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FrostyNSO
post Aug 23 2004, 03:25 AM
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I've noticed when I GM, a great many rules that the books set down, slow things down a lot.

In fact, last time I GMed, I took note of how many times I 'improvised' a rule because it was quicker than the one in the book and I've come to the conclusion that my games would be sneered upon by even those who would not consider themselves 'rules lawyers'.

Now I don't do this because I don't like the rules, but usually because it is faster and keeps the action on track. Of course when I GM rules get broken ALL THE TIME in the interest of furthering the plot.

How many times has everyone else thrown out 'flux' rules and just winged up a faster house rule on the fly? Or how many times have you guys just slapped a gun on an enemy vehical without bothering to see if it actually can mount that turret?

...?
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FrostyNSO
post Aug 23 2004, 06:39 AM
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I make up rules for speed quite a bit and havn't run into complaints yet. So long as their consistant and as was said, don't downplay the characters' skills/equipment.

The problem is not so much when a lucky shot takes down the villian, as when a lucky shot (coupled with bad rolling on the PC's part) takes down the PC. This can make the game less enjoyable for that person and that's when a fudge might be appropriate.

Karma pool is great, but (and this is strictly my players so don't flip) my players seem to get more upset when an NPC uses karma pool than when I 'have reinforcements show up'. I don't understand this one bit, but whatever.
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- FrostyNSO   Breaking the Rules   Aug 23 2004, 03:25 AM
- - Hague   Frosty, we must have gone to the same School of GM...   Aug 23 2004, 04:02 AM
- - Cynic project   Is shadowrun a game or a chore?If the rules make t...   Aug 23 2004, 05:00 AM
- - SirKodiak   QUOTE I've ignored rules simply because the pl...   Aug 23 2004, 05:03 AM
- - Doctor Funkenstein   Break the rules? Not often. Change the rules? Q...   Aug 23 2004, 05:03 AM
- - Cain   On the contrary. Fudging is the domain of the bes...   Aug 23 2004, 05:29 AM
- - Mr. Man   Funny you should mention the flux rules. We were ...   Aug 23 2004, 05:32 AM
- - Kickshot   I don't know. Fudging dice rolls seems awfully...   Aug 23 2004, 05:55 AM
- - BitBasher   I completely agree. I generally despise any situat...   Aug 23 2004, 06:10 AM
- - Doctor Funkenstein   QUOTE (Cain) On the contrary. Fudging is the doma...   Aug 23 2004, 06:12 AM
- - FrostyNSO   I try to be judicious with fudging because otherwi...   Aug 23 2004, 06:24 AM
- - Glyph   To me, there are two kinds of "fudging" ...   Aug 23 2004, 06:27 AM
- - FrostyNSO   I make up rules for speed quite a bit and havn...   Aug 23 2004, 06:39 AM
- - Hague   Now hang on a second here. I've also let the ...   Aug 23 2004, 04:42 PM
- - Kagetenshi   Actual fudging of the rules should, IMO, be done e...   Aug 23 2004, 07:33 PM
- - Voltage   The first thing I do when I'm laying down idea...   Aug 23 2004, 08:32 PM
- - Necro Tech   I try to fudge as little as humanly possible. I ma...   Aug 24 2004, 02:44 AM
- - Shockwave_IIc   QUOTE (FrostyNSO)The problem is not so much when a...   Aug 24 2004, 05:38 PM
- - Dax   I've fudged before. But its something that I o...   Aug 24 2004, 07:37 PM


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