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Target ![]() Group: Members Posts: 34 Joined: 10-April 06 From: Essex, England Member No.: 8,449 ![]() |
sorry if this has been discussed before, it's my first time on the board, but does anyone else think that the BP costs for the different metatypes are broken?
specifically, for Elves. I realise that Orks, Dwarves and Trolls all have reduced racial maximums and Elves don't, but looking at starting characters: Ork: 20 BPs. Attribute bonuses: 5 (50 BPs-worth). Low Light Vision. Dwarf: 25 BPs. Attribute bonuses: 4 (40 BPs-worth). Thermographic Vision, Path/ Tox resistance. Elf: 30 BPs. Attribute bonuses: 3 (30 BPs-worth). Low Light Vision. Troll: 40 BPs. Attribute bonuses: 8 (80 BPs-worth). Thermographic Vision, extra Reach, extra Armour An Elf pays 10 BPs more than an Ork, but gets 20 BPs-worth less attribute boosts. Does capping the Ork's Charisma and Logic at one lower than norm really account for a 30 BPs difference? |
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#2
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Target ![]() Group: Members Posts: 36 Joined: 28-March 06 From: Ottawa Ontario Canada Member No.: 8,409 ![]() |
I always felt that the running / movement speed differences should factor more. Chasing and escaping become virtually impossible as a dwarf... Which may be accurate, but that limitation should be worth more in terms of build points...
Special vision should be valued less, considering that for a measly few hundred nuyen and 0.1 or 0.2 essence you could get the same damn thing. Plus, if you DO get cyber eyes, your "special" vision is gone... Toxin / disease resistance is useful, but not nearly as useful as +1 armour and +1 reach... I mean, for Orks and Trolls the social stigma justifies their relatively cheap cost in my opinion... But the dwarves posess a negative social stigma too (albeit a different negative). To me, it's the dwarves who get the "short" end of the stick in terms of build costs. |
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Lo-Fi Version | Time is now: 16th June 2025 - 02:22 AM |
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