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Moving Target ![]() ![]() Group: Members Posts: 201 Joined: 13-August 04 From: Fort Smith, Arkansas Member No.: 6,560 ![]() |
Hey Guys, I haven't had a chance to play 4th edition yet but wondered, are trolls as strong as they were in previous versions of the game? I realize they are 40 build points but if you look at the stats for trolls, coupled with character creation rules, you get 4 free points of body (equivalent to 40 build points), just by choosing a troll. That also means you get +4 Str (another 40 build points), thermographic vision, and +1 Natural Armor. Am I wrong about their relative strength? This is of important concern to me since they also don't have to buy stat points to reduce negatives to a positive stat in this version of the game. What do you guys think?
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Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 ![]() |
The problem is that you can't start off with all 5's in attributes, or even all 4's before racial modifiers. You can hyperspecialize, and get rewarded that way: with the downturn in the power level, you can have low-average stats in most areas, without suffereing too much. Additionally, you can raise everything else on the cheap. Going for a "balanced" build leaves your character uniformly mediocre. You're only somewhat better than the hyperspecialists in most areas, and completely buried by them in their trick zone. |
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Lo-Fi Version | Time is now: 14th June 2025 - 04:55 PM |
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