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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,589 Joined: 28-November 05 Member No.: 8,019 ![]() |
Even if it does work, it'll only give you stun damage, which is just as bad, if not worse, than actual physical damage. Would a houserule saying that it does 1/2 stun damage if it stops the bullet work well?
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 ![]() |
I already mentioned the precordial thump (which would be a great example of lethal blunt trauma when done wrong, or indeed right in this case) and bruising is a horribly inefficient method of disabling circulation, so you're really left with temporarily disabling the respiratory system. I assume this could be achieved if you managed to cause extensive but not critical damage to the diaphragm, but I have never heard of that happening, certainly not when talking about blunt trauma from bullets stopped by body armor. Rather I'd expect something like that might happen if you got severely beaten in the chest and the sides with clubs -- the firearms equivalent would be wearing level III-A body armor and getting repeated point blank hits from 12Gs firing 00 buck.
Look at an MMA event that doesn't use gloves, then. The bullet is far more energetic, causing a sharper impact that is much more likely to cause minor bruises, but the jab has far more momentum and more likely to have a profound effect deeper into the tissue. I wouldn't know which is better at knocking a person unconscious since I have never heard of either managing it.
Not life-threatening, period. No fatalities from projectiles that the body armor they were stopped by was rated against and all that.
Yeah, this ties in nicely with the good old "why do maces do Stun damage" issue. I'm not opposed to the idea of a Stun track, but at the very least we should acknowledge that categorizing all blunt trauma as Stun/non-lethal is not very logical.
The problem is, getting your Stun track filled means you will be completely incapable of taking any action at all for at least around 15 minutes, more likely 60 minutes, unless you get medical attention. And hell, the average SR character can take a decent shot from a shotgun at point blank range while unarmored and not be left gasping for his breath and out of the fight for any more than a Simple Action or whatever it takes to get up after being Knocked Down, which to me implies that the Stun track filling up simulates a condition far more serious than bruises on your chest. This post has been edited by Austere Emancipator: Mar 27 2006, 05:37 PM |
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