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Slymoon
post Mar 6 2008, 01:51 AM
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After being here for abit, (been Lurking for years) and reading about character builds and discussions, there seems to be an uncomfortable reality.

Characters seem to be built for the 'best build' syndrome. Everything is optimized 'why use X when you could use Y and be better for less'. It becomes an exercise in mathmatics, a formula, instead of building a character with a background that may actually not be built perfectly.

This may be just a forum based issue or may be brought on by conventions. The characters start epitomizing MMORPG character builds where the build of the month is based on what patches have done, or what spell, skill, combo, class is top of the damage charts.

Is this how characters are built in your games? Are all adepts based on 1 loss of magic for some bioware because mathmatically it costs less BPs and you get more?

What happened to the, 'I want to build Joe who is pure of mind and body and be damned what is mathmatically better'.
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Stahlseele
post Mar 7 2008, 06:17 PM
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in SR3 a 6 in any skill was good enough, because of combat and other pools to help with the important ones and knowledge skills being useable as bonus dice on those where the pools do not help . . and artwinkulation did give +1 dice to MANY skills . . and don't forget the very important difference of adjustable TARGET NUMBER . . even with a skill of 1, if you can drop the target number to, let's say 2 . . you can use 2 dice with an appropriate pool to roll one frigging 2 . . and that's pretty much likely i think . . if you are required to roll 3 successes with the TN of 2? well, crap . . no way if you ain't got no karma to spend/use . . another thing . . people complain about players making their characters up to bee GOOD at what they do . . one COULD consider this as good roleplaying more or less, because in the shadows, you are good at what you do, or you are nothing pretty soon . . from an in character point of view it STILL makes sense to get every last ounce of use out of available ressources, because it might mean that you get to live another day . .
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It trolls!
post Mar 7 2008, 07:15 PM
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QUOTE (Stahlseele @ Mar 7 2008, 07:17 PM) *
. . another thing . . people complain about players making their characters up to bee GOOD at what they do . . one COULD consider this as good roleplaying more or less, because in the shadows, you are good at what you do, or you are nothing pretty soon . . from an in character point of view it STILL makes sense to get every last ounce of use out of available ressources, because it might mean that you get to live another day . .


I know I might sound repetitive, but good roleplaying is not tied to how good a character is at his job, but rather that his sheet is plausible and he's well-played. There are certain standards that I find apply universally, like "Don't squeeze BP from Allergies to Mars rocks or Incompetence: Nautic Mechanic in a desert campaign" and some details that vary from GM to GM. But people who tell you that your character has to be severely gimped for good roleplaying to ensue, are just elitist jerks. No more, no less.
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Vegetaman
post Mar 7 2008, 07:22 PM
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QUOTE (It trolls! @ Mar 7 2008, 01:15 PM) *
I know I might sound repetitive, but good roleplaying is not tied to how good a character is at his job, but rather that his sheet is plausible and he's well-played. There are certain standards that I find apply universally, like "Don't squeeze BP from Allergies to Mars rocks or Incompetence: Nautic Mechanic in a desert campaign" and some details that vary from GM to GM. But people who tell you that your character has to be severely gimped for good roleplaying to ensue, are just elitist jerks. No more, no less.


Severely gimped? No way. But everything in moderation. You have to find the balance between ultimate killing machine and fun to role play. Generic mass murderer elite #9013483843 has been run into the ground. Everybody tries to be a badass, but how many badasses are there really? It takes some good planning and role playing to make a truly badass character. IMO. (IMG:style_emoticons/default/cyber.gif)
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Posts in this topic
- Slymoon   Characters these days...   Mar 6 2008, 01:51 AM
- - Siege   Number-crunching has always been an issue, since t...   Mar 6 2008, 01:54 AM
- - It trolls!   I call it "D&D syndrome" But I woul...   Mar 6 2008, 02:02 AM
- - Larme   What else are people going to do on a message boar...   Mar 6 2008, 02:09 AM
|- - mike_the_fish   QUOTE (Larme @ Mar 5 2008, 10:09 PM) What...   Mar 6 2008, 08:24 AM
|- - Kyoto Kid   QUOTE (Larme @ Mar 5 2008, 06:09 PM) What...   Mar 6 2008, 04:03 PM
- - Kyrn   QUOTE (Slymoon @ Mar 6 2008, 02:51 AM) Wh...   Mar 6 2008, 02:22 AM
- - Method   I tend to agree with It Trolls! (funny how you...   Mar 6 2008, 02:38 AM
- - Jaid   as was said, how am i supposed to tell you how to ...   Mar 6 2008, 02:38 AM
- - Glyph   Characters posted on these forums tend to be eithe...   Mar 6 2008, 03:06 AM
- - Method   Good call, Glyph.   Mar 6 2008, 04:15 AM
- - sungun   i imagine/hope that it's more a forum phenomen...   Mar 6 2008, 05:32 AM
- - kawaii   I always thought the best way to break a system is...   Mar 6 2008, 05:58 AM
- - Synner667   Min/max-ing and munchkinism has always been around...   Mar 6 2008, 07:27 AM
|- - Larme   QUOTE (Synner667 @ Mar 6 2008, 02:27 AM) ...   Mar 6 2008, 03:19 PM
||- - Rasumichin   QUOTE (Larme @ Mar 6 2008, 04:19 PM) I se...   Mar 8 2008, 01:49 AM
|- - swirler   QUOTE (Synner667 @ Mar 6 2008, 01:27 AM) ...   Mar 6 2008, 04:09 PM
|- - Edge2054   QUOTE (swirler @ Mar 6 2008, 04:09 PM) Th...   Mar 7 2008, 05:54 AM
|- - b1ffov3rfl0w   QUOTE (swirler @ Mar 6 2008, 11:09 AM) On...   Mar 7 2008, 07:39 AM
|- - suppenhuhn   QUOTE (b1ffov3rfl0w @ Mar 7 2008, 08:39 A...   Mar 7 2008, 10:34 AM
- - Cthulhudreams   People who call it munchism deserve a punch in the...   Mar 6 2008, 07:32 AM
- - Fuchs   I think those discussions give a "baseline...   Mar 6 2008, 07:39 AM
- - BlueMax   The best characters, and by that I mean characters...   Mar 6 2008, 07:42 AM
|- - Juggy#3   QUOTE (BlueMax @ Mar 6 2008, 12:42 AM) Th...   Mar 7 2008, 06:39 AM
|- - Vegetaman   QUOTE (Juggy#3 @ Mar 7 2008, 06:39 AM) I ...   Mar 7 2008, 06:50 AM
- - mfb   i tend to min-max the hell out of my characters, d...   Mar 6 2008, 07:46 AM
- - Cain   It's also worth mentioning that min/maxing you...   Mar 6 2008, 07:51 AM
|- - ArkonC   QUOTE (Cain @ Mar 6 2008, 08:51 AM) It...   Mar 6 2008, 08:01 AM
- - Fuchs   In a typical pen and paper campaign, "very go...   Mar 6 2008, 07:54 AM
- - mfb   it's variable, based on the group's desire...   Mar 6 2008, 07:58 AM
- - Shrike30   The only time character stats end up posted online...   Mar 6 2008, 07:59 AM
- - Kingmaker   The OP strikes as more than a little elitist and i...   Mar 6 2008, 08:01 AM
|- - Slymoon   QUOTE (Kingmaker @ Mar 6 2008, 02:01 AM) ...   Mar 6 2008, 03:04 PM
|- - Moon-Hawk   QUOTE (Slymoon @ Mar 6 2008, 10:04 AM) ha...   Mar 6 2008, 08:23 PM
|- - Wounded Ronin   QUOTE (Slymoon @ Mar 6 2008, 11:04 AM) Th...   Mar 7 2008, 06:09 AM
- - Fuchs   As a sidenote, I remember seeing some "backst...   Mar 6 2008, 08:08 AM
- - nathanross   QUOTE (Slymoon @ Mar 5 2008, 08:51 PM) Ch...   Mar 6 2008, 08:56 AM
- - It trolls!   Well, he could also feel insulted because there ar...   Mar 6 2008, 03:12 PM
|- - Whipstitch   This thread is exactly the kind of flaming pile of...   Mar 6 2008, 04:15 PM
- - ElFenrir   Well, my take on the whole thing is that 'munc...   Mar 6 2008, 04:56 PM
- - Kyoto Kid   ..Swirler & ElFenrir, excellent posts. I...   Mar 6 2008, 06:45 PM
|- - swirler   exactly   Mar 6 2008, 06:55 PM
- - DireRadiant   forum CS <> Game CS   Mar 6 2008, 07:32 PM
- - mfb   no way, i'm way more modest than him!   Mar 6 2008, 08:35 PM
|- - WearzManySkins   QUOTE (mfb @ Mar 6 2008, 02:35 PM) no way...   Mar 6 2008, 08:47 PM
- - WearzManySkins   I tend to create/build characters on a concept/ide...   Mar 6 2008, 08:58 PM
- - Stahlseele   i may be what people call powergamer/munchkin . . ...   Mar 6 2008, 09:51 PM
- - Vegetaman   Some people power game. Some people build for role...   Mar 7 2008, 05:58 AM
|- - Redjack   So to move away from discussions about the posters...   Mar 7 2008, 06:39 AM
- - TheGothfather   The issue isn't at all that people on DS are n...   Mar 7 2008, 06:36 AM
- - Kremlin KOA   Hey Slymoon. Would this guy be an excercise in cre...   Mar 7 2008, 06:43 AM
- - Glyph   As It trolls! has already pointed out, the sta...   Mar 7 2008, 07:22 AM
- - Maelwys   I think the main difference people are seeing in t...   Mar 7 2008, 11:52 AM
|- - ElFenrir   QUOTE (Maelwys @ Mar 7 2008, 07:52 AM) I ...   Mar 7 2008, 04:33 PM
- - Moon-Hawk   On the topic of min-maxing and mechanics, I wonder...   Mar 7 2008, 05:15 PM
|- - ElFenrir   QUOTE (Moon-Hawk @ Mar 7 2008, 12:15...   Mar 7 2008, 05:47 PM
- - jago668   I'm going to go with ElFenrir on this. When y...   Mar 7 2008, 05:40 PM
- - Fuchs   In my experience, it wasn't usually the GM, bu...   Mar 7 2008, 06:03 PM
- - Vegetaman   I really need to read my SR4 handbook before I con...   Mar 7 2008, 06:07 PM
- - Stahlseele   in SR3 a 6 in any skill was good enough, because o...   Mar 7 2008, 06:17 PM
|- - It trolls!   QUOTE (Stahlseele @ Mar 7 2008, 07:17 PM)...   Mar 7 2008, 07:15 PM
|- - Vegetaman   QUOTE (It trolls! @ Mar 7 2008, 01:15...   Mar 7 2008, 07:22 PM
|- - ElFenrir   QUOTE (Vegetaman @ Mar 7 2008, 02:22 PM) ...   Mar 7 2008, 08:49 PM
- - Fuchs   All the logical reasons and plausibility usually w...   Mar 7 2008, 06:19 PM
- - Vegetaman   I usually buy Alphaware cyberware and just hold of...   Mar 7 2008, 06:20 PM
- - Stahlseele   ah yes, the time when the GM had me go:"WTF?...   Mar 7 2008, 06:26 PM
|- - Vegetaman   QUOTE (Stahlseele @ Mar 7 2008, 07:26 PM)...   Mar 7 2008, 06:38 PM
- - Stahlseele   nah, i usually squeeze my points from things like ...   Mar 7 2008, 07:25 PM
|- - Vegetaman   QUOTE (Stahlseele @ Mar 7 2008, 01:25 PM)...   Mar 7 2008, 07:51 PM
- - Vegetaman   The 110% original thing is where I strain to get t...   Mar 7 2008, 08:58 PM
- - Vegetaman   To be fair, in my group it usually works out that ...   Mar 8 2008, 02:22 AM


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