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Moving Target ![]() ![]() Group: Members Posts: 858 Joined: 25-August 03 From: Braunschweig, North German League, Allied German States Member No.: 5,537 ![]() |
The current FanPro D newsletter can be found here (in German, of course).
It talks about the new SR4 matrix and gives excerpts from the SR4 core book. Interesting information: Not only hackers manipulate the wireless matrix - the "children of the matrix" (Otaku) still exist. But now they are adults and are called "Technomancers"! |
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 ![]() |
There might be still be the zonked out mode. Sort of a full immersion mode vs. ARO. In many ways a similar difference as between astral projection and astral perception. However that is pure speculation as i don't think there are any offical comments or playtester hints pointing to the existance of such a mode. EDIT: That mode might be limited to those with more invasive cyberware implants and, perhaps, technomancers without the special cyberware. After all it would be really tough to have full immersion with just pair of goggles.
Remember that SR3 had retinal projection systems and such that overlaid data in your field of vision. That's how Smartlink systems work. There might be perception modifiers that the GM can apply in particularly hairy environments. As well if your PAN is cracked into the attacker might be able to purposely obscure your vision with bogus graphics. Remember that in SR3 astral perception applies a +2 TN modifier across the board. They might handle perception modifiers the same under AR as under astral perception (however that is modeled in SR4). |
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Lo-Fi Version | Time is now: 27th July 2025 - 05:29 PM |
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