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Rad
post Jul 28 2008, 07:21 AM
Post #1


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I've been playing various RPGs for many years, but I'm still new to shadowrun. One differance I've noticed about the characters in SR4 is that they seem to be created with little room left for advancement in their primary abilities.

Mages are an exception, with initiation allowing them to raise magic pretty much indefinitely, but most mundane builds I see--including the sample characters--are pretty close to the maximum in their primary stats and skills right out of chargen.

For example, the street samurai on page 101 of the BBB (kudos to whoever arranged that, by the way) has his Agility, Automatics, and Unarmed Combat all at one point shy of their natural maximums--and he's already got some 'ware boosting those dicepools as well.

There's still some room for improvment through better equiptment, but it seems to me karma isn't going to make this guy much better at shooting or beating things up than he already is. Maybe +4 dice total, which averages out to a little more than 1 additional hit on tests?

That's another question I have. It seems like even with a thouroughly maxed-out dicepool, the total number of hits you're likely to get are obscenely low. A starting character with a skill and attribute of 5 is going to roll 10 dice, averaging a little more than 3 hits. Even at the upper limit, an average of 5-6 hits seems about all you can hope for, without spending edge. Considering how many things in SR4 are opposed tests dependent on net hits for the result, I have a hard time seeing how you can accomplish much of anything unless your opponent either rolls poorly or is seriously outclassed.

Since I'm going to be starting my first game soon, I wanted to get some input from more experienced players about how character design and advancement works in SR4. Is it normal to be "the best of the best" right out of the can and improve through gear and diversification rather than continuing to boost your primary abilities? Or do characters just not live that long in shadowrun? The rules seem to make improving your character through karma a much slower process than other rpgs, and the combat system is incredibly lethal, so are shadowrun characters just not expected to live long enough to get more than one or two bumps to their attributes/skills?

More importaintly, if I try to play a character who isn't a horribly min/maxed specialist (by other RPG's standards) is he going to get his hoop kicked and/or be absolutely useless compared to everyone else in the game? At what point does a character's dicepool hit the "you shouldn't be trying to do this" range?

For a system that claims to have no character classes, it sure seems hard to design anything other than a dedicated "hacker", "rigger", "face" or "ass-kicker" and maintain decent dicepools--though I guess that preserves the desperate, bleeding-edge feel of the game. ie: You've got to do one thing, and do it better than anybody else--you ain't got time for other interests.
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Ryu
post Jul 29 2008, 10:02 AM
Post #2


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Play an ork with an ethnic background not present in the group so far. Judging from my group, hispanic will be a good choice. Call it a very weak form of a network of contacts.

One tour of duty in the military can provide most of the skills you might want / can get at 400 BP. Your one attempt at getting your own ass of the street, after previously being some kind of mini-fixer. Now you are back (unhonourable discharge?)

Look at Firearms 2 / Influence 4 / Electronics 3 / Stealth 2 / Athletics 1 / Outdoors 1 as a base, and consider starting with less than 200 BP in attributes. Cracking is notably absent, because at low levels of hacking you can use a mook instead. Bio-muscles and synthacardium are anyones friend; Martial Arts I (your choice, Sweep and Throw as Maneuvers) might be interesting, too.

Ork: 20 BP, Attributes 170+, Skills 130+, Ressources 50... should be workable. Interested in doing a complete build?
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Posts in this topic
- Rad   Beginning Shadowrunner Needs Advice...   Jul 28 2008, 07:21 AM
- - Aiolos Turin   Me and my group tried to fight off against a bigge...   Jul 28 2008, 11:10 PM
|- - Mäx   QUOTE (Aiolos Turin @ Jul 29 2008, 02:10 ...   Jul 29 2008, 10:36 AM
|- - Rotbart van Dainig   QUOTE (Aiolos Turin @ Jul 29 2008, 01:10 ...   Jul 29 2008, 06:37 PM
- - Rad   Hmm, thanks alot for all the advice. I've alw...   Jul 29 2008, 01:13 AM
|- - De Badd Ass   QUOTE (Rad @ Jul 28 2008, 08:13 PM) Hmm, ...   Jul 29 2008, 01:32 AM
- - noonesshowmonkey   I am not really sure why there are two posts title...   Jul 29 2008, 01:31 AM
- - Rad   Yeah, but the way trolls suck at charisma, and how...   Jul 29 2008, 01:44 AM
- - masterofm   Are they just pure combat monkeys? What other sub...   Jul 29 2008, 07:58 AM
- - Rad   Well, part of it is finding a character I want to ...   Jul 29 2008, 09:09 AM
- - Ryu   Play an ork with an ethnic background not present ...   Jul 29 2008, 10:02 AM
- - sunnyside   A note on all this. As a GM I essentially require...   Jul 29 2008, 10:12 AM
- - Rad   Okay, I'm going to post the build as I have it...   Jul 29 2008, 10:48 AM
|- - Ryu   With all the sacrifices you are already making (no...   Jul 29 2008, 01:18 PM
- - sunnyside   Well first thing I think in trying to make the cha...   Jul 29 2008, 11:42 AM
- - BullZeye   I really like the way SR actually has the characte...   Jul 29 2008, 02:04 PM
|- - Mäx   QUOTE (BullZeye @ Jul 29 2008, 05:04 PM) ...   Jul 29 2008, 02:41 PM
|- - Ryu   QUOTE (BullZeye @ Jul 29 2008, 04:04 PM) ...   Jul 29 2008, 03:42 PM
- - BullZeye   Dang, I ment to say on the first post AND, not OR....   Jul 29 2008, 04:47 PM
- - masterofm   Let me change up your character a little bit if yo...   Jul 29 2008, 05:26 PM
- - ElFenrir   If I recall, though-in the other thread, he mentio...   Jul 29 2008, 05:58 PM
- - imperialus   Just to comment on your concerns about how to adva...   Jul 29 2008, 06:10 PM
- - FlashbackJon   More karma than nuyen? I must be in the wrong gam...   Jul 29 2008, 06:37 PM
|- - imperialus   QUOTE (FlashbackJon @ Jul 29 2008, 11:37 ...   Jul 29 2008, 09:08 PM
- - masterofm   There are three street samies in the party. If no...   Jul 29 2008, 08:14 PM
- - imperialus   Now to be fair that was the first adventure in a s...   Jul 29 2008, 09:17 PM
- - Rad   Wow, big response... Well, the GM says he has ...   Jul 29 2008, 09:32 PM
|- - Matsci   QUOTE (Rad @ Jul 29 2008, 10:32 PM) Wow, ...   Jul 30 2008, 04:16 AM
|- - Rad   QUOTE (Matsci @ Jul 29 2008, 09:16 PM) I ...   Jul 30 2008, 02:03 PM
- - masterofm   Just to let you know. If you go mundane, and don...   Jul 29 2008, 10:08 PM
- - xsansara   Concerning the Jack-of-all-trades discussion: Thi...   Jul 29 2008, 10:09 PM
|- - imperialus   QUOTE (xsansara @ Jul 29 2008, 03:09 PM) ...   Jul 29 2008, 10:21 PM
|- - Mäx   QUOTE (xsansara @ Jul 30 2008, 01:09 AM) ...   Jul 29 2008, 10:40 PM
- - Ryu   Edit: Several answers as I was typing, not minding...   Jul 29 2008, 10:39 PM
- - Rad   Okay, did some reworking, also, I realize I've...   Jul 30 2008, 01:52 AM
|- - Ryu   - The cost of human looking and first impression a...   Jul 30 2008, 09:38 AM
- - Aiolos Turin   Am I the only person who enjoys making characters ...   Jul 30 2008, 02:08 AM
- - sunnyside   To be clear the "special" stats of edge ...   Jul 30 2008, 02:25 AM
- - masterofm   Well... um... if you want your character that way ...   Jul 30 2008, 02:54 AM
- - Cold-Dragon   Wow....that's a whole lot of words to read. P...   Jul 30 2008, 05:15 AM
- - masterofm   You run up and kick someone in the face. Don...   Jul 30 2008, 08:54 AM
- - sunnyside   Sort of on a side subject you may want to consider...   Jul 30 2008, 09:21 AM
- - xsansara   Ask the GM how he would feel about a sprite-only T...   Jul 30 2008, 09:24 AM
- - ElFenrir   I also vote for ditching the Exceptional Charisma....   Jul 30 2008, 09:51 AM
- - ElFenrir   Actually...you wouldn't need a Strength of 12 ...   Jul 30 2008, 02:43 PM
- - Rad   Of course there are other ways, I was mainly illus...   Jul 30 2008, 11:51 PM
- - masterofm   Honestly if you want to aim for flavor then get Be...   Jul 31 2008, 12:05 AM
- - Rad   Oh I was looking at that one very hard. Thing is h...   Jul 31 2008, 06:08 AM
- - Ryu   According to the German street magic, the counters...   Jul 31 2008, 07:58 AM
- - Rad   Yeah, I checked that--ran the errata too. Last lin...   Jul 31 2008, 11:51 AM
- - Ryu   Both Full Parry and Full Block fall under Full Def...   Jul 31 2008, 12:44 PM
|- - Drogos   QUOTE (Ryu @ Jul 31 2008, 08:44 AM) Light...   Jul 31 2008, 12:48 PM
|- - Ryu   QUOTE (Drogos @ Jul 31 2008, 02:48 PM) So...   Jul 31 2008, 01:44 PM
- - Rad   Meh, I only needed it as "light pistols...   Jul 31 2008, 01:46 PM
- - Ryu   People making up their own specialisations is fine...   Jul 31 2008, 02:08 PM
- - Rad   Actually, it's more of a factor with it off th...   Jul 31 2008, 02:37 PM
- - Drogos   Heavy Barrel Mod takes care of your recoil comp is...   Jul 31 2008, 03:14 PM
|- - Mäx   QUOTE (Drogos @ Jul 31 2008, 06:14 PM) He...   Jul 31 2008, 03:34 PM
- - Drogos   Oops...I didn't have my books with me at the t...   Aug 1 2008, 11:37 AM
|- - Mäx   QUOTE (Drogos @ Aug 1 2008, 02:37 PM) Oop...   Aug 1 2008, 11:54 AM
- - Rad   Thanks for all the help guys, the build works grea...   Aug 11 2008, 08:48 AM


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