SR 4.0 suggestions and requests, Because we don't have a debate...yet |
SR 4.0 suggestions and requests, Because we don't have a debate...yet |
Mar 25 2005, 08:07 PM
Post
#1
|
|
Dragon Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 |
Attributes
Skills
-Siege |
|
|
Mar 26 2005, 05:36 AM
Post
#2
|
|
The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
As I said, it's not polished by any means...
Is it the base concept that bugs you or just a need for a fuller system? With the edit of having the skill roll be Qck + Pistols, then you would see the difference between someone who is naturally talented and someone who is well-trained in a specific application. It would also be plausable to state that certain skills cannot be defaulted to (Sorcery for example) or that there are modifiers for simply using an attribute without training (similar to the +4) |
|
|
Lo-Fi Version | Time is now: 6th January 2025 - 08:10 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.