   I can see Clockwork Lime's logic, sort of, but...   May 12 2004, 03:36 AM
- - Kanada Ten   Too much time on the summoning aspect. One must s...   May 12 2004, 03:42 AM
- - Herald of Verjigorm   QUOTE (Glyph) It depends, though, on whether the m...   May 12 2004, 03:48 AM
- - cutter07   I think all that I needed to know has been said. E...   May 12 2004, 03:56 AM
- - Cain   QUOTE I can see Clockwork Lime's logic, sort o...   May 12 2004, 03:58 AM
- - BitBasher   Er no, there are no such things as simultaneous ac...   May 12 2004, 04:10 AM
- - The White Dwarf   Someone go read my post at the bottom of page two ...   May 12 2004, 05:43 AM
- - Cain   QUOTE (cutter07) I think all that I needed to know...   May 12 2004, 11:05 PM


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