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Adonidus
post Apr 12 2009, 11:59 PM
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So I'm building up my first Shadowrun guy and getting into all the fun of the details of it, but then I got to the availability of my purchases. Looking up in the book it only seems to list availability for when you've already got a guy made up but how does it work for when you just building someone?
In the mean time I've just combined my base Charisma+Negotiation score for most items and if anything was really important I took my chances at listing it just so long as it wasn't crazy high above this value. But really, is their anything other than having your GM pick a number?
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overcannon
post Apr 13 2009, 03:34 AM
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Well, my group had a problem with the overuse of street and squatter, so I implemented the following.

Street: Availability 4, No vehicles, No gear over 5,000 Nuyen
Squatter: Availability 8, No gear over 10,000 Nuyen
Low: Availability 10, No gear over 45,000 Nuyen
Middle: Availability 12, No gear price restrictions
High: Availability 14, No gear price restrictions.
Luxury: Availability 16, No gear price restrictions.
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Tymeaus Jalynsfe...
post Apr 14 2009, 12:26 AM
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QUOTE (overcannon @ Apr 12 2009, 09:34 PM) *
Well, my group had a problem with the overuse of street and squatter, so I implemented the following.

Street: Availability 4, No vehicles, No gear over 5,000 Nuyen
Squatter: Availability 8, No gear over 10,000 Nuyen
Low: Availability 10, No gear over 45,000 Nuyen
Middle: Availability 12, No gear price restrictions
High: Availability 14, No gear price restrictions.
Luxury: Availability 16, No gear price restrictions.



Only problem that I see with this is that it completely hoses the concept of the Runner who never stays in one place for longer than a day, keeping always under the radar, but is a professional (say Hitman, or Hacker, or Something) with access to the tools of the trade... Just because I choose to live a Low or Squatter existence in Motel flop to Motel flop, does not mean that I could not get access to the gear that I need to complete my missions...

I think that I will stick with the RAW. Availability up to 12, no limits on Nuyen expenditures to your starting Nuyen capabilities through BP (No More than 250,000 Nuyen at character creation barring any adjustments due to qualities).
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The Mack
post Apr 14 2009, 04:15 PM
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QUOTE (overcannon)
Well, my group had a problem with the overuse of street and squatter, so I implemented the following.

Street: Availability 4, No vehicles, No gear over 5,000 Nuyen
Squatter: Availability 8, No gear over 10,000 Nuyen
Low: Availability 10, No gear over 45,000 Nuyen
Middle: Availability 12, No gear price restrictions
High: Availability 14, No gear price restrictions.
Luxury: Availability 16, No gear price restrictions.


I dig it.



QUOTE (Tymeaus Jalynsfein @ Apr 14 2009, 09:26 AM) *
Only problem that I see with this is that it completely hoses the concept of the Runner who never stays in one place for longer than a day, keeping always under the radar, but is a professional (say Hitman, or Hacker, or Something) with access to the tools of the trade...



I seriously have a hard time with this concept. (IMG:style_emoticons/default/wobble.gif)

No one who isn't completely unhinged is going to live a spartan life in the gutters, barely able to take a shower, or ride public transportation, eating the worst of the worst garbage, in a room with nothing but concrete walls and a piss stained pair of jeans for a pillow - while simultaneously being a professional hitman who seems to have no needs beyond acquiring money through the riskiest method possible with the sole goal of purchasing more cutting edge gear/cyberware so they can continue to live in their hovel...

It just makes no sense to me.

Why be a professional criminal if your goal is to live like a hobo? You can do that without risking your life by pissing off some megacorp, or organized crime syndicate that can make your every waking moment a complete hell on Earth. (IMG:style_emoticons/default/spin.gif)
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Posts in this topic
- Adonidus   Starting Availability   Apr 12 2009, 11:59 PM
- - Heath Robinson   At character generation there's a limit of Ava...   Apr 13 2009, 12:02 AM
|- - Tymeaus Jalynsfein   QUOTE (Heath Robinson @ Apr 12 2009, 05:0...   Apr 13 2009, 12:06 AM
- - overcannon   Well, my group had a problem with the overuse of s...   Apr 13 2009, 03:34 AM
|- - Tymeaus Jalynsfein   QUOTE (overcannon @ Apr 12 2009, 09:34 PM...   Apr 14 2009, 12:26 AM
||- - BlueMax   QUOTE (Tymeaus Jalynsfein @ Apr 13 2009, 04...   Apr 14 2009, 12:35 AM
|||- - Tymeaus Jalynsfein   QUOTE (BlueMax @ Apr 13 2009, 06:35 PM) L...   Apr 14 2009, 12:41 AM
|||- - Method   QUOTE (Tymeaus Jalynsfein @ Apr 13 2009, 04...   Apr 14 2009, 02:37 AM
|||- - Tymeaus Jalynsfein   QUOTE (Method @ Apr 13 2009, 07:37 PM) Th...   Apr 14 2009, 11:59 PM
||||- - Method   QUOTE (Tymeaus Jalynsfein @ Apr 14 2009, 04...   Apr 15 2009, 04:58 AM
|||- - SpasticTeapot   QUOTE (Tymeaus Jalynsfein @ Apr 13 2009, 07...   Apr 15 2009, 05:25 AM
|||- - Stingray   QUOTE (SpasticTeapot @ Apr 15 2009, 08:25...   Apr 15 2009, 11:12 AM
|||- - Tymeaus Jalynsfein   QUOTE (Stingray @ Apr 15 2009, 05:12 AM) ...   Apr 16 2009, 04:12 AM
||- - The Mack   QUOTE (overcannon)Well, my group had a problem wit...   Apr 14 2009, 04:15 PM
||- - Tymeaus Jalynsfein   QUOTE (The Mack @ Apr 14 2009, 09:15 AM) ...   Apr 15 2009, 12:12 AM
||- - The Mack   QUOTE (Tymeaus Jalynsfein @ Apr 15 2009, 09...   Apr 15 2009, 02:34 AM
||- - Tymeaus Jalynsfein   QUOTE (The Mack @ Apr 14 2009, 08:34 PM) ...   Apr 16 2009, 04:11 AM
||- - The Mack   QUOTE (Tymeaus Jalynsfein @ Apr 16 2009, 01...   Apr 16 2009, 04:49 AM
||- - Tymeaus Jalynsfein   QUOTE (The Mack @ Apr 15 2009, 09:49 PM) ...   Apr 17 2009, 12:07 AM
|- - Caadium   QUOTE (overcannon @ Apr 12 2009, 08:34 PM...   Apr 14 2009, 01:36 AM
|- - overcannon   QUOTE (Caadium @ Apr 13 2009, 08:36 PM) T...   Apr 14 2009, 03:17 AM
|- - BlueMax   QUOTE (overcannon @ Apr 13 2009, 08:17 PM...   Apr 14 2009, 03:38 AM
|- - Caadium   QUOTE (BlueMax @ Apr 13 2009, 08:38 PM) I...   Apr 14 2009, 04:23 AM
- - Method   Oooo I like that.   Apr 13 2009, 03:48 AM
- - Adonidus   Thanks! That's exactly what I was looking...   Apr 13 2009, 05:51 AM
- - Method   Well that is a slightly different situation. over...   Apr 14 2009, 12:31 AM
- - Mickle5125   on a related note, I've seen two varieties of ...   Apr 14 2009, 01:23 AM
|- - Tymeaus Jalynsfein   QUOTE (Mickle5125 @ Apr 13 2009, 07:23 PM...   Apr 14 2009, 01:26 AM
- - Tymeaus Jalynsfein   Well Said... Much Better than what I had...   Apr 14 2009, 01:42 AM
- - LamplightSlasher   In the game I am currently prepping... I have inst...   Apr 14 2009, 02:45 AM
|- - Fuchs   QUOTE (LamplightSlasher @ Apr 14 2009, 04...   Apr 14 2009, 08:59 AM
- - ElFenrir   We did away with using it at all at chargen, and s...   Apr 14 2009, 04:09 AM
- - Wanderer   Personally, I tend to ignore the Availability rule...   Apr 14 2009, 02:27 PM
|- - Eleint   QUOTE (Wanderer @ Apr 14 2009, 10:27 AM) ...   Apr 14 2009, 02:37 PM
- - EvilP   That's prety much how I run it as well. Anythi...   Apr 14 2009, 03:42 PM
- - crazyconscript   So far we have run by raw, with 12 availability at...   Apr 14 2009, 03:54 PM
- - crash2029   Personally, I find that a single question is the e...   Apr 14 2009, 11:01 PM
|- - Tymeaus Jalynsfein   QUOTE (crash2029 @ Apr 14 2009, 04:01 PM)...   Apr 15 2009, 12:13 AM
- - ElFenrir   Well, there can be certain situations where it can...   Apr 16 2009, 05:42 AM
- - Eleint   My issue with this stuff is simple: anytime the GM...   Apr 16 2009, 08:07 AM
|- - overcannon   QUOTE (Eleint @ Apr 16 2009, 03:07 AM) My...   Apr 17 2009, 01:32 AM
|- - Zaranthan   QUOTE (overcannon @ Apr 16 2009, 08:32 PM...   Apr 17 2009, 01:10 PM
- - Cabral   Lifestyle doesn't have to be your pad in Redmo...   Apr 16 2009, 11:14 AM
- - Tymeaus Jalynsfein   Interesting, and I agree with probably 95% of it.....   Apr 17 2009, 03:19 AM
- - overcannon   It's actually the best campaign that we've...   Apr 17 2009, 04:25 AM
- - Tymeaus Jalynsfein   QUOTE (overcannon @ Apr 16 2009, 10:25 PM...   Apr 18 2009, 03:34 PM


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