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Target ![]() Group: Members Posts: 26 Joined: 24-April 07 Member No.: 11,525 ![]() |
'Ey folks, new to the forums. Anyway, my buddies and I have entertained the idea of a Shadowrun campaign in which the characters play an insurgency group. I decided to run it, but i'm still having trouble with setting up the backstory.
I know I want it to take place in a country thats been invaded and is now occupied by the invaders. The people are oppressed and exploited, the living conditions poor, the Matrix is monitored and censored, no one is let in or out, and the general scenery is grim and dark. I know how I want the setting, but I don't know how I should go about setting up the backstory/history to the game. Should the occupants be corporate or a foreign imperialist country? Why are they occupying that specific country? Where should the game take place? Think Half-Life 2, Children of Men, and Gears of War in terms of setting. Any help with the backstory, or suggestions for the plot would be appreciated. Thanks in advance. |
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#2
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Midnight Toker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 ![]() |
Cuba. Make it Cuba. Instead of a blatant occupation, have the ruler of Cuba be an oppressive bourgeoisie corporate shill who has declared martial law. The runners are, of course, Communists. While I would be tempted to make two of the players be time-displaced Fidel Castro and Che Guevara, this may be a bit corny for you. But they have to be Communists.
Edit: And they have infinite grenades. |
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Lo-Fi Version | Time is now: 16th June 2025 - 04:00 AM |
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