![]() |
![]() |
![]() ![]()
Post
#1
|
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 ![]() |
as per title, can someone give a brief description of core melee as compared to present situation.
and if there are optional maneuvres available without waiting for WAR! and that might add some flavour to Non-shootists for upcoming missions characters thanks |
|
|
![]() |
![]()
Post
#2
|
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,431 Joined: 3-December 03 Member No.: 5,872 ![]() |
Personally I hope they ditch martial arts. I'd prefer a more general concept of maneuvers core to the various close combat skills that don't need to be purchased. Things like throws, locks, aggressive and defensive fighting etc should just be part of the skill like burst fire, full auto, cover fire etc are part of the automatics skill. Make the specialties something simple like striking, subdual, defense.
|
|
|
![]()
Post
#3
|
|
Moving Target ![]() ![]() Group: Members Posts: 136 Joined: 10-April 05 From: Vienna, Austria Member No.: 7,312 ![]() |
Personally I hope they ditch martial arts. I'd prefer a more general concept of maneuvers core to the various close combat skills that don't need to be purchased. Things like throws, locks, aggressive and defensive fighting etc should just be part of the skill like burst fire, full auto, cover fire etc are part of the automatics skill. Make the specialties something simple like striking, subdual, defense. I am totally with you on this one. A melee system should be a concise collection of very basic maneuvers as an option. In my gaming groups are, myself included, a lot of self defence/ martial arts geeks and the martial arts mechanic (especially counting against qualities in chargen) felt somewhat off sometimes. The only thing that I find it reflected well, was the "cost" of beeing a specialist melee fighter in comparison to beeing a good gunfighter. love, Sunshine |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 13th August 2025 - 12:27 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.